Question: Lazy Bot Object Manager Pointers and Offsets menu

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  1. #1
    gxavier's Avatar Member
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    Question: Lazy Bot Object Manager Pointers and Offsets

    Hi,

    I've tried to find some Lazy Bot pointers and offsets in the corresponding Info-Dump thread (6.1.0 19702):

    http://www.ownedcore.com/forums/worl...mp-thread.html ([WoW] [6.1.0 19702] Release Info Dump Thread)

    The latest source code version of Lazy Bot is for WoW 6.1.0 19702.

    My problem is that I can't find any corresponding information for the Lazy Bot Object Manager pointers and offsets.

    Lazy Bot Pointers class:

    internal enum ObjectManager
    {
    CurMgrPointer = 0xF72CB8,
    CurMgrOffset = 0x62C,
    NextObject = 0x3C,
    FirstObject = 0xD8,
    LocalGUID = 0xF8,
    }

    For example, I've scanned the complete 6-1-0-19702 Info-Dump thread but didn't found the address 0xF72CB8 (CurMgrPointer).


    Can someone help me to understand what the CurMgrPointer is and how I can derive the correct address from the Info-Dump thread?


    Any help would be appreciated!

    Question: Lazy Bot Object Manager Pointers and Offsets
  2. #2
    ejt's Avatar Contributor
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    I can tell that you really struggled to find the information you are looking for...

    Took me at least 3 seconds to find the information you are looking for in the 3rd post.

    The CurObjPointer is the address to object manager. If you read [ [ CurMgrPointer ] + CurMgrOffset ] you get the pointer to the entity list that stores pointers to all objects in the world (units, players, game objects etc).

    This has been explained before in MANY threads, try searching a bit before posting a new thread.

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