Spell kicker - Interrupt cast - Autoit ( no memory read ) - any wow version menu

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  1. #16
    jozsab1's Avatar Active Member
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    new version :
    - added GUI to setup keybinds
    - added more interrupt spells to the default list

    Spell kicker - Interrupt cast - Autoit ( no memory read ) - any wow version
  2. #17
    JasDevi's Avatar Corporal
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    Originally Posted by jozsab1 View Post
    new version :
    - added GUI to setup keybinds
    - added more interrupt spells to the default list
    how to open up the GUI? cant seem to find any option

  3. #18
    jozsab1's Avatar Active Member
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    Originally Posted by JasDevi View Post
    how to open up the GUI? cant seem to find any option
    there is a small red button on the bottom of the green square. Click it

  4. #19
    JasDevi's Avatar Corporal
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    Originally Posted by jozsab1 View Post
    there is a small red button on the bottom of the green square. Click it
    doesnt have it. i have the latest addon installed

  5. #20
    jozsab1's Avatar Active Member
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    Originally Posted by JasDevi View Post
    doesnt have it. i have the latest addon installed
    what client version are you using ? i tested on 4.3.4 and as you can see on first page screenshot, there is a button ( should be )

  6. #21
    JasDevi's Avatar Corporal
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    Originally Posted by jozsab1 View Post
    what client version are you using ? i tested on 4.3.4 and as you can see on first page screenshot, there is a button ( should be )
    on live server 6.0.3

  7. #22
    jozsab1's Avatar Active Member
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    Originally Posted by JasDevi View Post
    on live server 6.0.3
    you were right, WOD removed that button template. Thanks for the feedack. Updated code and checked to make sure works on WOD also

  8. #23
    Yoshima's Avatar Member
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    Thank you Jozsba1 and everyone else who contributed to this.

    I play a 30000# Private server and code goes right over my head, so Ive been using the default of this on my DK strictly for Mind Freezes.. It works great but Ive been called out 3 times now the Interrupt is a bit too fast. Could someone please help me make this more reasonable. Im ok with it interrupting everything but id like to find that sweet spot where its just extremely hard to fake out but not as easy to know its a script.

    Not sure what part of this script to edit to set interrupt time

    Thank you in advance!

    Also does SpellCastAllowLatency set the latency for all spells overriding current ms?
    Last edited by Yoshima; 01-25-2015 at 09:59 PM.

  9. #24
    jozsab1's Avatar Active Member
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    Originally Posted by Yoshima View Post
    Thank you Jozsba1 and everyone else who contributed to this.

    I play a 30000# Private server and code goes right over my head, so Ive been using the default of this on my DK strictly for Mind Freezes.. It works great but Ive been called out 3 times now the Interrupt is a bit too fast. Could someone please help me make this more reasonable. Im ok with it interrupting everything but id like to find that sweet spot where its just extremely hard to fake out but not as easy to know its a script.

    Not sure what part of this script to edit to set interrupt time

    Thank you in advance!

    Also does SpellCastAllowLatency set the latency for all spells overriding current ms?
    Interrupt too fast means you want to interrupt the spell at the end of the cast bar ? Maybe set SecondsUntilSpellCastEndToInterruptStart = 0.5 + SecondsUntilSpellCastEndToInterruptEnd = 0.1 ?
    SecondsUntilSpellCastEndToInterruptStart should never be smaller than your maximum latency or else you will cast the interrupt spells without effect. If you interrupt too late, you should increase SecondsUntilSpellCastEndToInterruptStart
    Just a reminder : If global cooldown does not allow to cast interrupt spell in that 0.4 second ( SecondsUntilSpellCastEndToInterruptStart - SecondsUntilSpellCastEndToInterruptEnd ) at the end of the cast bar than nothing will happen. The "bot" will not signal any spell cast.

    SpellCastAllowLatency will cast the spell before the cooldown expires. This is possible because when you push the button, and that button push arrives to the server, the cooldown is EXACTLY expired. SpellCastAllowLatency is not very important if you use the bot only to interrupt spells ( this bot was a full rotation bot once ). On retail i got a 5% DPS boost by adjusting latency compensation. It's not much. When using the bot as DPS rotation, you can increase this number until you get errors "spell not ready yet", than decrease it just a bit until errors go away. If you have avg 250 ms real lag, that means you are cheating 1500/250 = 6% of global cooldown. Not much. But if you want to be best of the best, it might count.
    Last edited by jozsab1; 01-26-2015 at 01:46 AM.

  10. #25
    jozsab1's Avatar Active Member
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    new release :
    - fixed sending junk key on idle
    - added GUI option to set moment of interrupt of enemy cast bar
    - added option for AU3 to resend keypress on interval just in case it got lost ( latency, spell cast error )
    - added more code commenting. I bet this will just confuse people even more

  11. #26
    Rikuo's Avatar Corporal
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    Hello, I downloaded this bot for the first time. I just see a bar with "+Waiting for combat", how can I configure ? I'm on live server.

  12. #27
    jozsab1's Avatar Active Member
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    Originally Posted by Rikuo View Post
    Hello, I downloaded this bot for the first time. I just see a bar with "+Waiting for combat", how can I configure ? I'm on live server.
    This thread is about kickbot. You probably downloaded to DPS bot and not the kickbot ?
    Kickbot can be download from here : https://github.com/Tudi/WowRetriHelp...master/KickBot

  13. #28
    Rikuo's Avatar Corporal
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    Originally Posted by jozsab1 View Post
    This thread is about kickbot. You probably downloaded to DPS bot and not the kickbot ?
    Kickbot can be download from here : https://github.com/Tudi/WowRetriHelp...master/KickBot
    You are right, I downloaded the DPS bot.
    KickBot is working

  14. #29
    makos1337's Avatar Banned
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    You should a toggle feature (on/off) what allows you to disable/enable the script whenever you want by pressing a keybind, btw nice work

  15. #30
    makos1337's Avatar Banned
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    Originally Posted by makos1337 View Post
    You should a toggle feature (on/off) what allows you to disable/enable the script whenever you want by pressing a keybind, btw nice work
    Oh nevermind, already figured out by myself

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