IMPORTANT PLEASE READ
So the other day I was talking to a guildie about professions and we came across the topic of engineering. He pointed out to me how engineering is a bit of a rip off considering half of our stuff only works half the time. Flabbergasted, I set out to prove him wrong. So the result ended up being FAR, FAR longer than I expected. So I'm going to break it into pieces. As a note on the materials, I believe that all my math is right. If it’s not please let me know and I will fix it ASAP. This first piece will talk about why you should be an engineer, and a specialization guide. My next pieces will discuss the must-have creations of engineering, and I will guide you through how to create each one
Why should you be an engineer?
1. Mainly? Cool stuff. You get cool stuff. LOTS of cool stuff
2. Also you can make ammo, bullets, arrows, you name it. If you’re lucky, your server economy might be just right to buy the mats and sell the craft for a profit
3. You can farm motes. Not many people still farm BC motes and eternal fires are always in demand even since the latest patch
After cruising though the internet for a while, I have amassed a list of what you should have if you are an Engineer. Hopefully this will convince some people that Engineering is a somewhat worthy profession.
Requirements:
-450 Engineering
- Some spare gold
- Some spare time
I will NOT go over how get Jeeves and the miscellaneous repair bots, however, for that you can refer to my previous guide:
http://www.mmowned.com/forums/wow-gu...forge-key.html
For the moment, I will not be covering guns and scopes. However if this turns out to be popular I may expand with those and some more. I will also NOT be covering pets, engineering pets will be my next guide (nobody take my idea ^^)
INDEX (Preview)
FIRST: Goblin Engineering vs. Gnomish Engineering
SECOND: How to become a Goblin Engineer
THIRD: How to become a Gnomish Engineer
FOURTH – Stuffs:
. a) Cloaking Device
. b) Rocket Boots (actual boots + tinker)
. c) Mind Control Cap
. d) Deepdive Helm
. e) Shrink Ray
. f) Zapthrottle Mote Extractor
. g) Portable Mailbox
. h) Portable Wormhole
. i) Gnomish Army Knife
. j) Jumper cables
. k) Mounts
. l) Parachute
. m) Gnomish Poultryizer.
. n) Seaforium Charges
. o) Gnomish Death Ray
. p) Nigh Invulnerability Belt
. q) Gnomish Net-o-Matic Projector
. r) Gnomish Battle Chicken
. s) Ultrasafe Transporter: Gadgetzan
. t) Goblin Rocket Helmet
. u) Sonic Booster
. v) Noise Machine
. w) World Enlarger
. x) Gnomish Harm Prevention Belt
. z) Motorbike (chopper)
FIFTH – Ammo:
. a) Shatter Rounds
. b) Iceblade Arrows
. c) Saronite Razorheads
SIXTH – Final Notes
I don’t have too much for goblin engineers here, they mainly just make things go boom. Well then, let’s get started. (I think you can already see why I chose not to include some stuff)
FIRST: Goblin Engineering vs. Gnomish Engineering
Engineering, similar to Tailoring, Blacksmithing, and Alchemy, has the option of specializing in a specific filed. Once you reach skill 200, you have the option to specialize in Gnomish Engineering or Goblin Engineering. The main difference between them being the ability of their trinkets, kinds of ammunition you can produce, and various bombs.
Gnomish Engineering produces mainly nifty trinkets and gadgets that are both functional (at least most of the time) and useful. These include the Gnomish Shrink Ray, a teleporter to Gadgetzan, and a Gnomish Battle Chicken, amongst others.
Goblin Engineering is geared towards someone who wants more “bang for their buck”. Chief items include a teleporter to Everlook, and large bombs.
Personally, I would recommend Gnomish Engineering. This is mainly because you get lots of fun toys. I have not seen Goblin Engineering widely used since the advent of heirloom gear and the random dungeon system. Explosives don’t seem to sell well or be used for much (at least on my server). Both specializations can produce epic ammunition at 450 (more on this later), so you are not really missing out unless you were interested in the helmets.
Since patch 3.2.0, Gnomish Engineers and Goblin Engineers can now switch profession specializations for a fee. You can now switch specializations by visiting Narain Soothfancy in north east Tanaris. The book on the table in his hut will allow you to switch specializations for a fee of 150g. Let’s keep rolling here
SECOND: Gnomish Engineering
At level 30 and 200 skill, you may choose Gnomish Engineering. The trinkets included in the advantages listed above are ideal for leveling. One such trinket is the Gnomish Harm Prevention Belt (elaborated upon further on). In order to get Gnomish Engineering you must first get a referral from an engineering trainer. You will get the quest:
Gnome Engineering
Depending on your faction, after receiving this quest you are sent either to Tinkmaster Overspark, located in Tinker Town in Ironforge
MAP:
Pic of the guy:
Or Oglethorpe Obnoticus, located in Booty Bay in Stranglethorn Vale
MAP:
Pic of the guy:
They will both ask you (anyone else find these names slightly erotic? No just me? Alright carrying on...) to sign a pledge of secrecy and give you this quest:
The Pledge of Secrecy
After you complete this they will ask you to “show examples of your work”:
Show Your Work
In order to complete the quest you will need:
6 Mithril Tube
=Mats for this:
=18 Mithril Bar
2 Advanced Target Dummy
=Mats for this:
=8 Heavy Leather
=2 Bronze Framework
==Mats for this:
==4 Bronze Bar
==2 Medium Leather
==2 Wool Cloth
=2 Gyrochronatom
==Mats for this:
==2 Iron Bar
==2 Gold Power Core
===Mats for this:
===1 Gold Bar
=2 Iron Strut
==Mats for this:
==4 Iron Bar
1 Accurate Scope
Schematic sold by Mazk Snipeshot at Booty Bay in Stranglethorn Vale for 20 silver
Mats for this:
=1 Bronze tube
==Mats for this:
==2 Bronze Bar
==1 Weak Flux
=1 Dark Jade
=1 Citrine
You need a Gyromatic Micro-Adjustor to make the scope, for that you will need:
4 Steel Bar
Return to your respective quest giver. After you turn in the quest you are given a new ability called Gnomish Engineer which can be found in your spell book. You can click on it and it will open up another Engineering Dialog, with this you can train the “gnome engineer only” engineering recipes. You can also link this skill in chat. Congratulations!
THIRD: Goblin Engineering
Should you choose Goblin Engineering; you still need level 30 and 200 skill in engineering. Goblin Bomb dispensers and Goblin Bombs might prove useful while leveling. If anyone sees any other major advantages to Goblin Engineering let me know and I shall rectify this. Just like Gnomish Engineering, to become a Goblin Engineer you must get a referral from your engineering trainer. They will give you the quest:
Goblin Engineering
After you receive this you are sent to Nixx Sprocketspring in Gadgetzan, Tanaris
MAP:
Pic of the guy
He will hand you a pledge, you must sign and return it:
The Pledge of Secrecy
Once again, you will be asked to show examples of your work: Show Your Work, You will need
20 Big Iron Bomb
=Mats for this:
=40 Heavy Blasting Powder
==Mats for this:
==40 Heavy Stone
=30 Iron Bar
=10 Silver Contact
==Mats for this:
==2 Silver Bar
20 Solid Dynamite
=Mats for this:
=20 Solid Blasting Powder
==Mats for this:
==20 Solid Stone
=10 Silk Cloth
5 Explosive Sheep
=Mats for this:
=5 Bronze Framework
==Mats for this:
==10 Bronze Bar
==5 Medium Leather
==5 Wool Cloth
=5 Whirring Bronze Gizmo
==Mats for this:
==10 Bronze Bar
==5 Wool Cloth
=10 Heavy Blasting Powder
==Mats for this:
==10 Heavy Stone
=10 Wool Cloth
Return to your quest giver and you are issued with your [URL]Goblin Engineering, which, just like Gnomish Engineering, can be found in your spellbook and gives you access to Goblin Engineering schematics. It too can be linked in chat. Congratulations!
Index:
Part 1: http://www.mmowned.com/forums/wow-gu...-part-1-a.html
Part 2: http://www.mmowned.com/forums/wow-gu...-part-2-a.html
Part 3: http://www.mmowned.com/forums/wow-gu...-part-3-a.html