Hello,
I recently started to build my own MeshGenerator based on WoWMapper and BananaMPQ, however I am facing some issues.
1) The rotation seems to be flipped which makes the navigation in Recast hilariously hard. This is how it looks like on startup:
[img]https://push.********/CXUPdpdm.png[/img]
I tried mixing around the cords, however the result just seems to be worse.
2) The poly mesh is completely wrong and I can't generate any path where I should be able to, only on mesh where I shouldn't be able to?
[img]https://push.********/EWPPHOhj.jpg[/img]
Thanks