tMorph — 64-bit Morpher (updated for Legion) menu

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  1. #1891
    jeleopard's Avatar Active Member
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    ^ stop kickbotting? :P


    tMorph — 64-bit Morpher (updated for Legion)
  2. #1892
    Journey's Avatar Legendary Authenticator enabled
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    Updated for 24015.

    Originally Posted by bertie123 View Post
    Hey man i used to be able to do .race 13 or 14 to turn into a Broken but doesn't seem to work anymore?
    Yeah, only the default races are available via those commands for now.

    Originally Posted by Badfinger View Post
    The following Lua functions don't work with the new update:
    SetAlternateRace
    SetGender

    Are there new ones?
    SetCustomRace and SetCustomGender, but this API is subject to change atm.
    Last edited by Journey; 04-28-2017 at 11:06 PM.

  3. Thanks intenkk (1 members gave Thanks to Journey for this useful post)
  4. #1893
    Enuma's Avatar Member
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    Originally Posted by Inkyy View Post
    is there a way to tmorph your weapon into hidden artifact appearances? specifically the red corrupted remembrance skin for ashbringer. ty
    Copying back one of my old posts:

    Artifacts are listed as a different skin per row, different model per column.
    So, you use usual command for morphing weapon with artifact ID then just add skin number that you want.

    For instance, Ashbringer with first hidden appearance:
    .item 16 120978 25

    1st appearance: 9 10 11 12
    2nd appearance: 13 14 15 16
    3rd appearance :17 18 19 20
    4th appearance: 21 22 23 24
    5th appearance: 25 26 27 28 (hidden)

    I had linked a post on US WoW forums with ID numbers of all Artifacts, however that was taken down.
    So, for artifact IDs consult WoWhead where ID number is number just past item= part of url.

    Example:
    Ashbringer - Item - World of Warcraft

    Where 120978 is Ashbringers ID. Pretty much everything functions there on same way, so all Armor, spell or weapon IDs can be found in that way.
    Last edited by Enuma; 04-29-2017 at 04:42 AM.

  5. Thanks Inkyy (1 members gave Thanks to Enuma for this useful post)
  6. #1894
    lynx442's Avatar Member
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    Hello, first of all thank you for your work .

    Since 7.2 is live I have observed some problems.

    Indeed when I morph from NE to BE, I properly see my character as a BE in my character page but when I want to check what a item would look like on my character (Ctrl + Left Click) I see my character as a NE with the settings I have for my blood elf, that is to say I see my character as a NE with face 5, hair 1, skin 4 which is not the setting I have on my character when he is not morphed. (face 1 hair 6 skin 1).

    This leads to other issues with a DH. When Using metamorphosis the demon form My character hace is one of a NE DH instead of BE DH, there is no voice attack sound when you dash/ taking dmg/do abilities.

    I did not have this issue during 7.1.

    Any informations about that ?

    Thank you foe your time

    @++

  7. #1895
    Inkyy's Avatar Member
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    Originally Posted by Enuma View Post
    Copying back one of my old posts:

    Artifacts are listed as a different skin per row, different model per column.
    So, you use usual command for morphing weapon with artifact ID then just add skin number that you want.

    For instance, Ashbringer with first hidden appearance:
    .item 16 120978 25

    1st appearance: 9 10 11 12
    2nd appearance: 13 14 15 16
    3rd appearance :17 18 19 20
    4th appearance: 21 22 23 24
    5th appearance: 25 26 27 28 (hidden)

    I had linked a post on US WoW forums with ID numbers of all Artifacts, however that was taken down.
    So, for artifact IDs consult WoWhead where ID number is number just past item= part of url.

    Example:
    Ashbringer - Item - World of Warcraft

    Where 120978 is Ashbringers ID. Pretty much everything functions there on same way, so all Armor, spell or weapon IDs can be found in that way.
    thanks so much!

  8. #1896
    Hyperbeist's Avatar Member CoreCoins Purchaser
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    Originally Posted by Journey View Post
    Updated for 7.2.0.23937.
    thank you <3

  9. #1897
    Anonimas93s's Avatar Member
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    Any plans to improve pet morphing to not break after each combat ends? Maybe even allow us to turn them into playable races and armor em?

  10. #1898
    hhumas's Avatar Member
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    i want to ask something . how can i get codes for different spell enchant animation.
    i have a trinket it give me random enchant for 20 sec .
    sometime i get blessign of the cenarius . eg , Rune of Valor . is there any way to get those?
    Last edited by hhumas; 05-01-2017 at 06:39 AM.

  11. #1899
    Legendenbalu's Avatar Member
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    Is there a way to morph the Legendary Cloak Effect? If yes, pls let me know how Thanks !

  12. #1900
    Kairen's Avatar Member
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    I'm familiar with the commands on the front page but I seen other commands that worked with previous builds such as scaling the size of something like a mount. Are these still available and could an example be given on how to use it on your character or mount?

  13. #1901
    intenkk's Avatar Member
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    Hi Journey, once again huge thank you for keeping tmorph up to date!

    Just wanted to ask if it is possible to scale weapon sizes? Just came back to WoW after a long break, and found out that Blizz did a blanket size increase to weapons on BE females. The clipping with 2H weapons really gets on my nerves... >.>

  14. #1902
    Kelerz's Avatar Member
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    Originally Posted by LAMD View Post
    Just make a file core.lua and put the next text in it
    This is just a file i did to my taste]
    is there a FIX for that u drop Morph to just normal cat when you go out of combat?
    Last edited by Kelerz; 05-04-2017 at 10:27 AM.

  15. #1903
    Kelerz's Avatar Member
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    ..............
    Last edited by Kelerz; 05-09-2017 at 11:40 AM.

  16. #1904
    kerromar's Avatar Member
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    Update coming anytime soon?

  17. #1905
    Koliunea's Avatar Member
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    Hello everybody.
    Thanks for tMorph.
    The guys in the current content have changed abilities: a shot of a cobra, a shocking shot, a team to take, a terrible beast. Who can tell the old id of these abilities? And will they work?
    In addition, what are the options for the hunter's pets change in the outward appearance or decrease?
    Thank you in advance.
    Sorry for my English.

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