loot or not to loot (why aint it looting?) menu

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  1. #1
    Shutzler's Avatar Member
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    loot or not to loot (why aint it looting?)

    Currently my bot is walking around killing and... eh, killing. I tried to bind U to target last enemy and J to interact. I have autoloot on.

    WHEN i myself do it, it works. But when my bot does it(exactly the same), it targets the dead mob and opens loot window. but instead of getting the loot nothing happens.

    I use SendKeys.SendWait(key);

    How come?
    Last edited by Shutzler; 10-10-2009 at 12:03 PM.

    loot or not to loot (why aint it looting?)
  2. #2
    furang's Avatar Member
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    You can use either LootSlot() or look here
    http://www.mmowned.com/forums/wow-me...-loot-ctm.html
    i did it 4 lulz

  3. #3
    Shutzler's Avatar Member
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    seems to be what i wanted, thank you!

  4. #4
    Nesox's Avatar ★ Elder ★
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    Pulse à list with possible lootable objects use it in ure states to check if you need to loot or move to loot if so execute w/e logic you need, nice and clean

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