Where to download version PE that will work with this profile? r8 version I have not worked with this profile. Tried different versions of PE. Work only traps. Previously, everything works fine. Use Firehack. RU realms. Help me please.
Anyone else notice that it throws the traps at the target and not where you tell it to mouse over? I can't tell if this is a feature or a bug with PE?
Also...Anyone having an issue with Ragewing (until they implement the fix) if you go into the library.lua file and go to this section of code and add the ragewing ID (also, to hit the dummy in Ironforge, you can remove the -- in front of 31146, as well as the solar zealot mob ID) and it will attack it. This is untested except for the dummy but I believe it will work until they have their fix in the next version.
-- thanks to CML for this routine
function NOC.isDummy(Unit)
if Unit == nil then Unit = "target"; else Unit = tostring(Unit) end
dummies = {
31144, --Training Dummy - Lvl 80
31146, --Raider's Training Dummy - Lvl ??
32541, --Initiate's Training Dummy - Lvl 55 (Scarlet Enclave)
32542, --Disciple's Training Dummy - Lvl 65
32545, --Initiate's Training Dummy - Lvl 55
32546, --Ebon Knight's Training Dummy - Lvl 80
32666, --Training Dummy - Lvl 60
32667, --Training Dummy - Lvl 70
46647, --Training Dummy - Lvl 85
60197, --Scarlet Monastery Dummy
67127, --Training Dummy - Lvl 90
87761, --Dungeoneer's Training Dummy <Damage>
88314, --Dungeoneer's Training Dummy <Tanking>
88316, --Training Dummy <Healing>
89078, --Training Dummy (Garrison)
87318, --Dungeoneer's Training Dummy <Damage>
76585, --Ragewing <Boss in UBRS>
76267 --Solar Zealot <Skyreach Final Boss Mob>
}
for i=1, #dummies do
if UnitExists(Unit) and UnitGUID(Unit) then
dummyID = tonumber(string.match(UnitGUID(Unit), "-(%d+)-%x+$"))
else
dummyID = 0
end
if dummyID == dummies[i] then
return true
end
end
end
Last edited by expunge; 11-26-2014 at 04:33 AM.
While on the Nagrand mount, I get the following error with the BM profile and the rotation doesn't work at all until I dismount:
Code:Message: Interface\AddOns\Probably_NOC_Rotations\library.lua:400: attempt to call global 'getUnitID' (a nil value) Time: 11/26/14 09:55:38 Count: 6 Stack: [C]: in function `getUnitID' Interface\AddOns\Probably_NOC_Rotations\library.lua:400: in function <Interface\AddOns\Probably_NOC_Rotations\library.lua:399> (tail call): ? Interface\AddOns\Probably\system\core\library.lua:34: in function `parse' Interface\AddOns\Probably\system\core\parser.lua:265: in function `table' Interface\AddOns\Probably\system\timers\rotation.lua:87: in function `cycle' Interface\AddOns\Probably\system\timers\rotation.lua:142: in function `event' Interface\AddOns\Probably\system\core\timer.lua:16: in function <Interface\AddOns\Probably\system\core\timer.lua:11> Locals:
I can't get Dampen Harm queued up. Other spells are queued up just fine. I used the command posted on the first page.
Cheers
So I'm wondering why this isn't working with WoW right now... I'm looking at addons and its not loading
Multi target seems to be not working i have to manually do it.
I have some trouble where it only attacks some monsters. Ragewing is a good example but it doesnt attack other things (mostly things without legs). Any have a fix for that?
monk rotation does not work here, I'm doing it wrong? I am using only the Offspring PE and Noc rotations
I've been using this script on my hunter for quite some time now, and I'm very impressed. Aside from one (possible) minor thing, it's been running perfectly.
There has been a number of occurrences where I was in a position where chimera shot was going to come of cd in a very short amount of time (~.1, .2s?). At this point, waiting that .1 second to cast chim shot sounds like it would be better than losing time with it not being on cd.
I'm not sure if I'm right, or what the exact time you should wait is, but I strongly feel this would improve MM dps by a noticeable amount. This also applies to kill shot. Lmk what you guys think!
Getting massive fps drops with hunter profile, i get massive fps issues in general with most of these PE and Badboy scripts my machine is oldish but i didnt have these issues in MoP so whats changed is it because WoW is 64bit now or is there something else cause im sick of doing dungeons with 7fps and it only happens when i switch on these profiles. without them on wow plays fine but as soon as i enable them it drops to 7fps.
my machine is a E7400 2.8ghz 4gigs of ram, 1 gig Ati 5700 series graphics card ive turned down all graphic settings in wow to Low my windows power settings is at balanced but still game is slow as **** with the profiles on.
I cannot for the life of me pinpoint why these scripts drop down in fps so much, im going to rebuild my computer when i get the money but in the meantime im stuck with what i got.
Your monk profile was fine in dungeons i just tried it i had no fps loss the only problem i did have was multi target if i have RJW as my talent it will not work but if i use normal spinning kick it will work but it also uses it only single target not just AoE situations.
Hunter profile had fps issues, monk didnt
Last edited by Starkey2009; 12-08-2014 at 04:38 AM.