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  1. #1
    vinc009's Avatar Member
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    Looking for a Fishing Bot for 2.4.3

    Hey guys, im looking for a 2.4.3 fishing bot and the the only links i could find here and in other forums were down.
    would be nice if someone could share an old version of MrFishIt or another bot.

    Looking for a Fishing Bot for 2.4.3
  2. #2
    vinc009's Avatar Member
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    /bump please?

  3. #3
    thefrese's Avatar Member
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    There's a cracked version of PvPTool that works for 2.4.3 floating around. That probably has a fishbot. I googled "pvptool 2.4.3" and there's a lot of links you can try.

  4. #4
    Clamsodad's Avatar Member Challenge Mode Sell Services CoreCoins Purchaser
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    I used a combination of ACTool and a really old fishing script I found online. ACTool was a macro program, similar to AutoHotkey, for Asheron's Call. It is completely free and fairly easy to use. This won't be AS straight-forward as you'd like, but it leveled my fishing from 1 to 375, and made me PLENTY of gold through Deviates.

    Code:
    // WoW Fishing Bot v1.1
    // Last Updated: Dec 8, 2004
    // Made by QuietKnight
    
    // Changes
    // v1.1 
    // + Added in the option to turn off AFK Killer
    // + Added in changes log
    //
    // v1.0
    // + Initial version
    
    // Special instructions:
    // - Put your fishing skill in slot '0'
    // - Zoom into 1st person mode
    // - Under Video Options, uncheck "Hardware Cursor"
    
    SetActiveWindow World of Warcraft
    
    Constants
    
    /////////////////////////
    // CHANGABLE CONSTANTS //
    /////////////////////////
    
    // Run count
    // How many times the script should try to fish
    runCount = 10
    
    // Speed
    // This is the initial scan speed. The lower the number, the faster the scan goes,
    // and the higher the number, the slower the scan goes. If you're having problems
    // where the initial scan isnt finding the bobber and just scanning right over it,
    // try increasing this number slowly.
    scanSpeed = 60
    
    // Scan box distances
    // These are the distances away from the sides of the screen to scan for a lure
    // These are measured as percentages of the screen in the appropriate direction
    scanLeftDist = .3
    scanRightDist = .3
    scanTopDist = .4
    scanBottomDist = .25
    
    // Brightness range
    // This is the number of RGB values over and under the "bright spot" that is the
    // lure to look for. Basically, if you're getting the message "No fish to hook",
    // try increasing both numbers a bit, and if the bobber bobs but you dont catch
    // anything, try decreasing both numbers a bit. This can change from environment
    // to environment. Also, generally speaking brightRangeUp shouldnt be very high.
    brightRangeDown = 50
    brightRangeUp = 10
    
    // Brightness distance
    // Doesnt matter what it does, but basically, leave it alone unless you're having
    // problems actually catching the fish. If you're having problems and you want
    // to tweak it, general rule is, the higher the resolution, the higher the number,
    // the but number range should only be anywhere from 2 MIN to 6 MAX. If you start
    // getting too out of wack with this, you'll never catch a fish :)
    brightDist = 3
    
    // AFK Away
    // Set to 1 to use AFK Away (which presses Enter twice before every cast) or
    // to 0 to disable AFK Away entirely. This comes in useful if you like to
    // chat on WoW while fishing.
    afkAway = 0
    
    /////////////////////////////
    // NON-CHANGABLE CONSTANTS //
    /////////////////////////////
    
    // Optimal scan step ratios
    widthToWindowRatio = 0.056
    heightToWindowRatio = 0.075
    
    // Scanbox
    scanTop = 0
    scanBottom = 0
    scanLeft = 0
    scanRight = 0
    scanStepX = 0
    scanStepY = 0
    scanSuccess = 0
    
    // THE Box
    boxMinX = 0
    boxMaxX = 0
    boxMinY = 0
    boxMaxY = 0
    boxCenterY = 0
    boxCenterX = 0
    
    boxScanStep = 4
    
    boxAvgWidth = 0
    boxAvgHeight = 0
    
    // Misc vars
    x = 0
    y = 0
    i = 0
    j = 0
    
    // Mouse vars
    isMouseOrange = 0
    mouseX = 0
    mouseY = 0
    
    // Lure location
    lureInitLocX = 0
    lureInitLocY = 0
    
    // RGB Info
    brightX = 0
    brightY = 0
    brightTotal = 0
    brightR = 0
    brightG = 0
    brightB = 0
    brightRMin = 0
    brightRMax = 0
    brightGMin = 0
    brightGMax = 0
    brightBMin = 0
    brightBMax = 0
    curTotal = 0
    
    // Splash
    splashed = 0
    
    End
    
    ///////////////
    // Main Proc //
    ///////////////
    
    Delay 1000
    Call CalculateScanBoxConstants
    
    Loop $runCount
    Keys 0
    Delay 1000
    Call FindLureInitial
    Call FindBoxCenter
    
    Compute x = $boxMaxX-10
    MousePos $x, $boxCenterY
    Delay $scanSpeed
    
    Call GetRGBValue
    Call WaitForSplash
    
    If $afkAway = 1
    Delay 2500
    KeyDown {RETURN} 250
    KeyDown {RETURN} 250
    Delay 2000
    Else
    Delay 5000
    End
    
    End
    
    
    ////////////////
    // Procedures //
    ////////////////
    
    Procedure CalculateScanBoxConstants
    
    
    Compute scanTop = {WindowTop} + Trunc( {WindowHeight} * $scanTopDist )
    Compute scanBottom = ( {WindowTop} + {WindowHeight} ) - Trunc( {WindowHeight} * $scanBottomDist )
    Compute scanLeft = {WindowLeft} + Trunc( {WindowWidth} * $scanLeftDist )
    Compute scanRight = ( {WindowLeft} + {WindowWidth} ) - Trunc( {WindowWidth} * $scanRightDist )
    
    Compute boxAvgWidth = Trunc( {WindowWidth} * $widthToWindowRatio )
    Compute boxAvgHeight = Trunc( {WindowHeight} * $heightToWindowRatio )
    
    Compute scanStepX = $boxAvgWidth
    Compute scanStepY = Trunc( $boxAvgHeight / 2 )
    
    End
    
    Procedure FindLureInitial
    SetConst scanSuccess = 0
    Compute y = $scanTop
    
    While $y <= $scanBottom AND $scanSuccess = 0
    
    Compute i = {LoopNo} MOD 2
    
    If $i = 0
    Timestamp In Even
    Compute x = $scanLeft
    Else
    Timestamp In Odd
    Compute x = $scanLeft + Trunc( $boxAvgWidth / 2 )
    End
    
    While $x <= $scanRight AND $scanSuccess = 0
    // Move the mouse and wait a second (wait is required!)
    MousePos $x, $y
    Delay $scanSpeed
    
    Call isMouseOrange
    
    // If the mouse is orange
    If $isMouseOrange = 1
    SetConst lureInitLocX = $x
    SetConst lureInitLocY = $y
    SetConst scanSuccess = 1
    End
    
    Compute x=$x + $scanStepX
    End
    
    Compute y=$y + $scanStepY
    End
    
    End
    
    Procedure FindBoxCenter
    
    // Find X min
    SetConst scanSuccess = 0
    Compute x = $lureInitLocX
    Compute y = $lureInitLocY
    While $scanSuccess = 0
    
    // Move the mouse and wait a second (wait is required!)
    MousePos $x, $y
    Delay $scanSpeed
    
    Call isMouseOrange
    
    If $isMouseOrange = 0
    SetConst boxMinX = $x
    SetConst scanSuccess = 1
    Else
    Compute x= $x - $boxScanStep
    End
    End
    
    // Find X max
    SetConst scanSuccess = 0
    Compute x = $lureInitLocX
    Compute y = $lureInitLocY
    While $scanSuccess = 0
    
    // Move the mouse and wait a second (wait is required!)
    MousePos $x, $y
    Delay $scanSpeed
    
    Call isMouseOrange
    
    If $isMouseOrange = 0
    SetConst boxMaxX = $x
    SetConst scanSuccess = 1
    Else
    Compute x= $x + $boxScanStep
    End
    End
    
    // Find Y min
    SetConst scanSuccess = 0
    Compute x = $lureInitLocX
    Compute y = $lureInitLocY
    While $scanSuccess = 0
    
    // Move the mouse and wait a second (wait is required!)
    MousePos $x, $y
    Delay $scanSpeed
    
    Call isMouseOrange
    
    If $isMouseOrange = 0
    SetConst boxMinY = $y
    SetConst scanSuccess = 1
    Else
    Compute y= $y - $boxScanStep
    End
    End
    
    // Find Y max
    SetConst scanSuccess = 0
    Compute x = $lureInitLocX
    Compute y = $lureInitLocY
    While $scanSuccess = 0
    
    // Move the mouse and wait a second (wait is required!)
    MousePos $x, $y
    Delay $scanSpeed
    
    Call isMouseOrange
    
    If $isMouseOrange = 0
    SetConst boxMaxY = $y
    SetConst scanSuccess = 1
    Else
    Compute y= $y + $boxScanStep
    End
    End
    
    
    Compute boxCenterX = Trunc(( $boxMinX + $boxMaxX ) / 2)
    Compute boxCenterY = Trunc(( $boxMinY + $boxMaxY ) / 2)
    
    SetConst lureInitLocX = $boxCenterX
    SetConst lureInitLocY = $boxCenterY
    
    End
    
    Procedure GetRGBValue
    
    SetConst $brightTotal = 0
    
    Compute y = $boxCenterY
    Compute i = $boxCenterY + Trunc( ($boxMaxY - $boxCenterY) / 3 )
    
    While $y <= $i
    
    Compute x = $boxMinX
    While $x <= $boxCenterX
    
    LoadRGB $x, $y
    Compute curTotal = {RGBRed} + {RGBGreen} + {RGBBlue}
    
    If $curTotal > $brightTotal
    Compute brightTotal = $curTotal
    
    SetConst brightR = {RGBRed}
    SetConst brightG = {RGBGreen}
    SetConst brightB = {RGBBlue}
    
    Compute brightRMin = $brightR - $brightRangeDown
    Compute brightRMax = $brightR + $brightRangeUp
    Compute brightGMin = $brightG - $brightRangeDown
    Compute brightGMax = $brightG + $brightRangeUp
    Compute brightBMin = $brightB - $brightRangeDown
    Compute brightBMax = $brightB + $brightRangeUp
    
    SetConst brightX = $x
    SetConst brightY = $y
    End
    
    Compute x=$x + 2
    End
    
    Compute y=$y + 2
    End
    
    End
    
    Procedure WaitForSplash
    
    SetConst $splashed = 0
    
    Call isMouseOrange
    
    While $splashed = 0 AND $isMouseOrange = 1
    Delay 100
    
    // Check current spot
    LoadRGB $brightX, $brightY
    If {RGBRed} > $brightRMax OR {RGBRed} < $brightRMin OR {RGBGreen} > $brightGMax OR {RGBGreen} < $brightGMin OR {RGBBlue} > $brightBMax OR {RGBBlue} < $brightBMin
    
    // Check top left
    Compute x=$brightX-$brightDist
    Compute y=$brightY-$brightDist
    LoadRGB $x, $y
    If {RGBRed} > $brightRMax OR {RGBRed} < $brightRMin OR {RGBGreen} > $brightGMax OR {RGBGreen} < $brightGMin OR {RGBBlue} > $brightBMax OR {RGBBlue} < $brightBMin
    
    // Check top right
    Compute x=$brightX+$brightDist
    Compute y=$brightY-$brightDist
    LoadRGB $x, $y
    If {RGBRed} > $brightRMax OR {RGBRed} < $brightRMin OR {RGBGreen} > $brightGMax OR {RGBGreen} < $brightGMin OR {RGBBlue} > $brightBMax OR {RGBBlue} < $brightBMin
    
    // Check bottom left
    Compute x=$brightX-$brightDist
    Compute y=$brightY+$brightDist
    LoadRGB $x, $y
    If {RGBRed} > $brightRMax OR {RGBRed} < $brightRMin OR {RGBGreen} > $brightGMax OR {RGBGreen} < $brightGMin OR {RGBBlue} > $brightBMax OR {RGBBlue} < $brightBMin
    
    // Check bottom right
    Compute x=$brightX+$brightDist
    Compute y=$brightY+$brightDist
    LoadRGB $x, $y
    If {RGBRed} > $brightRMax OR {RGBRed} < $brightRMin OR {RGBGreen} > $brightGMax OR {RGBGreen} < $brightGMin OR {RGBBlue} > $brightBMax OR {RGBBlue} < $brightBMin
    
    // Check top left (extended)
    Compute x=$brightX-($brightDist*2)
    Compute y=$brightY-($brightDist*2)
    LoadRGB $x, $y
    If {RGBRed} > $brightRMax OR {RGBRed} < $brightRMin OR {RGBGreen} > $brightGMax OR {RGBGreen} < $brightGMin OR {RGBBlue} > $brightBMax OR {RGBBlue} < $brightBMin
    
    // Check top right (extended)
    Compute x=$brightX+($brightDist*2)
    Compute y=$brightY-($brightDist*2)
    LoadRGB $x, $y
    If {RGBRed} > $brightRMax OR {RGBRed} < $brightRMin OR {RGBGreen} > $brightGMax OR {RGBGreen} < $brightGMin OR {RGBBlue} > $brightBMax OR {RGBBlue} < $brightBMin
    
    // Check bottom left (extended)
    Compute x=$brightX-($brightDist*2)
    Compute y=$brightY+($brightDist*2)
    LoadRGB $x, $y
    If {RGBRed} > $brightRMax OR {RGBRed} < $brightRMin OR {RGBGreen} > $brightGMax OR {RGBGreen} < $brightGMin OR {RGBBlue} > $brightBMax OR {RGBBlue} < $brightBMin
    
    // Check bottom right (extended)
    Compute x=$brightX+($brightDist*2)
    Compute y=$brightY+($brightDist*2)
    LoadRGB $x, $y
    If {RGBRed} > $brightRMax OR {RGBRed} < $brightRMin OR {RGBGreen} > $brightGMax OR {RGBGreen} < $brightGMin OR {RGBBlue} > $brightBMax OR {RGBBlue} < $brightBMin
    
    SetConst splashed = 1
    RightClick Shift
    Delay 500
    
    End
    End
    End
    End
    End
    End
    End
    End
    End
    
    Call isMouseOrange
    
    End
    End
    
    Procedure isMouseOrange
    SetConst $isMouseOrange = 0
    
    // Get the mouse color
    Compute mouseX= {MouseX} + 4
    Compute mouseY= {MouseY} + 4
    LoadRGB $mouseX, $mouseY
    
    // If the mouse is orange (variance added just for good measure..)
    If {RGBRed} >= 210 AND {RGBRed} <= 218 AND {RGBGreen} >= 160 AND {RGBGreen} <= 168 AND {RGBBlue} >= 84 AND {RGBBlue} <= 92
    SetConst $isMouseOrange = 1
    End
    End

  5. #5
    vinc009's Avatar Member
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    thank you!
    i got one problem tho.. the script clicks the bob too slow and the fish get away all the time :/ do you know how to fix that?

  6. #6
    vinc009's Avatar Member
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    /bump please

  7. #7
    Xintho's Avatar Member
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    Originally Posted by KuRIoS View Post
    • No Bumping/NecroPosting.
    Don't bump a thread to get more view/replies and don't reply in an old thread.


    • No Questions/Requests In Wrong Forum.
    If the forum does not allow questions/requests, do not post them.
    WoW Bots Questions & Requests

    There is a subsection explicitly for requests. Go there and stop bumping your threads.

  8. #8
    PoSTReL's Avatar Member
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    MrFishIt 1.0.4 for WoW TBC 2.4.3
    MrFishIt v1.0.4 - Download - 4shared - Go Va
    I'll bump with working link every thread i found, cause it was a real pain to find working version of MrFishIt 1.0.4 for me.

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