(Tutorial) Starting WoW-Memory Reading/Writing menu

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  1. #196
    mamamsm's Avatar Member
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    Code:
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Diagnostics;
    using Magic;
    
    namespace ReadChat
    {
        class Program
        {
    
            static BlackMagic wow = null;
    
            static void Main(string[] args)
            {
                var proc = Process.GetProcessesByName("Wow");
                if (proc[0] == null)
                {
                    return;
                }
                wow = new BlackMagic(proc[0].Id);
                uint buildid = wow.ReadUInt(0xA4012C);
                Console.WriteLine(buildid);
                Console.Read();
            }
        }
    }
    result: 3177892135

    What im doing wrong? I try to read gamebuild and print result in console.
    use this offsets ([WoW] [7.1.5.23420])
    (yes, im play on private)

    (Tutorial) Starting WoW-Memory Reading/Writing
  2. #197
    danwins's Avatar Contributor
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    guessing your trying to read a string as a uint.

  3. #198
    mamamsm's Avatar Member
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    Originally Posted by danwins View Post
    guessing your trying to read a string as a uint.
    when i use "build = wow.ReadASCIIString(0xA4012C, 12); Console.WriteLine(build);" i get empty result. Can u show me how need that doing right?

  4. #199
    danwins's Avatar Contributor
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    Sorry, I guess i missed it the first time around, your issue is being caused from ASLR you need to be reading the base address + offset

    try this:

    Code:
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Diagnostics;
    using Magic;
    
    namespace ReadChat
    {
        class Program
        {
    
            static BlackMagic wow = null;
    
            static void Main(string[] args)
            {
                var proc = Process.GetProcessesByName("Wow");
                if (proc[0] == null)
                {
                    return;
                }
                BaseAddress = proc[0].MainModule.BaseAddress;
                wow = new BlackMagic(proc[0].Id);
                uint buildid = wow.ReadUInt(BaseAddress + 0xA4012C);
                Console.WriteLine(buildid);
                Console.Read();
            }
        }
    }
    Last edited by danwins; 06-02-2017 at 05:16 PM.

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