Hex edits on ranged menu

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  1. #1
    sleepingfire's Avatar Member
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    Hex edits on ranged

    Been messing with hex edits lately, and i got my armor done properly and my melee weap and its sheathed correctly etc. when i went to trun my Xbow into a bow however, the model did change but he is holding it in the right hand, so when my NE goes to shoot, he pulls back on air with the bow in the back hand (looks f'ed up), was wondering if there is a sheathe position thing for ranged similar to how melee is to fix that or do i have to resort to MPQ edits? cause if i can avoid having to hit modeleditfix.exe, it saves me time startin the game up everytime

    Hex edits on ranged
  2. #2
    Mudkip's Avatar Site Donator CoreCoins Purchaser
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    Re: Hex edits on ranged

    Credits to moro

    Code:
     01 - 2H melee weapons (axes, swords, polearms)
    02 - Staves
    03 - 1H side-hanging weapons
    04 - Shields
    05 - Guns- It comes out from the back hidden
    06 - I am thinking this one is bows or crossbows
    07 - Hidden (fist weapons)



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