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    Warlock Solo Heroic Magisters' Terrace

    Warlock Solo Magister's Terrace

    Swift White Hawkstrider - A White Version of the Blood Elf Mount that's available to anyone - 4% Drop from Kael'thas Sunstrider
    Swift White Hawkstrider - Item - World of Warcraft

    Orb of the Sin'dorei - Transforms you into a Blood elf for 5 Mins (30 min Cooldown) - 1.5% - 2% drop from all bosses
    Orb of the Sin'dorei - Item - World of Warcraft

    Phoenix Hatchling - Miniature Pheonix companion - 9% drop from Kael'thas Sunstrider
    Phoenix Hatchling - Item - World of Warcraft


    Spec used:
    Talent Calculator - World of Warcraft

    Glyphs Used:
    Prime Glyph - Glyph of Felguard - Increases the damage done by your Felguard's Legion Strike by 5%.
    Prime Glyph - Glyph of Corruption - Your Corruption spell has a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
    Prime Glyph - Glyph of Metamorphosis - Increases the duration of your Metamorphosis by 6 sec.

    Major Glyph - Glyph of Healthstone - You receive 30% more healing from using a healthstone.
    Major Glyph - Glyph of Shadow Bolt - Reduces the mana cost of your Shadow Bolt by 15%.
    Major Glyph - Glyph of Soul Link - Increases the percentage of damage shared via your Soul Link by an additional 5%.

    Minor Glyph - Glyph of Health Funnel - Reduces the pushback suffered from damaging attacks while channeling your Health Funnel spell by 100%.


    Using Felguard, with Fel Armor - GS 4712


    All pulls are pretty standard, important thing to remember, if you don't do any damage to the mobs, you won't get credit for the kill, so you can't loot them

    From the beginning of the instance

    Pulls With 2 mobs - just wait until your felguard has done a Legion Strike then DPS.

    Pulls With 4 Mobs - Time it so as your Felguard charges in to them, you're pre-casting Hand of Guldan, and as soon as it lands, use Felstorm

    The assembly chamber just before the first boss, still your standard strat with 4+ mobs, they don't hit very hard at all


    First Boss - Selink Fireheart

    Very simple tank and spank, just watch your FG's health, watch agro, and kill crystals when he channels them, they only take 1-2 hits.



    Brightscale Wyrm Packs - Don't get over ambitious, just take your time, they can be taken care of with a few SoC's and Felstorm

    Don't worry too much about having the damage buff from these packs before the boss, the boss can be annoying, just make sure you're ready with full health and cool downs


    Second Boss - Vexallus

    This boss can be kinda annoying, the best strat I've found is to make sure you kill 90% of sparks, have a healthstone handy, and dps where you can, making sure you watch your FG's health
    At about 30% pop meta & immo and just burn down the boss



    Continue on killing the 2x Sentinals

    In the courtyard area, kill the first pack to your left, and watch for the patrolling Sunblade Magister



    Run around the back of the tree to the next room, hug the wall




    Third Boss - Priestess Delrissa

    This boss is basically a DPS zerg, Activate Demonic Empowerment, Send in your felguard, have hand of guldan land just as you activate felstorm
    Send in 1-2 SoC, watch your FG's health. Summon your infernal, then pop Meta, DG and Immo then just DPS whatever is still alive



    If done well enough, you'll still have your infernal for the last pull, not that it makes to much of a difference




    Last Boss - Kael'thas Sunstrider

    Tank and spank kinda fight, kill the phoenix when it comes, and its egg
    In P2 of the fight when you're in the air, just avoid the balls of energy and dps the boss down, always watch your FG's health, the fireballs can hurt









    Warlock Solo Heroic Magisters' Terrace

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