Been messing with hex edits lately, and i got my armor done properly and my melee weap and its sheathed correctly etc. when i went to trun my Xbow into a bow however, the model did change but he is holding it in the right hand, so when my NE goes to shoot, he pulls back on air with the bow in the back hand (looks f'ed up), was wondering if there is a sheathe position thing for ranged similar to how melee is to fix that or do i have to resort to MPQ edits? cause if i can avoid having to hit modeleditfix.exe, it saves me time startin the game up everytime