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    How to make a ascent 2.3.0 server (Made By Golanka)

    Requirements
    1. MySQL Server 5.1

    2. SQLyog 6.1 (For importing) and Navicat 8 (For editing, optional)

    3. Ascent Compile:
    Ascent Server Files

    4. Character Database: Ascent Server Files

    5. World Database: Ascent Server Files

    6. 2.2.3 or 2.3.0 Maps (Ascent Server Files): You can download the ones I have prepacked which are for enUS, or you can use the map extractor in the Ascent Compile to extract your own. If you are extracting your own skip down to Extracting Your Own Maps.

    7. 2.2.3 or 2.3.0 DBC: Included in all of the Ascent Compiles.



    1. Setting up the MySQL Server
    - Run the executable you downloaded from the requirements.
    - Choose Typical as the setup type.
    - Install the program.
    - When it's done installing, make sure Configure the MySQL Server now box is checked.
    - Choose Standard Configuration.
    - Check Install As Windows Service.
    - On the security settings, check Modify Security Settings and enter whatever you want as the password.
    - Hit Next, then Execute, then Finish.



    2. Importing the Databases
    - Install SQLyog. Navicat is optional since it's mainly used for editing, but SQLyog is necessary.
    - Once it's installed, open SQLyog.
    - Create two databases: One called world and another called character.
    - Right click on the character database and click Restore From SQL Dump.
    - Find the character database I provided, choose it, and click Execute.
    - Now it's time for the world database. Go into the world folder you downloaded. There will be a batch file called Tool.
    - Right click the file and select Edit.
    - There will be two things that you must change: username, passwd.
    - Change username to root.
    - Change passwd to whatever you made it in the MySQL setup.
    - Save the file and run it.
    - It will ask for a letter to do an option, type w to import the database.
    - After it is done, close the program.



    3. Configuring the Ascent Files [LAN]
    - There will be three files that you need to edit: ascent.conf, logonserver.conf, and realms.conf.
    - Open ascent.conf with Notepad. Everything that needs to be edited is in red.


    Code:
    ######################################################################## Ascent Configuration File# Last Update: $Id: ascent.conf 2080 2007-10-27 13:48:07Z burlex $#######################################################################/******************************************************************************** * How to use this config file: * * Config files are in a block->variable->setting format. * * A < signifies the opening of a block, the block name is expected after that. * * After the block name, a space and then the settings sperated by = / ' '. * * * * e.g. * * <block setting="0" someval = "1"> * * * * Comments can be in C format, e.g. /* some stuff */, with a // at the start * * of the line, or in shell format (#). * ********************************************************************************/#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Database Section## Database.Host - The hostname that the database is located on# Database.Username - The username used for the mysql connection# Database.Password - The password used for the mysql connection# Database.Name - The database name# Database.Port - Port that MySQL listens on. Usually 3306.# Database.Type - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<WorldDatabase Hostname = "host" Username = "username" Password = "passwd" Name = "database" Port = "3306" Type = "1"><CharacterDatabase Hostname = "host" Username = "username" Password = "passwd" Name = "database" Port = "3306" Type = "1"> #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Listen Config # # Host # This is the address that the server will listen on. # To listen on all addresses, set it to 0.0.0.0 # Default: 127.0.0.1 (localhost) # # WorldServerPort # This is the port that the world server listens on. # It has to be the same as what is specified in the # realms table in the LogonDatabase. # Default: 8129 # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Log Level Setup # # Console Logging Level # This directive controls how much output the server will # display in it's console. Set to 0 for none, or -1 to disable. # -1 = Disabled; 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug # Default: 3 # # World server packet logging feature # If this directive is turned on, a file called `world.log` # will be created in the server's directory and all packets # sent and received by clients will be dumped here in bfg # format. # Default: 0 # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Server Settings # # PlayerLimit # This directive controls the amount of sessions that will be # accepted by the server before it starts to add people to # the server queue. # Default: 100 # # PlrUpdateDistance # This directive controls the distance (internal yards) that the player can "see" up to # and receieve updates for. For smaller servers, you can probably increase this number. # Increasing this number will also increase the servers bandwidth consumption and CPU usage. # Default: 80 # # Motd # This message will be displayed by the server in the chat # box every time any user logs on. Colors can be used in the # standard WoW format. # Default: "No MOTD specified # # Send Build On Join # This directive controls whether the server's internal revision # will be sent to clients upon entering the world. Use it to help # testers report bugs. # # Send Stats On Join # This directive controls whether the server will send the online player # count to a cilent when it enters the world. # # Breathing Setup # If the breathing code is causing problems or you want to run a fun server, you can disable # water checks by enabling this directive. # Default: 1 # # Level Cap # This variable controls the level that stats will be generated up to internally. # Beyond this level players can still see a higher level visually but their stats won't # increase beyond this point. # Default: 60 # # Expansion 1 Level Cap # This variable does the same thing as Level Cap above, except it applies to those who # have the first expansion: The Burning Crusade. # Default: 70 # # Seperate Channels Control # This directive controls whether horde and alliance chats will be seperated across channels. # Set to 1 for blizzlike seperated channels, or 0 to allow horde/alliance to speak to each other # across channels. # Default: 0 # # Compression Threshold # This directive controls the limit when update packets will be compressed using deflate. # For lower-bandwidth servers use a lower value at the cost of cpu time. # Default: 1000 # # Queue Update Rate # This directive controls how many milliseconds (ms) between the updates # that the queued players receieve telling them their position in the queue. # Default: 5000 (5 seconds). # # Kick AFK Players # Time in milliseconds (ms) that a player will be kicked after they go afk. # Default: 0 (disabled) # # Connection Timeout # This directive specifies the amount of seconds that the client will be disconnected # after if no ping packet is sent. It is advised to leave it at the default. # Default: 180 # # Realm Type # This is the realm type that will be used by the server to handle world pvp. # Default: 0 (pve)(RPPVE) # Other values: 1(pvp)(RPPVP) # # AdjustPriority # Set the server to high process priority? # Default: 0 # # RequireAllSignatures # This directive controls whether the full 10 signatures will be required in order # to turn in a petition. Smaller servers would be better off having it turned off. # Default: off # # ShowGMInWhoList # This directive controls whether GM's will be shown in player's who lists or not. # Default: on # # MapUnloadTime # This directive controls whether to unload map cells after an idle period of seconds. # Use on smaller servers or servers that are memory-limited. The server without cell unloading # can use over 1.2GB memory with all creatures loaded. # Default: 0 # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# # Die Directive # # If this triggers it means you didn't read your config file! # Just comment it or remove it when you've read this. # #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# <die msg="I am a newb who didn't even read half my config file!">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Power regeneration multiplier setup# # These directives set up the multiplier in which regen values will be# multiplied by every 2 seconds.# Powers: # Power1 = Mana, Power2 = Rage, Power3 = Energy# # Reputation:# Kill = Rep gained on kill, Quest = rep gained from quests## Honor:# Honor = multiplier used to calculate honor per-kill.## PvP:# PvPTimer = in ms, the timeout for pvp after turning it off. default: 5mins (300000)## XP:# The xp that a player receives from killing a creature will be multiplied# by this value in order to get his xp gain.## RestXP: # Value is the amount of rest XP a player will recieve per minute of rest time.## Drop(Color):# These values will be multiplied by the drop percentages of the items for creatures# to determine which items to drop. All default to 1.# To allow you better control of drops, separate multipliers have been created for items # of each quality group. ## DropMoney:# This value will be multiplied by any gold looted and pickpocketed## Save:# Value in milliseconds (ms) that will be between player autosaves.# Default: 300000 (5 minutes)# # SkillChance:# The chance that you have to level up a skill in melee or a profession is multiplied# by this value.# Default: 1## SkillRate:# The amount of "levels" your skill goes up each time you gain a level is multiplied# by this value.## ArenaMultiplier# Every week/day the arena points gained by a player will be multiplied by this value.##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<Rates Health="1" Power1="1" Power2="1" Power3="1" QuestReputation="1" KillReputation="1" Honor="1" PvPTimer="300000" Compression="1" XP="1" QuestXP="1" RestXP="1" DropGrey="1" DropWhite="1" DropGreen="1" DropBlue="1" DropPurple="1" DropOrange="1" DropArtifact="1" DropMoney="1" Save="300000" SkillChance="1" SkillRate="1" ArenaMultiplier2x="1" ArenaMultiplier3x="1" ArenaMultiplier5x="1">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## GM Client Channel## This should be set to 'gm_sync_channel' for the My_Master addon to work.# Default: gm_sync_channel##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<GMClient ReqGmClient = "0" GmClientChannel = "gm_sync_channel">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Terrain Configuration## Set the path to the map_xx.bin files and whether unloading should be enabled# for the main world maps here. Unloading the main world maps when they go idle# can save a great amount of memory if the cells aren't being activated/idled# often. Instance/Non-main maps will not be unloaded ever.## Default:# MapPath = "maps"# UnloadMaps = 1##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<Terrain MapPath = "maps" UnloadMaps = "1">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Log Settings# # Cheaters:# This directive sets up the cheater logging file, if turned on any# cheat / packet exploit / speedhack attempts will be logged here.## GMCommands:# These two directives set up the GM command logging fie. If turned on,# most gm commands will be logged for this file for abuse investigation, etc.##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<Log Cheaters="0" GMCommands="0">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Mail System Setup## These directives control the limits and behaviour of the ingame mail system.# All options must have Mail prefixed before them.# # ReloadDelay # Controls the delay at which the database is "refreshed". Use it if you're# inserting mail from an external source, such as a web-based interface.# 0 turns it off.# Default: 0## DisablePostageCostsForGM # Enables/disables the postage costs for GM's. DisablePostageCosts overrides this.# Default: 1## DisablePostageCosts# Disables postage costs for all players.# Default: 0## DisablePostageDelayItems# Disables the one hour wait time when sending mail with items attached.# Default: 1## DisableMessageExpiry# Turns off the 30 day / 3 day after read message expiry time. # WARNING: A mailbox still cannot show more than 50 items at once# (stupid limitation in client).# Default: 0## EnableInterfactionMail# Removes the faction limitation for sending mail messages. Applies to all players.# Default: 1## EnableInterfactionMailForGM # Removes the faction limitation for sending mail messages, but only applies# to GM's. EnableInterfactionMail overrides this.# Default: 1# #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<Mail ReloadDelay="0" DisablePostageCostsForGM="1" DisablePostageCosts="0" DisablePostageDelayItems="1" DisableMessageExpiry="0" EnableInterfactionMail="1" EnableInterfactionMailForGM="1">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Status Dumper Config## These directives set up the status dumper plugin. Filename is an# absolute or relative path to the server binary. Interval is the# time that the stats will be dumped to xml.# Default: stats.xml / 120000 (2 minutes)##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<StatDumper FileName = "stats.xml" Interval = "120000">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Startup Options## Preloading# This directive controls whether the entire world will be spawned at server# startup or on demand. It is advised to leave it disabled unless you are a# developer doing testing.# Default: off## Background Loot Loading# This directive controls whether loot will be loaded progressively during# startup or in the background in a seperate thread. Turning it on will# result in much faster startup times.# Default: on## Multithreaded Startup# This controls whether the server will spawn multiple worker threads to# use for loading the database and starting the server. Turning it on# increases the speed at which it starts up for each additional cpu in your# computer.# Default: on##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<Startup Preloading = "0" BackgroundLootLoading = "1" EnableMultithreadedLoading = "1">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Flood Protection Setup## Lines# This is the number of "messages" or lines that it will allow before stopping messages from# being sent. This counter is reset every "Seconds" seconds.# Default: 0 (disabled)## Seconds# This is the number of seconds inbetween the Line counter being reset.# Default: 0 (disabled)## SendMessage# If this is enabled, a "Your message has triggered serverside flood protection. You can speak again in %u seconds."# message will be sent upon flood triggering.# Default: 0##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<FloodProtection Lines = "0" Seconds = "0" SendMessage = "0">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## LogonServer Setup## DisablePings # This directive controls whether pings will be sent to the logonserver to check# if the connection is still "alive". Expect problems if it is disabled.# Default: 0## RemotePassword# This directive controls the password used to authenticate with the logonserver.# It must be the same between the two configs. If it is not, your server will# not register.##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<LogonServer DisablePings = "0" RemotePassword = "change_me_world">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## AntiHack Setup## Teleport # This directive controls anti-teleport hack checks will be enabled or not.# Default: 1## Speed# This directive controls anti-speed hack checks will be performed on player movement or not.# Default: 1## FallDamage# This directive controls anti-fall damage hack checks will be performed on player movement or not.# Default: 1## Flying# This directive controls whether flight hacks will be performed on players or not.# Default: 1## DisableOnGM# This directive controls hack checks will be disabled for GM's or not.# Default: 0##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<AntiHack Teleport="1" Speed="1" FallDamage="1" Flying="1" DisableOnGM="0">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Period Setup## These are the periods that the server will wait before doing periodic duties. At the moment only# arena point calculation and honor point calculation are used here.## Default:# Arena: weekly# Honor: daily# (blizzlike values)##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<Periods HonorUpdate="daily" ArenaUpdate="weekly"> #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## AscentStats Setup *** PRIVACY NOTE: READ ME CAREFULLY ***## These are the values that the AscentStats client uses while communicating with an AscentStats server.# Statistics will be sent anonymously if a server guid is not set.# If you do not want your ascent client communicating with AscentStats servers, disable it here.# No personally-identifiable information is sent in these transmissions. The actual data sent is:-# stats=Ascent|PLATFORM|CONFIG|ARCH|REV|PLAYER|QUEUE|ALLIANCE|HORDE|AVGLAT|PEAK## If you don't mind your server transmitting this information, please leave AscentStats enabled. It# allows our developers to understand our users needs better and in the end provide you with a better# product.## Enable# To disable stat transmission completely, set this to 0.## ServerGUID# This is the GUID assigned to your server by the AscentStats server. To register your server, go# to http://www.example.com/ascentstats/register_server.php## ServerKey# This is the key used to secure stats sent by your server so they can't be forged. This key is# obtained after registering your server.## Default:# Enabled# Server Key "NONE"# Server GUID "NONE"##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<AscentStats Enable="1" ServerGUID="NONE" ServerKey="NONE">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Channels Setup## These directives control some of the aspects in the channel system.## BannedChannels# If you would like to ban users from creating or joining a channel specify them here in a ';'# seperated list.# Default: ""## GeneralChannels# These are the default channels that the client joins and cannot have leaders.# Default: "General -;Trade -;LookingForGroup;GuildRecruitment;LocalDefense;WorldDefense;"##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<Channels BannedChannels="" GeneralChannels="General -;Trade -;LookingForGroup;GuildRecruitment;LocalDefense;WorldDefense;">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## VoiceChat Setup## These directives control some of the aspects in the voice chat system.## Enabled# If you want to enable the voice chat system, this must be set to 1.# Default: "0"## ServerIP# This is the IP of the voice chat server.# Default: "127.0.0.1"## ServerPort# This is the TCP port of the voice chat server.# Default: "3727"##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<VoiceChat Enabled="0" ServerIP="127.0.0.1" ServerPort="3727"> #-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Die Directive## You should know what to do here :P##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-# <die2 msg="I read nearly all my config file, but not the whole thing!">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Localization Setup## LocaleBindings# This is a list of locale names and the other locale you want to associate with them.# For example, to make the European client always use the french language, "enGB=frFR"## Must be terminated by a space.## Default: ""##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<Localization LocaleBindings="frFR=enGB ">
    - Change host to localhost.
    - Change username to root.
    - Change passwd to the password you set for the MySQL server.
    - Change the top database to world.
    - Change the bottom database to character.
    - Delete the first die directive. (<die msg="I am a newb who didn't even read half my config file!">).
    - Change the remote password change_me_world to whatever you want.
    - Delete the second die directive. ( <die2 msg="I read nearly all my config file, but not the whole thing!">).
    - Delete frFR=enGB. Should now appear like this: <Localization LocaleBindings="">.

    - Open logonserver.conf with Notepad. Everything that needs to be edited is in red.


    Code:
    ######################################################################## Ascent Realms Configuration File# Last updated at revision 446 by Burlex#######################################################################/******************************************************************************** * How to use this config file: * * Config files are in a block->variable->setting format. * * A < signifies the opening of a block, the block name is expected after that. * * After the block name, a space and then the settings sperated by = / ' '. * * * * e.g. * * <block setting="0" someval = "1"> * * * * Comments can be in C format, e.g. /* some stuff */, with a // at the start * * of the line, or in shell format (#). * ********************************************************************************/# LogonDatabase Section## These directives are the location of the `realms` and `accounts`# tables.## LogonDatabase.Host - The hostname that the database is located on# LogonDatabase.Username - The username used for the mysql connection# LogonDatabase.Password - The password used for the mysql connection# LogonDatabase.Name - The database name# LogonDatabase.Port - Port that MySQL listens on. Usually 3306.# LogonDatabase.Type - Client to use. 1 = MySQL, 2 = PostgreSQL, 3 = Oracle 10g#<LogonDatabase Hostname = "host" Username = "user" Password = "pass" Name = "dbname" Port = "3306" Type = "1"># Host Directive## This is the address that the realmlist will listen on.# To listen on all addresses, set it to 0.0.0.0# Default: 127.0.0.1 (localhost)## Note: ISHost is the interserver communication listener.#<Listen Host = "0.0.0.0" ISHost = "0.0.0.0" RealmListPort = "3724" ServerPort = "8093"># Server console logging level## This directive controls how much output the server will# display in it's console. Set to 0 for none.# 0 = Minimum; 1 = Error; 2 = Detail; 3 = Full/Debug# Default: 3#<LogLevel Screen = "0" File = "-1"># Account Refresh Time## This controls on which time interval accounts gets # refreshed. (In seconds)# Default = 600#<Rates AccountRefresh = "600"># Accepted Build Range Setup## These two directives set up which clients will be# allowed to authenticate with the realm list.## Set these to the same builds that the server was# compiled for.## As of the last update, version 2.1.1 was build 6739.#<Client MinBuild = "6739" MaxBuild = "6739"># WorldServer Setup## This directive controls the password used to authenticate with the worldserver.# It must be the same between the two configs. If it is not, your server will# not register.## Default: "change_me_logon"#<LogonServer RemotePassword = "change_me_logon">
    - Change host to localhost.
    - Change user to root.
    - Change pass to the password you set for the MySQL server.
    - Change dbname to character.
    - Change the Max Build from 6739 to 9999. This will eliminate future version errors.
    - Change the remote password change_me_world to the same thing you made it in ascent.conf.

    - Open realms.conf with Notepad. Everything that needs to be edited is in red.


    Code:
    ######################################################################## Ascent Realms Configuration File# Last updated at revision 446 by Burlex#######################################################################/******************************************************************************** * How to use this config file: * * Config files are in a block->variable->setting format. * * A < signifies the opening of a block, the block name is expected after that. * * After the block name, a space and then the settings sperated by = / ' '. * * * * e.g. * * <block setting="0" someval = "1"> * * * * Comments can be in C format, e.g. /* some stuff */, with a // at the start * * of the line, or in shell format (#). * ********************************************************************************/#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## LogonServer Section## Address:# The address (no port) of the server.## Port:# The port on which the logon server listens. (*** NOT 3724 ***)## Name:# Not really relavant, but name the logon.## RealmCount:# The number of realms in the next section.##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<LogonServer Address = "127.0.0.1" Port = "8093" Name = "Default Logon" RealmCount = "1">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Realm Section## Name:# The name of the realm.# # Address:# The address (and port) of that realm.## Icon:# The type of realm (PVP, Normal, RPPVP, RP)## Colour:# Realm colour in realm list display.## TimeZone:# Time zone the realm is in.## Population:# (0 = low, 1 = medium, 2 = high)##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<Realm1 Name = "Test Realm" Address = "127.0.0.1:8129" Icon = "PVP" Colour = "1" Population = "1.0" TimeZone = "1">
    - Change Test Realm to whatever you want your server name to be.
    - Change 127.0.0.1 to your computer's Internal IP.



    4. Configuring the Ascent Files [Internet]
    - Visit DynDNS and create an account.
    - Go to Services, then Dynamic DNS, then Get Started (link is on the right).
    - Type in what you want your hostname to be and then pick a domain.
    - Check the wildcard option.
    - Under IP address, copy the one that they auto detect.
    - Click Create Host.
    - Go to C:\WINDOWS\system32\drivers\etc\ and open HOSTS with Notepad.
    - Put this in at the bottom:

    Code:
    127.0.0.1 (Dynamic DNS)(Internal IP) (Dynamic DNS)(External IP) (Dynamic DNS)
    The Dynamic DNS is the name of the host you just created. Example: test.ath.cx
    The Internal IP is the IP of your computer. To check this go to Start > Run > Type cmd then once Command Prompt is open, type ipconfig /all.
    The External IP is the IP that was auto detected by DynDNS.

    Example:

    Code:
    127.0.0.1 test.ath.cx192.168.1.100 test.ath.cx123.12.12.12 test.ath.cx
    - Go to your router and forward these ports:

    Code:
    3724 - 372480 - 80 3306 - 3306 8129 - 81298093 - 80936112 - 61126881 - 69993036 - 3036 8050 - 8050
    - Follow the instructions for setting up a LAN server for ascent.conf and logonserver.conf.
    - Open realms.conf with Notepad. Everything that needs to be edited is in red.


    Code:
    ######################################################################## Ascent Realms Configuration File# Last updated at revision 446 by Burlex#######################################################################/******************************************************************************** * How to use this config file: * * Config files are in a block->variable->setting format. * * A < signifies the opening of a block, the block name is expected after that. * * After the block name, a space and then the settings sperated by = / ' '. * * * * e.g. * * <block setting="0" someval = "1"> * * * * Comments can be in C format, e.g. /* some stuff */, with a // at the start * * of the line, or in shell format (#). * ********************************************************************************/#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## LogonServer Section## Address:# The address (no port) of the server.## Port:# The port on which the logon server listens. (*** NOT 3724 ***)## Name:# Not really relavant, but name the logon.## RealmCount:# The number of realms in the next section.##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<LogonServer Address = "127.0.0.1" Port = "8093" Name = "Default Logon" RealmCount = "1">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Realm Section## Name:# The name of the realm.# # Address:# The address (and port) of that realm.## Icon:# The type of realm (PVP, Normal, RPPVP, RP)## Colour:# Realm colour in realm list display.## TimeZone:# Time zone the realm is in.## Population:# (0 = low, 1 = medium, 2 = high)##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<Realm1 Name = "Test Realm" Address = "127.0.0.1:8129" Icon = "PVP" Colour = "1" Population = "1.0" TimeZone = "1">
    - Change Test Realm to whatever you want your server name to be.
    - Change 127.0.0.1 to your Dynamic DNS.



    5. Extracting Your Own Maps
    - If you downloaded the prepack of maps, then simple extract them and copy the folder maps into your server directory.
    - If you wish to extract your own, make a new folder in your WoW directory called maps, and copy the file ad_enUS.exe from the folder called ad.exe in your server directory to your WoW directory.
    - Once you've done that, run ad_enUS.exe and let it complete. It will take around 10-30 minutes depending on your machine.
    - When it's done the folder should be about 942MB and contain 70 files.
    - After that, copy the maps folder from your WoW directory into your server directory.



    6. Creating Accounts
    - Open SQLyog or Navicat.
    - Go to the character database, then go to the accounts table.
    - Input your information.
    - If you want the account to be a GM, type AZ under gm. If you want the account to be used for Burning Crusade, type 8 under flags. (Default is 0, which is WoW only)



    7. Connecting to the Server [LAN]
    - Go to your WoW root directory and open the file realmlist.wtf with Notepad.
    - Delete the contents and put this in: set realmlist (Your Internal IP).



    8. Connecting to the Server [Internet]
    - Go to your WoW root directory and open the file realmlist.wtf with Notepad.
    - Delete the contents and put this in: set realmlist (Your Dynamic DNS).



    9. Using Two Realms
    - Make an exact copy of your working Ascent server. (Everything: Maps, DBC, etc.)
    - Create two more databases for the second realm, named however you want. (For example: Realm 1 uses world and character, Realm 2 uses world2 and character2.)
    - In the new server, open ascent.conf with Notepad. Use the same things as before but change the things in red.


    Code:
    <WorldDatabase Hostname = "host" Username = "username" Password = "passwd" Name = "database" Port = "3306" Type = "1"><CharacterDatabase Hostname = "host" Username = "username" Password = "passwd" Name = "database" Port = "3306" Type = "1">
    - Change host to localhost.
    - Change username to root.
    - Change passwd to the password you set for the MySQL server.
    - Change the top database to the name of the world database you setup for the second realm.
    - Leave the bottom database the same as the other.

    - In the new server, open realms.conf with Notepad. Everything that needs to be edited is in red.


    Code:
    ######################################################################## Ascent Realms Configuration File# Last updated at revision 446 by Burlex#######################################################################/******************************************************************************** * How to use this config file: * * Config files are in a block->variable->setting format. * * A < signifies the opening of a block, the block name is expected after that. * * After the block name, a space and then the settings sperated by = / ' '. * * * * e.g. * * <block setting="0" someval = "1"> * * * * Comments can be in C format, e.g. /* some stuff */, with a // at the start * * of the line, or in shell format (#). * ********************************************************************************/#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## LogonServer Section## Address:# The address (no port) of the server.## Port:# The port on which the logon server listens. (*** NOT 3724 ***)## Name:# Not really relavant, but name the logon.## RealmCount:# The number of realms in the next section.##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<LogonServer Address = "127.0.0.1" Port = "8093" Name = "Default Logon" RealmCount = "1">#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-## Realm Section## Name:# The name of the realm.# # Address:# The address (and port) of that realm.## Icon:# The type of realm (PVP, Normal, RPPVP, RP)## Colour:# Realm colour in realm list display.## TimeZone:# Time zone the realm is in.## Population:# (0 = low, 1 = medium, 2 = high)##-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#-#<Realm1 Name = "Test Realm" Address = "127.0.0.1:8129" Icon = "PVP" Colour = "1" Population = "1.0" TimeZone = "1">
    - Change Test Realm to whatever you want your server name to be.
    - Change 127.0.0.1 to your Dynamic DNS.
    - Change 8129 to 8128.



    10. Updating your Database
    - Download the SQL Updates from my Server Files thread.
    - Each file states what revision it is needed for and what database it belongs in. For example: Character - Accounts (2075), The database it uses is the character database, and the revisions that need it are 2075 and above.
    - Run each SQL update the same way that you imported the databases.



    11. Updating your Ascent Core
    - If you wish to update your Ascent Core, download the newest revision from this thread, repacked by me, compiled by qweriel.
    - Then, copy ascent.conf, logonserver.conf, realms.conf, and the maps folder to the new revision folder you downloaded and overwrite the existing files.

    How to make a ascent 2.3.0 server (Made By Golanka)
  2. #2
    Pellydelly's Avatar Member
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    Re: How to make a ascent 2.3.0 server (Made By Golanka)

    gonna try this thxs

  3. #3
    Zackala's Avatar Active Member
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    Re: How to make a ascent 2.3.0 server (Made By Golanka)

    once again

    plz different color

  4. #4
    ghost681's Avatar Member
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    Re: How to make a ascent 2.3.0 server (Made By Golanka)

    dude... THE WHOLE THING IS RED IF YOU HADNT NOTICED

  5. #5
    Gili's Avatar Member
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    Re: How to make a ascent 2.3.0 server (Made By Golanka)

    Can we get some mirrors for the downloads, please?


  6. #6
    zaronz's Avatar Member
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    Re: How to make a ascent 2.3.0 server (Made By Golanka)

    This is good but its posted many guides of 2.3.0 Ascent.

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