[Release] Lua cinematic - Mini event. menu

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  1. #1
    stoneharry's Avatar Moderator Harry

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    [Release] Lua cinematic - Mini event.



    Well i'm trying to 'jazz' this release up a bit by using graphics (yes I know I suck at it) and a video to improve it
    Please watch the video in high quality. It still wont look at that good but it's the best I could do for the time being.


    Description:


    Well basically it's a cinematic that occours outside Ironforge.
    I tested this with ArcEmu using the ArcEmu default Lua engine.
    It appears to all be working fine, but you know what it's like, some revs it wont work some it's fine.
    If the script doesn't work for you consider updating.
    The video is mostly self-explanatory but i'll give you a little guide through. You talk to a blood elf standing outside Ironforge, and he will give you the option to start a event.
    You will find slaughter many guards and such till you get into Ironforge, then his brother comes, and bla bla bla, lots of visuals, fighting and minions.
    I'll leave you to it.

    Video:

    [yt]<object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/U4XUweJFJrA&hl=en&fs=1&rel=0&color1=0x5d1719&color2=0xcd311b"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/U4XUweJFJrA&hl=en&fs=1&rel=0&color1=0x5d1719&color2=0xcd311b" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object>[/yt]

    Script:

    Code:
    -- ==================== Let's define some stuff ===========================================================
    
    local npcid = 88888888
    local npcidtwo = 939373
    local guardid = 88888889
    local ironforge = 5595 -- This will depend on your server. By default it's this!
    local God = 9597349
    local Minion = 8748721
    
    -- =================== ...and a logo to message to annoy people :) ========================================
    
    print("                 -                ")
    print("  Lua script made by stoneharry   ")
    print("          Have fun                ")
    print("  Report bugs to mmowned.com      ")
    print("                 -                ")
    
    -- =============================== Starter ================================================================
    
    function ggMedivh_OnGossipTalk(pUnit, event, player, pMisc)
       pUnit:GossipCreateMenu(50, player, 0)
       pUnit:GossipMenuAddItem(9, "Start the Raid on Ironforge so that the Prince can finnaly take over what is his.", 1, 0)
       pUnit:GossipMenuAddItem(0, "Choose to leave before it is to late.", 2, 0)
       pUnit:GossipSendMenu(player)
    end
    function ggMedivh_OnGossipSelect(pUnit, event, player, id, intid, code, pMisc)
    if (intid == 1) then
       player:SendBroadcastMessage("The Prince is unvailed!")
       player:SendAreaTriggerMessage("The Prince is unvailed!")
       player:SendBroadcastMessage("It is advised you stand behind The Prince.")
       player:SendAreaTriggerMessage("It is advised you stand behind The Prince.")
       pUnit:CastSpell(47820)
       x = pUnit:GetX();
       y = pUnit:GetY();
       z = pUnit:GetZ();
       o = pUnit:GetO();
       pUnit:SpawnCreature(npcid, x, y, z, o, 35, 0);
       pUnit:Despawn(1,0)
       pUnit:GossipComplete(player)
    end
    if (intid == 2) then
       pUnit:GossipComplete(player)
       player:SendBroadcastMessage("You flee before you get into real trouble.")
       player:SendAreaTriggerMessage("You flee before you get into real trouble.")
    end
    end
    
    RegisterUnitGossipEvent(npcidtwo, 1, "ggMedivh_OnGossipTalk")
    RegisterUnitGossipEvent(npcidtwo, 2, "ggMedivh_OnGossipSelect")
    
    function zzzServent_Start(pUnit, Event)
           pUnit:SendBroadcastMessage("The Battle for Ironforge is starting!")
           pUnit:SendAreaTriggerMessage("The Battle for Ironforge is starting!")
           pUnit:PlaySoundToSet(11708)
           pUnit:CastSpell(35341)
           pUnit:CastSpell(39180)
           pUnit:CastSpell(42142)
           pUnit:SendChatMessage(14, 0, "The day of judgement has come!")
           pUnit:RegisterEvent("zzzWalk", 5000, 0)
           pUnit:RegisterEvent("zzzVisual", 1000, 0)
    end
    function zzzVisual(pUnit, Event)
           pUnit:CastSpell(35341)
           pUnit:CastSpell(39180)
           pUnit:CastSpell(42142)
    end
    
    function zzzWalk(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:MoveTo(-5036.641602, -816.969315, 495.126008, 5.429110)
           pUnit:SendChatMessage(12, 0, "Come mortals; follow.")
           pUnit:RegisterEvent("zzzSpawnHelp", 6000, 0)
    end
    
    function zzzSpawnHelp(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(12, 0, "The fall of the Alliance is today.")
           pUnit:SpawnCreature(88888889, -5036, -811, 496, 5.442765, 2, 60000);
           pUnit:SpawnCreature(88888889, -5036, -811, 496, 5.442765, 2, 60000);
           pUnit:SpawnCreature(88888889, -5040, -816, 496, 5.442765, 2, 60000);
           pUnit:SpawnCreature(88888889, -5040, -816, 496, 5.442765, 2, 60000);
           pUnit:SpawnCreature(88888889, -5036, -811, 496, 5.442765, 2, 60000);
           pUnit:SpawnCreature(88888889, -5036, -811, 496, 5.442765, 2, 60000);
           pUnit:SpawnCreature(88888889, -5040, -816, 496, 5.442765, 2, 60000);
           pUnit:RegisterEvent("zzzNuke", 10000, 0)
    end
    function zzzNuke(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(12, 0, "They shall die slowly...")
           pUnit:CastSpellAoF(-5018,-836,496,4629)
           pUnit:CastSpellAoF(-5018,-836,498,4629)
           pUnit:CastSpellAoF(-5018,-836,500,4629)
           pUnit:RegisterEvent("zzzKeepWalking", 5000, 0)
    end
    function zzzKeepWalking(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(12, 0, "Keep up with me.")
           pUnit:MoveTo(-4987.641602, -874.969315, 496.126008, 5.429110)
           pUnit:RegisterEvent("zzzAttackGuards", 26000, 0)
    end
    function zzzAttackGuards(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(12, 0, "My betrayers are loyal to me, that is good.")
           pUnit:SpawnCreature(ironforge, -4978, -877, 502, 5.442765, 2, 60000);
           pUnit:SpawnCreature(ironforge, -4988, -886, 502, 5.442765, 2, 60000);
           pUnit:SpawnCreature(ironforge, -4978, -877, 502, 5.442765, 2, 60000);
           pUnit:SpawnCreature(ironforge, -4988, -886, 502, 5.442765, 2, 60000);
           pUnit:MoveTo(-4982.641602, -881.969315, 502.126008, 5.420105)
           pUnit:RegisterEvent("zzzBurnStatue", 14000, 0)
    end
    
    function zzzBurnStatue(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(14, 0, "Watch as the city burns!")
           pUnit:CastSpellAoF(-4971,-895,501,4629)
           pUnit:CastSpellAoF(-4971,-895,503,4629)
           pUnit:CastSpellAoF(-4971,-895,506,4629)
           pUnit:CastSpellAoF(-4971,-895,508,4629)
           pUnit:CastSpellAoF(-4971,-895,509,4629)
           pUnit:CastSpellAoF(-4971,-895,510,4629)
           pUnit:CastSpellAoF(-4971,-895,513,4629)
           pUnit:CastSpellAoF(-4971,-895,515,4629)
           pUnit:RegisterEvent("zzzBurnStatueAgain", 1000, 0)
           pUnit:RegisterEvent("zzzEndBurning", 10000, 0)
    end
    function zzzBurnStatueAgain(pUnit, Event)
           pUnit:CastSpellAoF(-4971,-895,501,4629)
           pUnit:CastSpellAoF(-4971,-895,503,4629)
           pUnit:CastSpellAoF(-4971,-895,506,4629)
           pUnit:CastSpellAoF(-4971,-895,508,4629)
           pUnit:CastSpellAoF(-4971,-895,509,4629)
           pUnit:CastSpellAoF(-4971,-895,510,4629)
           pUnit:CastSpellAoF(-4971,-895,513,4629)
           pUnit:CastSpellAoF(-4971,-895,515,4629)
           pUnit:CastSpellAoF(-4971,-895,518,4629)
           pUnit:CastSpellAoF(-4971,-895,520,4629)
           pUnit:CastSpellAoF(-4971,-895,525,4629)
           pUnit:CastSpellAoF(-4971,-895,528,4629)
           pUnit:CastSpellAoF(-4971,-895,529,4629)
           pUnit:CastSpellAoF(-4971,-895,526,4629)
           pUnit:CastSpellAoF(-4971,-895,516,4629)
    end
    
    function zzzEndBurning(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(12, 0, "Not much longer my friends, soon this city shall be wiped from the face of this planet.")
           pUnit:MoveTo(-4967.641602, -880.969315, 502.126008, 0.292953)
           pUnit:RegisterEvent("zzzWalkABit", 6500, 0)
    end
    
    function zzzWalkABit(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(12, 0, "Hang on. I sense something.. He is nearer than we thought.")
           pUnit:MoveTo(-4957, -873.969315, 502.126008, 0.597743)
           pUnit:SpawnCreature(God, -4911, -871, 502, 2.258573, 35, 0);
           pUnit:RegisterEvent("zzzDael_One", 7500, 0)
    end
    function zzzDael_One(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(12, 0, "No it cant be...")
           pUnit:RegisterEvent("zzzDael_Two", 3500, 0)
    end
    function zzzDael_Two(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(14, 0, "Groll, you should not be here.")
           pUnit:Emote(45, 10000)
           pUnit:RegisterEvent("zzzDael_Three", 7500, 0)
    end
    function zzzDael_Three(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(14, 0, "You do not understand! This city must fall... brother... even if I have to take you with it!")
           pUnit:RegisterEvent("zzzDael_Four", 27500, 0)
    end
    function zzzDael_Four(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(14, 0, "Foolish! Don't you realise your minions are futile?!")
           pUnit:SetFaction(2)
           pUnit:StopMovement(60000)
    end
    
    RegisterUnitEvent(npcid, 18, "zzzServent_Start")
    
    -- ========================= Cinematic mobs ================================================================
    
    function zzzGuard_Start(pUnit, Event)
           Choice=math.random(1, 2)
           if Choice==1 then
           pUnit:MoveTo(-5030.641602, -832.969315, 495.492004, 1.429110)
           end
           if Choice==2 then
           pUnit:MoveTo(-5031.641602, -831.969315, 495.304008, 5.056357)
           end
    end
    
    RegisterUnitEvent(guardid, 18, "zzzGuard_Start")
    
    
    function zzzGod_Start(pUnit, Event)
           pUnit:RegisterEvent("zzzGod_One", 5500, 0)
    end
    function zzzGod_One(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(14, 0, "I hear that the 'great' Dael'delar is here!")
           pUnit:MoveTo(-4928, -851.969315, 502.126008, 3.804857)
           pUnit:RegisterEvent("zzzGod_Two", 10000, 0)
    end
    function zzzGod_Two(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(14, 0, "You fool, you seek to destroy Ironforge, but you know I can not allow this!")
           pUnit:MoveTo(-4939, -859.969315, 502.126008, 3.930515)
           pUnit:RegisterEvent("zzzGod_Three", 7500, 0)
    end
    function zzzGod_Three(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(14, 0, "You leave me no choice.")
           pUnit:MoveTo(-4950, -859.969315, 502.126008, 3.930515)
           pUnit:RegisterEvent("zzzGod_Four", 6000, 0)
    end
    function zzzGod_Four(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:CastSpellAoF(-4914,-846,502,35341)
           pUnit:CastSpellAoF(-4914,-846,502,39180)
           pUnit:CastSpellAoF(-4914,-846,502,42142)
           pUnit:CastSpellAoF(-4919,-839,502,35341)
           pUnit:CastSpellAoF(-4919,-839,502,39180)
           pUnit:CastSpellAoF(-4919,-839,502,42142)
           pUnit:RegisterEvent("zzzGod_Five", 500, 0)
           pUnit:RegisterEvent("zzzGod_Six", 20000, 0)
    end
    function zzzGod_Five(pUnit, Event)
           Choice=math.random(1, 3)
           if Choice==1 then
           pUnit:SpawnCreature(Minion, -4913, -845, 502, 3.942198, 1, 37000);
           pUnit:CastSpellAoF(-4919,-839,502,35341)
           pUnit:CastSpellAoF(-4919,-839,502,42142)
           end
           if Choice==2 then
           pUnit:SpawnCreature(Minion, -4919, -837, 502, 3.942198, 1, 40000);
           pUnit:CastSpellAoF(-4914,-846,502,35341)
           pUnit:CastSpellAoF(-4914,-846,502,42142)
           end
           if Choice==3 then
           pUnit:SpawnCreature(Minion, -4915, -841, 502, 3.942198, 1, 35000);
           pUnit:CastSpellAoF(-4914,-846,502,35341)
           pUnit:CastSpellAoF(-4914,-846,502,42142)
           pUnit:CastSpellAoF(-4919,-839,502,35341)
           pUnit:CastSpellAoF(-4919,-839,502,42142)
           end
    end
    function zzzGod_Six(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SendChatMessage(12, 0, "I did not want this to happen, brother, you left me no choice...")
           pUnit:MoveTo(-4928, -851.969315, 502.126008, 3.804857)
           pUnit:RegisterEvent("zzzGod_Seven", 4500, 0)
    end
    function zzzGod_Seven(pUnit, Event)
           pUnit:RemoveEvents()
           pUnit:SpawnCreature(npcidtwo, -5059.468232, -788.401694, 496.059326, 5.399936, 35, 0);
           pUnit:Despawn(1,0)
    end
    
    RegisterUnitEvent(God, 18, "zzzGod_Start")
    
    function zzzminion_spawn(pUnit, Event)
           Choice=math.random(1, 3)
           if Choice==1 then
           pUnit:MoveTo(-4949.742676, -876.969315, 502.304008, 3.898104)
           end
           if Choice==2 then
           pUnit:MoveTo(-4954.742676, -870.969315, 502.304008, 3.898104)
           end
           if Choice==3 then
           pUnit:MoveTo(-4959.742676, -866.969315, 502.304008, 3.898104)
           end
    end
    
    RegisterUnitEvent(Minion, 18, "zzzminion_spawn")
    
    -- ========================= And the end of the sciprt ============================================================
    
    -- ====================== If it is not working try changing all the "spawn" registers... ==========================
    -- ====================== ... to 6 instead of 18, or simple get a better Lua engine. ==============================
    -- ================================= ~ Stoneharry ~ ===============================================================


    Sql
    : (done in NCDB ArcEmu)

    Code:
    insert into `creature_names` (`entry`, `name`, `subname`, `info_str`, `Flags1`, `type`, `family`, `rank`, `unk4`, `spelldataid`, `male_displayid`, `female_displayid`, `male_displayid2`, `female_displayid2`, `unknown_float1`, `unknown_float2`, `civilian`, `leader`) values('88888889','Horde Summon','Minion of The Prince','','0','0','0','1','0','0','22910','22911','0','0','1','1',NULL,NULL);
    insert into `creature_names` (`entry`, `name`, `subname`, `info_str`, `Flags1`, `type`, `family`, `rank`, `unk4`, `spelldataid`, `male_displayid`, `female_displayid`, `male_displayid2`, `female_displayid2`, `unknown_float1`, `unknown_float2`, `civilian`, `leader`) values('88888888','Dael\'delar','The Prince','','0','0','0','3','0','0','26195','0','0','0','1','1',NULL,NULL);
    insert into `creature_names` (`entry`, `name`, `subname`, `info_str`, `Flags1`, `type`, `family`, `rank`, `unk4`, `spelldataid`, `male_displayid`, `female_displayid`, `male_displayid2`, `female_displayid2`, `unknown_float1`, `unknown_float2`, `civilian`, `leader`) values('9597349','Groll','The Mountain God','','0','0','0','3','0','0','26705','0','0','0','1','1',NULL,'0');
    insert into `creature_names` (`entry`, `name`, `subname`, `info_str`, `Flags1`, `type`, `family`, `rank`, `unk4`, `spelldataid`, `male_displayid`, `female_displayid`, `male_displayid2`, `female_displayid2`, `unknown_float1`, `unknown_float2`, `civilian`, `leader`) values('8748721','Corpse Grinder','Minion of Groll','','0','0','0','1','0','0','25592','0','0','0','1','1',NULL,'0');
    insert into `creature_names` (`entry`, `name`, `subname`, `info_str`, `Flags1`, `type`, `family`, `rank`, `unk4`, `spelldataid`, `male_displayid`, `female_displayid`, `male_displayid2`, `female_displayid2`, `unknown_float1`, `unknown_float2`, `civilian`, `leader`) values('939373','Falar','The Horde','','0','0','0','3','0','0','27851','0','0','0','1','1',NULL,NULL);
    
    insert into `creature_proto` (`entry`, `minlevel`, `maxlevel`, `faction`, `minhealth`, `maxhealth`, `mana`, `scale`, `npcflags`, `attacktime`, `attacktype`, `mindamage`, `maxdamage`, `can_ranged`, `rangedattacktime`, `rangedmindamage`, `rangedmaxdamage`, `respawntime`, `armor`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `combat_reach`, `bounding_radius`, `auras`, `boss`, `money`, `invisibility_type`, `death_state`, `walk_speed`, `run_speed`, `fly_speed`, `extra_a9_flags`, `spell1`, `spell2`, `spell3`, `spell4`, `spell_flags`, `modImmunities`) values('88888889','75','75','2','1','1','0','1','0','1000','0','3','2000','0','0','0','0','0','3973','0','0','0','0','0','0','1','1','0','0','0','0','0','2.5','8','14','0','0','0','0','0','0','0');
    insert into `creature_proto` (`entry`, `minlevel`, `maxlevel`, `faction`, `minhealth`, `maxhealth`, `mana`, `scale`, `npcflags`, `attacktime`, `attacktype`, `mindamage`, `maxdamage`, `can_ranged`, `rangedattacktime`, `rangedmindamage`, `rangedmaxdamage`, `respawntime`, `armor`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `combat_reach`, `bounding_radius`, `auras`, `boss`, `money`, `invisibility_type`, `death_state`, `walk_speed`, `run_speed`, `fly_speed`, `extra_a9_flags`, `spell1`, `spell2`, `spell3`, `spell4`, `spell_flags`, `modImmunities`) values('88888888','83','83','35','1000000','10000000','32085','1.1','0','2552','0','2081','39784','0','0','0','0','0','353','0','0','0','0','0','0','1','1','0','0','0','0','0','2.5','8','14','0','0','0','0','0','0','0');
    insert into `creature_proto` (`entry`, `minlevel`, `maxlevel`, `faction`, `minhealth`, `maxhealth`, `mana`, `scale`, `npcflags`, `attacktime`, `attacktype`, `mindamage`, `maxdamage`, `can_ranged`, `rangedattacktime`, `rangedmindamage`, `rangedmaxdamage`, `respawntime`, `armor`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `combat_reach`, `bounding_radius`, `auras`, `boss`, `money`, `invisibility_type`, `death_state`, `walk_speed`, `run_speed`, `fly_speed`, `extra_a9_flags`, `spell1`, `spell2`, `spell3`, `spell4`, `spell_flags`, `modImmunities`) values('9597349','80','80','35','100000','100000','50002','1','0','1000','0','4897','9888','0','0','0','0','0','9877','0','0','0','0','0','0','1','1','0','1','3856','0','0','2.5','8','14','0','0','0','0','0','0','0');
    insert into `creature_proto` (`entry`, `minlevel`, `maxlevel`, `faction`, `minhealth`, `maxhealth`, `mana`, `scale`, `npcflags`, `attacktime`, `attacktype`, `mindamage`, `maxdamage`, `can_ranged`, `rangedattacktime`, `rangedmindamage`, `rangedmaxdamage`, `respawntime`, `armor`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `combat_reach`, `bounding_radius`, `auras`, `boss`, `money`, `invisibility_type`, `death_state`, `walk_speed`, `run_speed`, `fly_speed`, `extra_a9_flags`, `spell1`, `spell2`, `spell3`, `spell4`, `spell_flags`, `modImmunities`) values('8748721','83','83','1','10000','10000','0','1','0','1000','0','10000','10000','0','0','0','0','0','0','0','0','0','0','0','0','1','1','0','0','0','0','0','2.5','8','14','0','0','0','0','0','0','0');
    insert into `creature_proto` (`entry`, `minlevel`, `maxlevel`, `faction`, `minhealth`, `maxhealth`, `mana`, `scale`, `npcflags`, `attacktime`, `attacktype`, `mindamage`, `maxdamage`, `can_ranged`, `rangedattacktime`, `rangedmindamage`, `rangedmaxdamage`, `respawntime`, `armor`, `resistance1`, `resistance2`, `resistance3`, `resistance4`, `resistance5`, `resistance6`, `combat_reach`, `bounding_radius`, `auras`, `boss`, `money`, `invisibility_type`, `death_state`, `walk_speed`, `run_speed`, `fly_speed`, `extra_a9_flags`, `spell1`, `spell2`, `spell3`, `spell4`, `spell_flags`, `modImmunities`) values('939373','80','80','15','10000','10000','3000','1.2','1','1000','0','2085','20222','0','0','0','0','3600','0','0','0','0','0','0','0','1','1','0','1','3563','0','0','2.5','8','14','0','0','0','0','0','0','0');
    Instructions:

    Go to outside ironforge, (.recall port ironforge - make sure your outside) and spawn ".npc spawn 939373 1".
    Talk to him, and go from there.
    Make sure you have executed the sql, put the Lua in your scripts folder and restarted your server.

    Credits:

    Me - For the sql, script, release, graphics and such
    Link_s - Idea's, feedback and testing.


    Please post feedback, I don't care if you flame, I can learn from my mistakes!




    Last edited by stoneharry; 02-14-2009 at 06:01 AM. Reason: Spelling + Logo fix.

    [Release] Lua cinematic - Mini event.
  2. #2
    Edude's Avatar Member
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    Man, this one is really amazing... I <3 it =). Here's your deserved +Rep =)

  3. #3
    Ground Zero's Avatar ★ Elder ★
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    This is epic, Nice Release +Rep

    Edit: need to spread

  4. #4
    Link_S's Avatar Member
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    Really nice ! +Rep

    EDIT: when I can

  5. #5
    Gastricpenguin's Avatar Legendary
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    Very impressive!
    +rep from me
    Life Puzzler WoW - Website | Forums

  6. #6
    Hyldran0's Avatar Contributor
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    Seriously!!! You are freaking good !!! i love that Event !! so freaking nice man !! +rep for that 1000x times ! ( can any do 1 :S )
    Shit's Gone Real

  7. #7
    Zudrik's Avatar Member
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    Very nice, man. This is going to help me alot, because I wanted to make my own little event thing, but I had no idea how to start it.

    Thanks, and
    +Rep

  8. #8
    BrantX's Avatar Contributor
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    Looks insane, This is a nice script. +Rep x3



  9. #9
    tashiro's Avatar Member
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    GJ man, I'd +rep you but I can't sadly =[

    [[Try to see about using LUA to spawn objects such as fire on the statue rather than using graphical spells that sadly lack in quality.]]

  10. #10
    stoneharry's Avatar Moderator Harry

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    Originally Posted by tashiro View Post
    GJ man, I'd +rep you but I can't sadly =[

    [[Try to see about using LUA to spawn objects such as fire on the statue rather than using graphical spells that sadly lack in quality.]]
    Great! Suggestions

    Originally I did use a lot of gameobjects, such as fire around the walls, pools of water that looked really nice if you changed the flags and spawned it a tiny bit under the ground and such; but it just lags to much in the end on a live server which was what I originally developed it for but decided we didn't need it
    Thanks for the feedback

  11. #11
    alj03's Avatar Contributor
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    L33T epicness here +Rep.
    And your graphics is better then what i could do :P

    Edit: Got to wait
    Last edited by alj03; 02-13-2009 at 06:12 PM.
    Death to all but Metal.

  12. #12
    Aelus's Avatar Active Member
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    Err.. nevermind, I can see the difference. This is like a take over cinematic. Cool stuff.
    Last edited by Aelus; 02-13-2009 at 07:37 PM.



  13. #13
    Lilltimmy's Avatar Member
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    This is amazing. +Rep x2

    (If i can)

  14. #14
    keazain's Avatar Banned
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    the f... best event ever, this is added my next x40 gold database +Rep x 2 from me

  15. #15
    Kabukiblood's Avatar Member
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    This is amazing...... You did an epic job...... +rep

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