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  1. #331
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    Quote Originally Posted by Woltereck View Post
    Wonderful addon.

    I would like to know what the ID for ghostwolf form is for Shamans. I assume you can use the same code posted earlier but changing the 3 to the ID of the Shamans Ghost Wolf form. Does anyone know what the ID is?

    EDIT: Well I'm an idiot I realized those codes for are for Druids, so 1 would be the shamans ghost wolf form since it can only 'morph' into one thing, lol.

    Code:
    local events = CreateFrame("Frame")
    function events:UPDATE_SHAPESHIFT_FORM()
        local form = GetShapeshiftForm()
        if form == 3 then -- cat form
            Morph("player", 29409)
        end
    end
    events:SetScript("OnEvent", function(self, event, ...) return self[event](self, ...) end)
    events:RegisterEvent("UPDATE_SHAPESHIFT_FORM")
    Thanks!
    How does that exactly work ~.~ ? Would love to make my Ghost Wolf into Druid Travel Form ...

  2. #332
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    Quote Originally Posted by InfernoUk View Post
    hey guys, sure its been asked a million times and i sound like a noob, but whats the ban chance? I just want to race change my main but its really not worth it for a ban! Cheers
    don't use it then,

  3. #333
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    Quote Originally Posted by ray1892 View Post
    How does that exactly work ~.~ ? Would love to make my Ghost Wolf into Druid Travel Form ...
    Code:
    local events = CreateFrame("Frame")
    function events:UPDATE_SHAPESHIFT_FORM()
        local form = GetShapeshiftForm()
        if form == 3 then -- cat form
            Morph("player", 29409)
        end
    end
    events:SetScript("OnEvent", function(self, event, ...) return self[event](self, ...) end)
    events:RegisterEvent("UPDATE_SHAPESHIFT_FORM")
    You use this same exact code, but for Druid forms they are listed 1 2 3 4, 3 being cat form. But since shamans only have the one form, just change the 3 in the if form == 3 to a 1. Where it says Morph("player", 29409) you would change the 29409 to an NPC ID (which is the creature you want to be while in ghost wolf form.)

  4. #334
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    Hey,

    I've got a pretty complicated question. Seeing that you can morph druid shapeshifts can you do the same with spells like f.ex. icy veins?

    From what i see there is plany of shapeshift spells e.g. noggerfogger and recent halloween event costumes or many items chaning your model <deathbringer's will>
    Does any1 have knowladge how could i morph already mentioned spell icy veins so that it changes my model to f.ex. noggerfogger skeleton for it's duration?

    Thank you for answer in advance!

  5. #335
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    Is it possible to morph a flying mount in a different one as a ground mount? It looks pretty weird how my spectral tiger speed walks in the air

  6. #336
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    Is there any function like
    "local form = GetShapeshiftForm()"
    to get my "RaceForm".

  7. #337
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    is there any chance someone could do the codes for the paladin challenge mode gear. i would really appreciate it

  8. #338
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    Quote Originally Posted by Bawbag View Post
    is there any chance someone could do the codes for the paladin challenge mode gear. i would really appreciate it
    Try this pal:

    Code:
    .item 1 90100
    .item 3 90102
    .item 5 90098
    .item 6 90096
    .item 7 90101
    .item 8 90097
    .item 9 90103
    .item 10 90099
    .item 15 69878
    .item 16 46016
    .enchant 1 0
    .race 10
    .gender 1
    .mount 1
    Last edited by Clab; 11-01-2012 at 10:01 PM.

  9. #339
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    Can someone with more experience help with something?

    I want to know if I could change the animation (not the spell effect) of an ability, for example turn Frost Bomb's cast animation into that of Polymorph or Blizzard, and how I could go about doing this.

    Thanks in advance <3

  10. #340
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    Quote Originally Posted by Nytemairqt View Post
    Can someone with more experience help with something?

    I want to know if I could change the animation (not the spell effect) of an ability, for example turn Frost Bomb's cast animation into that of Polymorph or Blizzard, and how I could go about doing this.

    Thanks in advance <3
    in my experience you dont have to do anything but .spell .... you may be different tho

  11. #341
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    Quote Originally Posted by DaggermasterWinterhoof View Post
    in my experience you dont have to do anything but .spell .... you may be different tho
    Thanks for replying, for me so far .spell has simply made it so the explosion of the bomb turns into ice barrier's effect/polymorph's effect.

    What I'm aiming to do is make my character use his other casting animation (for male undead), the one that is used for polymorph/blizzard and the like.

    If I had model-viewer I suppose I could find the name of the animation, but I doubt it would have the ID number of it.

    Hope a guru can help me out, even if it involves other software <3

  12. #342
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    where do i type all the id's and stuff? cant work out whats going on ..

  13. #343
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    Why does some mounts not work? I type them in but all that happens in my char flying himself, no mount showing. been trying with the panthers and some cloud serpents, nothing shows

  14. #344
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    Quote Originally Posted by kryptik View Post
    someone knowing how to find the morph id from the astral form at the elegon fight ?
    I would like to know this aswell, the only thing i've found close to it is Algalon but it doesn't seem to work.

  15. #345
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    classes with shield:

    .item 1 18817
    .item 3 71612
    .item 5 22464
    .item 6 22470
    .item 10 22469
    .item 7 28338
    .item 8 39734
    .item 16 1728
    .item 17 1168
    .enchant 1 2671
    .race 1
    .gender 1

    (ofc you can change the race or gender)

 

 

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