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  1. #481
    larcerkev's Avatar Member
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    Hmm, as someone still semi new to function calling would you be willing to give me a bit more of a hint how I would go about doing this? Can I even do it externally (I have a feeling I will have to inject for this now.)

    Edit: I found something that someone posted for hooking the window and calling a function within that thread. Think I found the right place. Thanks for the hint.
    Last edited by larcerkev; 05-06-2017 at 10:04 PM.

    [WoW] 1.12.1.5875 Info Dump Thread
  2. #482
    namreeb's Avatar Legendary

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    Originally Posted by NitroGlycerine View Post
    Does anyone know if you can retrieve the GUID of caster of a debuff in 1.12?

    The lua function UnitDebuff does not retrieve it (was only added in 2.0 I think), but is it somewhere in the memory?
    I don't think it is. You can sometimes infer it from the combat log (because the caster of the aura is part of a damaging log, for example), but this is not always possible.

  3. #483
    mskc33's Avatar Member
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    Is there a static location to get the local player's XP / XP-Required values?

    At the moment I am using Lua's DoString to call UnitXP('player') and UnitXPMax('player'), but is there a better way?

  4. #484
    namreeb's Avatar Legendary

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    Originally Posted by mskc33 View Post
    Is there a static location to get the local player's XP / XP-Required values?

    At the moment I am using Lua's DoString to call UnitXP('player') and UnitXPMax('player'), but is there a better way?
    There is a better way, but I don't think there is a static location. The better way is to find the local player object, and read the descriptors for current and max xp.

  5. #485
    mskc33's Avatar Member
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    Thanks for your help!

    // Edit: Used the wrong offsets, doh!
    Attached Thumbnails Attached Thumbnails [WoW] 1.12.1.5875 Info Dump Thread-4ay69dn-gif  
    Last edited by mskc33; 05-20-2017 at 03:30 AM.

  6. #486
    larcerkev's Avatar Member
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    Has anyone found a way to read what level you're at in a profession?

    Edit: I found a method, it's near the region of my player's coords and other info.
    Last edited by larcerkev; 05-22-2017 at 05:58 AM.

  7. #487
    RobertoSageto's Avatar Member
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    Hey guys... looking for some help for anyone who knows if there is an offset for checking local player's auto-attack status or an equivalent?

    For example I'm using C_getRepeatingSpell @ 0xCEAC30 to see when local player is using Auto Shot (id 75) or Wanding aka Shoot (id 5019) but it doesn't indicate Auto Attack (spell id 6603 according to Auto Attack - Spell - World of Warcraft).

    Any help or suggestions would be greatly unappreciated. Unfortunately I don't have IDA and I wasn't able to download the WoW Alpha DB from the stickied thread because the link is broken.

    Usually I use CE but scanning has failed me as well in this regard.

    Thanks in advance!

    EDIT:
    After taking a break to watch some trailer park boys I got back to it and thanks to CE and a hell of a lot of scanning I found:
    Player Base Address + Offset 0xC48 = GUID of Auto-Attack Target

    So this only shows a guid at that address if you are actively attempting to Attack (spell id 6603) aka Auto-Attack in retail WoW a mob.
    Pretty useful and close-enough to what I was looking for to get the job done.

    If anyone else knows a better location in the game/CVAR/LUA Funcs I would love to learn of those too. Thanks.
    Last edited by RobertoSageto; 06-29-2017 at 03:24 AM. Reason: Found it - wanted to share for anyone else

  8. Thanks Buntstift, bone91, thateuler (3 members gave Thanks to RobertoSageto for this useful post)
  9. #488
    everytimer's Avatar Member
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    I'm trying to call a simple Function via asm (ClearTarget in my case). The issue is that I don't know the signature of that function (parameters to pass) and every single combination seems to crash WoW. I've been debugging and trying to understand what each operation does and what it calls but still haven't managed to make it.

    Code:

    string[] asm = {
    //"push, 0",
    //"mov eax, 0"
    "call " + (uint)Offsets.Functions.CGGameUI__ClearTarget, // 0x493910
    "retn"
    };
    Note: this is for learning purposes, I have selected the easiest function that I might expect, to clear target, and I assumed that it takes no parameters, but I must be wrong because it results into a crash.

  10. #489
    culino2's Avatar Elite User
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    Originally Posted by everytimer View Post
    I'm trying to call a simple Function via asm (ClearTarget in my case). The issue is that I don't know the signature of that function (parameters to pass) and every single combination seems to crash WoW. I've been debugging and trying to understand what each operation does and what it calls but still haven't managed to make it.

    Code:



    Note: this is for learning purposes, I have selected the easiest function that I might expect, to clear target, and I assumed that it takes no parameters, but I must be wrong because it results into a crash.
    try

    push 0
    push 0
    mov ecx, 1
    Last edited by culino2; 07-01-2017 at 03:51 PM.

  11. Thanks everytimer (1 members gave Thanks to culino2 for this useful post)
  12. #490
    everytimer's Avatar Member
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    Unfortunately this is not interterpreted corectly by the asm compiler: "Assembly failed! Error code: -109; Error Line: 2" (why is that anyway). I've also tried every permutation of your suggestion with no success.

  13. #491
    uzzy13u's Avatar Active Member
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    Originally Posted by everytimer View Post
    I'm trying to call a simple Function via asm (ClearTarget in my case). The issue is that I don't know the signature of that function (parameters to pass)
    hi everytimer
    right now i m trying to learn similar thing like you, so i think this is a good start for us :P
    Tutorial Calling Conventions, and why you need to know them!

  14. #492
    culino2's Avatar Elite User
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    Originally Posted by everytimer View Post
    Unfortunately this is not interterpreted corectly by the asm compiler: "Assembly failed! Error code: -109; Error Line: 2" (why is that anyway). I've also tried every permutation of your suggestion with no success.
    It was just plain asm code, nothing to copy paste and hey it compiles... Did you added the quotes and of course the call, retn at the end?

  15. #493
    everytimer's Avatar Member
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    Got it working (my bad, some comma). I've PMd you about some syntax that is not related to this thread.

  16. Thanks culino2 (1 members gave Thanks to everytimer for this useful post)
  17. #494
    everytimer's Avatar Member
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    MouseOver SpellID 0xB4B3C4 -> 0x39C

  18. #495
    newfag's Avatar Member
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    would anyone be so kind as to provide me with any pointers (pun intended) to the 1.12.1 sessionkey?

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