SP error now seems to consistently be:
Message: [string "local PQ_SF = PQ_SF ..."] line 39:
attempt to get length of local 'PQ_UsableUnits' (a nil value)
SP error now seems to consistently be:
Message: [string "local PQ_SF = PQ_SF ..."] line 39:
attempt to get length of local 'PQ_UsableUnits' (a nil value)
Hey,
tried healing with your Mistweaver on the beta (i know still WIP) and it did keep the group alive for some good time. Only problem was that it isn't that mana efficient and detox aint working that good (wiped on sha a lot in Jade temple). But still nice profile, especially the dps mode implemented in it .
thanks for the info... i'll look deeper into this for u
Yea stopped writing Mistweaver and Windwalker for a lil while since there's so many changes going on
I got a decent groundwork laid out for where I want to go with it... just hope it stays about where it is
Just a question for the Arms PvE Profile, are you gonna implent stance dance whit it?
Well my post dident say anything about MoP so..
any news on a fixed priest profile (advanced)
My bad, but in my defense is believe bosses warrior profile to be near enough perfect where I won't play with it
If boss doesn't come back, that's when I said I would take over arms warrior again lol. My arms profile I still make occasionally is pvp arms
I haven't gotten around to looking at spriest yet. Barely have time to log on really lol. I'll try and get around to it soon!
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cool cool looking forward to it appreciate your hard work
My fix to get Mind Sear working is using this code on every spell that clipped Mind Sear:
Its not pretty but it works.Code:and not IsLeftAltKeyDown()
Just add it before "then"
Looking for exploiters and botters to Elder Scrolls Online.
SP error is back to
Note: AddOn Ace3 attempted to call a protected function (MultiBarBottomLeftButton1:Hide()) during combat lockdown.
both addon and function are different everytime but the "during combat lockdown" bit is the same every time.
Wont have any more time to mess disabling addons till later in the week when we are finished with Ds on my main
@gabbz im manually casting mind sear the problem is advanced rotation hangs after mf mb
Bubba/Mentally
this is AA code under advanced
I dont understand why you useCode:local PQ_AA = PQ_AA local PQ_DA = PQ_DA local PQ_SF = PQ_SF local PQ_Immune = PQ_Immune local PQ_Spells = PQ_PriestSpells local _,_,_,DA = UnitBuffID("player",PQ_DA) local SFCD = (select(1,GetSpellCooldown(PQ_SF)) + select(2,GetSpellCooldown(PQ_SF)) - GetTime()) if PQ_Spells[PQ_AA].known and not PQ_Immune and UnitExists("target") and PQR_SpellAvailable(PQ_AA) and not UnitIsDeadOrGhost("target") and not PQR_IsOutOfSight("target", 1) and ((DA and DA >= 5) and (SFCD >= 16 or UnitExists("pet"))) then if IsInInstance() then local PQ_UsableUnits = PQ_UsableUnits for i=1,#PQ_UsableUnits do if ((UnitAffectingCombat("player") and UnitExists("boss1")) or UnitAffectingCombat("player")) and (UnitLevel("target") == -1 or UnitName("target") == PQ_UsableUnits[i]) then return true end end else return true end endcause i cant see you defining that anywhere ? Is there a table with usableunits somewhere i missed ?Code:UnitName("target") == PQ_UsableUnits[i])
Looking for exploiters and botters to Elder Scrolls Online.
yea I thought she had removed the UsableUnits *sigh* i believe that was an array in a previous version of the Data File that no longer exists. So that is more than likely one of the issues lol