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  1. #31
    adde88's Avatar Site Donator Authenticator enabled
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    I'm so grateful for this documentation. It has helped me so much!
    I don't think i can thank you enough! +rep!!!

    Probably Engine Documentation: A Complete Guide
  2. #32
    Nimesil's Avatar Active Member
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    { "73510", "player.buff(Surge of Darkness)" }, -- Mind Spike

    not workin in RU client, even if i change name to ID,
    any chance to fix this?
    ps: changing to RU name not working too

  3. #33
    MrBrain1's Avatar Member
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    Originally Posted by Nimesil View Post
    { "73510", "player.buff(Surge of Darkness)" }, -- Mind Spike

    not workin in RU client, even if i change name to ID,
    any chance to fix this?
    ps: changing to RU name not working too
    should work, code is fine, try using spellid in player.buff, with ru client, there are 3 buffs so you need to find the right spellid.
    Surge of Darkness - Wowhead Search

    check if any errors are in the lines above this code, does your debugger spit anything out?

  4. #34
    thrakmar's Avatar Member
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    This documentation is so good. Very helpful

  5. #35
    gomisensei's Avatar Member
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    spell.cooldown is NOT boolean, it returns seconds left in cooldown, or 0 if spell is NOT on cooldown. Please Modify guide accordingly.

  6. #36
    StinkyTwitch's Avatar Active Member
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    As far as I know Imogen hasn't been here in months.
    "Shootings easy, Aimings hard!" Stinky

  7. #37
    darkjacky's Avatar Member
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    Originally Posted by gomisensei View Post
    spell.cooldown is NOT boolean, it returns seconds left in cooldown, or 0 if spell is NOT on cooldown. Please Modify guide accordingly.
    You are supposed to do spell.cooldown < seconds. That way you create a boolean.
    Lua will turn anything higher than 0 or lower than 0 into true. false = false, nil = false, 0 = false the rest is true.

    Now I do agree that if the guide says it is a boolean it should be edited.

  8. #38
    gomisensei's Avatar Member
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    Also, interruptAt syntax is incorrect, you use target.InterruptAt(xx) as a replacement for modifier.interrupt, not as a comparator.

  9. #39
    cs0267's Avatar Member
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    Maybe I'm not seeing it and it's there... but anyhow, does anyone know how i can get it to stop my player from channeling to cast another spell when its on cd?

  10. #40
    gomisensei's Avatar Member
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    Originally Posted by cs0267 View Post
    Maybe I'm not seeing it and it's there... but anyhow, does anyone know how i can get it to stop my player from channeling to cast another spell when its on cd?
    if you prefix the spell name with a ! (i.e. "!Spellsteal") i believe it will interrupt whatever is being casted to cast the new spell, not sure if it will cancel a channel, but you could try...

  11. Thanks cs0267 (1 members gave Thanks to gomisensei for this useful post)
  12. #41
    cs0267's Avatar Member
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    Originally Posted by gomisensei View Post
    if you prefix the spell name with a ! (i.e. "!Spellsteal") i believe it will interrupt whatever is being casted to cast the new spell, not sure if it will cancel a channel, but you could try...
    Thanks! I gave that a try and now it stops channeling when any spell comes off cooldown (which is what I want), but then it starts channeling again.

  13. #42
    cs0267's Avatar Member
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    I got it... put the ! in front of the spellid you want to cast not the spellid you want to stop channeling. Thanks! you were very helpful!

  14. #43
    StinkyTwitch's Avatar Active Member
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    just be careful with ! usage. It will interrupt anything you are currently doing to cast that spell if its conditions are met. This means even if you are already casting/channeling something.
    "Shootings easy, Aimings hard!" Stinky

  15. Thanks cs0267 (1 members gave Thanks to StinkyTwitch for this useful post)
  16. #44
    cs0267's Avatar Member
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    So what is the proper usage? I just want it to stop channeling mind flay when mind blast is off cd. Right now it is working correctly for me, but any advice would be helpful.

  17. #45
    StinkyTwitch's Avatar Active Member
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    Don't change anything if its working, just be mindful if you notice stuff like getting interrupted that that may be the issue.
    "Shootings easy, Aimings hard!" Stinky

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