It seems there are a lot of people trying to get navmesh data from wow maps without success.
I have been working on bot project for myself and a few others that may be interested, i will create a thread about that later when i have some time.
Anyway part of this project is the navmesh navigation, so i decided to give something back to the mmowned.com community, since i have already taken so much on the form of knowledge.
This is a simple tool it allows to extract navmesh data from given .adt files and save it in a format ready to be imported by Detour (It's created/saved on tile based format). It can also output the mesh data into a .obj file.
You need to setup the WoW data folder on the setup.ini file before usage.
It can extract data based on a given path to a wdt, or a .cmp file that isn't more than a file with a list of ADT's. An example of .cmp file is given of the Ellwin Forest Zone.
It has limitation on how much info it can parse at a time, because it was designed to work in that way. So if you try to create data for the entire continent of Azeroth at one time it will most certainly die...
You will probably need to have .net v4 installed, i haven't tested this on any other computer than my own, so use at your own risk...
Main credits go to:
Flowerew: for WoWMapper that i used as base
MaiN: For helped me at start
TOM_RUS and caytchen: For the tips on the changes in patch 4.0
memononen: Recast and Detour
Everyone else that keeps sharing info!
Usage example:
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Download
Have fun,