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  1. #1
    Corthezz's Avatar Elite User Authenticator enabled
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    PPather Source Code

    Hello,
    does anyone have the ppather source code? I searched a lot but couldnt find any download which is stil avaible.
    Source 1 ([Source] PPather pathfinder in your own programs) -> down

    Thanks in advance for any helpful reply

    PPather Source Code
  2. #2
    DarkLinux's Avatar Former Staff
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    Just uses recast/ detour... Much faster and it can do a lot more

    http://www.ownedcore.com/forums/worl...pper-step.html (Path Generator – Recast/Detour and WowMapper – Step)

    bug Tanaris4

    Last edited by DarkLinux; 11-21-2012 at 06:12 PM.

  3. #3
    CrimeTime's Avatar Active Member
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    here you are : Filebeam - Beam up that File Scottie!
    It's a source pack with this versions: 1.0.3d, 1.0.4, 1.0.4c & 1.0RC2

    @Darklinux: The tutorial from Riva is very confusing written, I wish there would be better one for c# applications.

  4. #4
    Corthezz's Avatar Elite User Authenticator enabled
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    @Crimetime
    Thanks a lot. Was searching for this so badly.
    +Rep for you

    @DarkLinux
    I have read Rivals tutorial but didnt really understand it. However my first choice is and will be PPather since I used to be in a private project which was based on an optimized ppather source when WotLK was live. Actually this bot was running so smooth and thousand times better than anything on the current market.
    Streppel may know which project im talking about.

    I will keep you updated in my bot progress thread even tho it could take a bit longer since I am pretty much a noob and the project is created in a learning by doing way.

  5. #5
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
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    PPather wont work anymore; unless you update it.

    Updating it will take some time, you would be better off making your own with recast or making your some new pathfinder(like PPather)

    For all of these options, including updating PPather you will need to know how to read the wow maps.
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  6. #6
    Corthezz's Avatar Elite User Authenticator enabled
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    I should have mentioned that I am working with 1.12.1 client

  7. #7
    Achilees's Avatar Member
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    Corthezz, did you have any luck with PPAther ? if yes how much work was it.

  8. #8
    redcatH's Avatar Member
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    I only read the internal list MQP
    Others I will not
    reference wowmapper and meshreader.

  9. #9
    redcatH's Avatar Member
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    @DarkLinux very cool
    envious you

  10. #10
    Corthezz's Avatar Elite User Authenticator enabled
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    And here we go again. Filebeam went down and I lost PPather once again.
    Would someone be so kind and reupload it once again?
    Check my blog: https://zzuks.blogspot.com

  11. #11
    bobtehnerd's Avatar Active Member
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  12. Thanks squiggy, Corthezz, tutrakan, namreeb, krycess (5 members gave Thanks to bobtehnerd for this useful post)
  13. #12
    Corthezz's Avatar Elite User Authenticator enabled
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    You saved PPather from going extinct! This is the only thread on the whole internet where the newest version is stil online. Very epic stuff right here
    Check my blog: https://zzuks.blogspot.com

  14. #13
    namreeb's Avatar Legendary

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    Cool! I created a mirror of it here: GitHub - namreeb/PPather: Mirror of PPather code published to ownedcore.com on 3/20/2017

    Note that the rar file in that archive is actually an html file.

  15. Thanks squiggy, Jadd, Corthezz (3 members gave Thanks to namreeb for this useful post)
  16. #14
    maddcrash's Avatar Member
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    Very off topic, but similar 😬

    Would it be too terribly difficult to modify and use ppather code for a DIY roomba project?

  17. #15
    paradoxial's Avatar Active Member
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    Originally Posted by maddcrash View Post
    Very off topic, but similar 😬

    Would it be too terribly difficult to modify and use ppather code for a DIY roomba project?
    While it potentially could be re-written to do it. PPather relied heavily on Gliders information for reading game information. You can look into implementations of A* I am positive I've seen some projects on github over the years with similar implementations. A* search algorithm - Wikipedia
    I'm widely known as TheUltimateParadox

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