Do you know why it stop the rotation when I target a totem or a banner (and some boss who doesn't have legs ^^)?
#WWmonk lvl 100
Do you know why it stop the rotation when I target a totem or a banner (and some boss who doesn't have legs ^^)?
#WWmonk lvl 100
have you fixed the issue with it constantly buffing itself with Legacy?
I'm using the WW & BrM profiles constantly and not having this problem. Can you guys describe in greater detail what you are seeing?
Are you solo/in a group?
Is this in combat or OOC?
Anything else you can describe?
It pretty much happens whenever you die. So if you die in a dungeon it'll start spamming it. Has happened solo and group. Any chance you could release a version without the buffing? I can do that manually haha
It's not the problem with the profile, it's something to do with the new version of PE. I had the same problem, but I switch back to the version from the original PE website and not having this issue.
Some suggestions to the WW profile:
Move Serenity and Touch of Death to the Cooldowns toggle.(or add an new toggle for ToD)
Cast Fists Of Fury on the move if you have the "Floating Butterfly" Glyph (Don't know if possible)
Some bugs maybe:
Profile only spams blackout kick while serenity is on. Doesn't cast Fists Of Fury at all.
Doesn't seem to cast Hurricane strike at all.
-Added Hurricane Strike to BrM
-Put Serenity on 'cooldowns' for both WW & BrM
-Added check to FoF usage check for the glyph
Using FoF during Serenity is a DPS loss.
Hey NOC can you add an exception for Frostwolf War Wolf Mount so that it will continue to DPS while mounted. If possible thanks
since tonight, in combat WWmonk rotation doesn't work any more (OOC work).
This is the global error I have:
Date: 2014-11-18 19:11:40
ID: 1
Error occured in: Global
Count: 253
Message: [string "local target = "target";return ProbablyEngi..."] line 1:
attempt to call field 'pause' (a nil value)
Debug:
[string "local target = "target";return ProbablyEngi..."]:1: func()
Probably\system\core\library.lua:34: parse()
Probably\system\core\parser.lua:265: table()
Probably\system\timers\rotation.lua:71: cycle()
Probably\system\timers\rotation.lua:130: event()
Probably\system\core\timer.lua:16:
Probably\system\core\timer.lua:11
Locals:
target = "target"
(*temporary) = nil
(*temporary) = "attempt to call field 'pause' (a nil value)"
Thanks for testing. I pushed the changed this morning before I could test it. I don't like doing that. I've attempted to push a fix which is also including a few other changes that are also untested. Please let me know if it still doesn't work.
-Added trinket support to cooldown for BrM & WW
-Add more stringent checking to SEF mouseover so that it will not attempt to fire at pets or other units that cannot be attacked
-Changed interrupt % for WW from 30% to 40%
-General WW tweaks to rotation and and ordering of abilities
-Attempt to fix CJL stopcasting when the enemy is < 5 yards