Hello,
I wanted to make a struct for the DB2 struct as I already use it mainly for item-sparse.db2 in memory.
So I reversed .text:0008CDB0 WowClientDB2_Base__Load (rebased) and I came with this :
So basically I have everything needed but I was just curious if someone else has more informationsCode:public struct DB2 { public uint vTable; // 0x4 public uint Unknown2; // 0x8 public uint Unknown3; // 0xC public uint MinIndex; // 0x10 public uint MaxIndex; // 0x14 public uint NumRows; // 0x18 public uint Unknown7; // 0x1C public uint Unknown8; // 0x20 public uint Unknown9; // 0x24 public uint Rows; // 0x28 public uint Unknown11; // 0x2C public uint Unknown12; // 0x30 public uint Unknown13; // 0x34 public uint Unknown14; // 0x38 public uint Unknown15; // 0x3C public uint Unknown16; // 0x40 public uint Unknown17; // 0x44 public uint Unknown18; // 0x48 public uint Unknown19; // 0x4C public uint Unknown20; // 0x50 public uint Unknown21; // 0x54 public uint Unknown22; // 0x58 public uint Unknown23; // 0x5C public uint Unknown24; // 0x60 public uint Unknown25; // 0x64 public uint Unknown26; // 0x68 public uint Unknown27; // 0x6C public uint Unknown28; // 0x70 public uint Unknown29; // 0x74 public uint Unknown30; // 0x78 public uint Unknown31; // 0x7C public uint Unknown32; // 0x80 public uint Unknown33; // 0x84 public uint Unknown34; // 0x88 public uint Unknown35; // 0x8C public uint Unknown36; // 0x90 public uint Unknown37; // 0x94 public uint Unknown38; // 0x98 public uint Unknown39; // 0x9C public uint Unknown40; // 0xA0 }