Probably Engine Documentation: A Complete Guide menu

User Tag List

Page 2 of 4 FirstFirst 1234 LastLast
Results 16 to 30 of 55
  1. #16
    ImogenOC's Avatar Contributor ProbablyEngine Community Manager
    Reputation
    173
    Join Date
    Nov 2013
    Posts
    364
    Thanks G/R
    0/8
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Vengfull View Post
    Holyyyyyyyyyy.............. Great dox
    Originally Posted by svs View Post
    Great job Imo!
    Originally Posted by temp123 View Post
    Finally! Good work and thank you
    *rubs eyes*
    My pleasure.
    ProbablyEngine - Developer and Lead Support
    A Powerful Rotation Bot: ProbablyEngine

    Probably Engine Documentation: A Complete Guide
  2. #17
    -Ryuk-'s Avatar Elite User CoreCoins Purchaser Authenticator enabled
    Reputation
    529
    Join Date
    Nov 2009
    Posts
    1,028
    Thanks G/R
    38/51
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thanks for mentioning Caelus.

    Ive PM'd you, hopefully we can work together.
    |Leacher:11/2009|Donor:02/2010|Established Member:09/2010|Contributor:09/2010|Elite:08/2013|

  3. #18
    thefrobel's Avatar Member CoreCoins Purchaser
    Reputation
    8
    Join Date
    Jul 2012
    Posts
    99
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    UGH, Finally.... ;-)

  4. #19
    bashor's Avatar Member
    Reputation
    1
    Join Date
    Oct 2008
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you for this very big docu!!

    Is it possible to add some informations how to adjust the generic.lua?

    I am on a mac os x and want to have some functions like "target.ground" or "player.ground".

  5. #20
    StinkyTwitch's Avatar Active Member
    Reputation
    40
    Join Date
    Nov 2014
    Posts
    172
    Thanks G/R
    19/13
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    bashor you need an unlocker that has object management to use those. that's why its in the generic the way it is.
    "Shootings easy, Aimings hard!" Stinky

  6. #21
    ImogenOC's Avatar Contributor ProbablyEngine Community Manager
    Reputation
    173
    Join Date
    Nov 2013
    Posts
    364
    Thanks G/R
    0/8
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by bashor View Post
    Thank you for this very big docu!!

    Is it possible to add some informations how to adjust the generic.lua?

    I am on a mac os x and want to have some functions like "target.ground" or "player.ground".
    See below

    Originally Posted by StinkyTwitch View Post
    bashor you need an unlocker that has object management to use those. that's why its in the generic the way it is.
    Check out the mac unlocker I linked.
    ProbablyEngine - Developer and Lead Support
    A Powerful Rotation Bot: ProbablyEngine

  7. #22
    bashor's Avatar Member
    Reputation
    1
    Join Date
    Oct 2008
    Posts
    5
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    The mac unlocker doesn't have advanced features atm (ProbablyEngine shows that and the functions don't work too).
    I was thinking about scripting it, but it seems to be more difficult than I thought.

    Nethertheless many thanks for your work.

  8. #23
    ImogenOC's Avatar Contributor ProbablyEngine Community Manager
    Reputation
    173
    Join Date
    Nov 2013
    Posts
    364
    Thanks G/R
    0/8
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by bashor View Post
    The mac unlocker doesn't have advanced features atm (ProbablyEngine shows that and the functions don't work too).
    I was thinking about scripting it, but it seems to be more difficult than I thought.

    Nevertheless many thanks for your work.
    JuJuBoSc is actively working to re-mediate that.
    ProbablyEngine - Developer and Lead Support
    A Powerful Rotation Bot: ProbablyEngine

  9. #24
    PrettyStandard's Avatar Member
    Reputation
    1
    Join Date
    Nov 2013
    Posts
    25
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Yo you went ham on this nice job yo

  10. #25
    gomisensei's Avatar Member
    Reputation
    3
    Join Date
    Jan 2010
    Posts
    16
    Thanks G/R
    0/2
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    good job, we all appreciate the work you put in to this. a few notes, however.

    [b]9_55. classification/b] missing [ and classification is misspelled

  11. #26
    ImogenOC's Avatar Contributor ProbablyEngine Community Manager
    Reputation
    173
    Join Date
    Nov 2013
    Posts
    364
    Thanks G/R
    0/8
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by gomisensei View Post
    good job, we all appreciate the work you put in to this. a few notes, however.

    [b]9_55. classification/b] missing [ and classification is misspelled
    Thanks! Updated that.
    Originally Posted by PrettyStandard View Post
    Yo you went ham on this nice job yo
    My pleasure. ^^
    ProbablyEngine - Developer and Lead Support
    A Powerful Rotation Bot: ProbablyEngine

  12. #27
    MrBrain1's Avatar Member
    Reputation
    3
    Join Date
    Dec 2009
    Posts
    102
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    great work.

    does "player.buff.count(Lunar Empowerment,1)" work? its missing in the doc, i used "player.buff(Lunar Empowerment1).count = 1"

    and whats going on with aura.stacks?
    Last edited by MrBrain1; 03-22-2015 at 09:35 AM.

  13. #28
    ImogenOC's Avatar Contributor ProbablyEngine Community Manager
    Reputation
    173
    Join Date
    Nov 2013
    Posts
    364
    Thanks G/R
    0/8
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by MrBrain1 View Post
    great work.

    does "player.buff.count(Lunar Empowerment,1)" work? its missing in the doc, i used "player.buff(Lunar Empowerment1).count = 1"

    and whats going on with aura.stacks?
    Should be player.buff(BuffName).count (COMPARATOR) INTEGER

    Dont ask me about auras, I hardly understand the system. Talk to hack for accurate info.
    ProbablyEngine - Developer and Lead Support
    A Powerful Rotation Bot: ProbablyEngine

  14. #29
    Jaladhjin's Avatar Contributor Authenticator enabled
    Reputation
    285
    Join Date
    Jul 2012
    Posts
    1,153
    Thanks G/R
    246/138
    Trade Feedback
    16 (100%)
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by ImogenOC View Post
    3_5. Git / SVN
    Yup!
    https://gitlab.com/probablyengine/probably
    TurtleSVN should allow you to update straight from there, else use any normal git program.
    I'm not givin' yuh crap about it.. don't care if you don't.. buuut just for the sake of clarification I assume you mean "Tortoise"SVN ;-)

    TortoiseSVN - Home

  15. #30
    ImogenOC's Avatar Contributor ProbablyEngine Community Manager
    Reputation
    173
    Join Date
    Nov 2013
    Posts
    364
    Thanks G/R
    0/8
    Trade Feedback
    1 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Originally Posted by Jaladhjin View Post
    I'm not givin' yuh crap about it.. don't care if you don't.. buuut just for the sake of clarification I assume you mean "Tortoise"SVN ;-)

    TortoiseSVN - Home
    ProbablyEngine - Developer and Lead Support
    A Powerful Rotation Bot: ProbablyEngine

Page 2 of 4 FirstFirst 1234 LastLast

Similar Threads

  1. Easy oLua Unlocker + Probably Engine Guide
    By Bambusbar in forum PE Support forum
    Replies: 8
    Last Post: 09-29-2018, 07:35 PM
  2. [Engineering] Jeeves, a COMPLETE guide (including shadowforge key)
    By abhorsenjay in forum World of Warcraft Guides
    Replies: 21
    Last Post: 04-29-2010, 05:48 PM
  3. Complete Guide on Hacking World of Warcraft with WPE Pro
    By Greed in forum World of Warcraft Guides
    Replies: 22
    Last Post: 02-27-2008, 06:26 PM
  4. The Complete Guide to Getting the PTR
    By Alkhara Majere in forum World of Warcraft Guides
    Replies: 4
    Last Post: 07-27-2007, 03:32 AM
  5. [Guide] BWL Complete Guide
    By Cypher in forum World of Warcraft Guides
    Replies: 3
    Last Post: 05-27-2006, 03:13 PM
All times are GMT -5. The time now is 06:31 AM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search