Help me! I need play music in a mangos server for everybody with the command .debug play sound ID. Can I modify it in *.cpp?
Object.cpp
void WorldObject::PlayDistanceSound( uint32 sound_id, Player* target /*= NULL*/ )
{
WorldPacket data(SMSG_PLAY_OBJECT_SOUND,4+;
data << uint32(sound_id);
data << uint64(GetGUID());
if (target)
target->SendDirectMessage( &data );
else
SendMessageToSet( &data, true );
}
void WorldObject::PlayDirectSound( uint32 sound_id, Player* target /*= NULL*/ )
{
WorldPacket data(SMSG_PLAY_SOUND, 4);
data << uint32(sound_id);
if (target)
target->SendDirectMessage( &data );
else
SendMessageToSet( &data, true );
}
Sorry for my bad english
Thanks for all.