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  1. #31
    CryptoCombat's Avatar Contributor #define ME 0x1337 CoreCoins Purchaser
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    Originally Posted by DarkLinux View Post
    Best program ever! I could move quest items to me so I did not need to move. I could see them on the other side of the room. I would of had to killed 3 or 4 mobs to get to it.
    Same, it's really, really nice.

    Originally Posted by shutterbrandon View Post
    Shit like that is going to get this program detected. Way to go.
    Yes, eventually. Use a warden monitor. I think everdox has one still updated on this forum.

    Originally Posted by [Pat] View Post
    That function. No one says the morphing part will be detected.
    It'll all be detected, that's the beauty of hashing a dll.

    Bottom line: Relax. This may be detected eventually, but if it does, and if any of those specific locations become watched, everdox will undoubtedly revert it back to regular morphing.

    EverMorph
  2. #32
    [Pat]'s Avatar Contributor
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    It'd be nice if you could set it up so you don't need to name the save Realod, and rather have it detect your class and loading the save file created for your class. I.E Deathknight loads Deathknight.evm etc.
    Best Metal Fest in the World.
    https://www.rockstarmayhemfest.com/mayhem/index.asp

  3. #33
    CryptoCombat's Avatar Contributor #define ME 0x1337 CoreCoins Purchaser
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    Originally Posted by [Pat] View Post
    It'd be nice if you could set it up so you don't need to name the save Realod, and rather have it detect your class and loading the save file created for your class. I.E Deathknight loads Deathknight.evm etc.
    Better idea...if the reload box is checked, load the file named in the blank. Or make a temp file that contains the currently loaded setup. Or something.

    While we're in the topic of improvements, there's one HUGE one that really needs to be made. When WoW is closed, the program doesn't check it's handle to the process, and you can't refresh and inject into a new process, the program insists that you unload the dll (which throws an error - trying to eject a non-existant dll.)
    Last edited by CryptoCombat; 09-05-2011 at 01:58 PM.

  4. #34
    ferodod's Avatar Member
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    Originally Posted by DarkLinux View Post
    Best program ever! I could move quest items to me so I did not need to move. I could see them on the other side of the room. I would of had to killed 3 or 4 mobs to get to it.
    Wait, what. Client side movement, yet, somehow this guy can still obtain the items he's moved? Well hooray for us, lets all go into wsg and move the flag to horde base.
    No really though, this makes no sense to me.

  5. #35
    CryptoCombat's Avatar Contributor #define ME 0x1337 CoreCoins Purchaser
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    Originally Posted by ferodod View Post
    Wait, what. Client side movement, yet, somehow this guy can still obtain the items he's moved? Well hooray for us, lets all go into wsg and move the flag to horde base.
    No really though, this makes no sense to me.
    It's a difference in the way the server handles different kinds of objects. For instance, if you try and move & use a guild bank, mailbox, node, etc, it will fail. Some objects do not fall under the same limitations (most likely due to their being spawned randomly, versus a set location.(?))

  6. #36
    ferodod's Avatar Member
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    Ah ok I see, ty for that Crysis . Well then, that's great that it can be beneficial like that. So many opportunities with the object manager tbh, exploration, exploitation. Can't quite reach a mountain? Spawn a boat, climb up through the boat to the deck, rocket jump/levitate to wanted area.

    This could be interesting xD.

  7. #37
    CryptoCombat's Avatar Contributor #define ME 0x1337 CoreCoins Purchaser
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    Originally Posted by ferodod View Post
    Ah ok I see, ty for that Crysis . Well then, that's great that it can be beneficial like that. So many opportunities with the object manager tbh, exploration, exploitation. Can't quite reach a mountain? Spawn a boat, climb up through the boat to the deck, rocket jump/levitate to wanted area.

    This could be interesting xD.
    Or use flyhax

  8. #38
    peca's Avatar Member
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    Is it possible to make this for 3.3.5 ?

  9. #39
    shutterbrandon's Avatar Member
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    True, apology for freaking out.

    The morphing part works fine for me, but once I turn on CTM and try to click something I get an instant error 132.

  10. #40
    hovinko's Avatar Member
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    Is it possible to post that dll thingy you need to run this. I recall it was in the original thread. Thank you in advance.

    EDIT: Got it, google does its thing.

    http://www.microsoft.com/download/en...s.aspx?id=5555
    Last edited by hovinko; 09-06-2011 at 01:45 PM.

  11. #41
    tristel1990's Avatar Private
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    im running XP and when i will be able to use it ?

  12. #42
    DarkLinux's Avatar Former Staff
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    For the people who dont get that you can move and use!


  13. #43
    SuddenlyBRAINS's Avatar Contributor
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    Originally Posted by DarkLinux View Post
    For the people who dont get that you can move and use!
    what is the key to move stuff? I've got a lot of things macroed on my keyboard, and I can't figure it out. I understand how to spawn them, but it simply makes a non-clickable object with no form other than a visual thing.

  14. #44
    ferodod's Avatar Member
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    Originally Posted by SuddenlyBRAINS View Post
    what is the key to move stuff? I've got a lot of things macroed on my keyboard, and I can't figure it out. I understand how to spawn them, but it simply makes a non-clickable object with no form other than a visual thing.
    Pretty sure you left click it, it shows the id in the wow chat, then you click somewhere else and it moves... Like magic. It could be left click, then right click somewhere, probably that, I forgot.

  15. #45
    Visaurusrex's Avatar Private
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    Originally Posted by wyzo View Post
    I cant get the map swap thingy too work :S like when i chosse map id or anything i just crash
    assuming you're putting in an ID and hitting "Set Map", logging out then back in, then getting a crash, that will happen for some map IDs. Try more than one ID. If that's not what you mean then idk.

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