[RELEASE] High Paladin Kayden menu

User Tag List

Results 1 to 11 of 11
  1. #1
    Hardball's Avatar Member
    Reputation
    147
    Join Date
    May 2008
    Posts
    61
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [RELEASE] High Paladin Kayden

    5 man boss encounter on the Serenade of Sorrow server. It is the final boss of the Scarlet Cathedral. Here is a video of the fight. The SQL can be whatever you want and he can be spawned wherever you want so you can easily make your own SQL for this encounter.

    [ame="http://www.youtube.com/watch?v=Crs6yPKkS0I"]YouTube - High Paladin Kayden[/ame]

    Code:
    --Scripted by HalestormXV--
    --High Paladin Kayden--
    --Scarlet Monastery Cathedral--
    --Give Credit where Credit is due--
    
    --High Paladin Kayden
    function KaydenVolley(pUnit, event)
    	pUnit:FullCastSpell(38838)
    end
    
    function KaydenHolyWrath(pUnit, event)
    	local holy = pUnit:GetRandomPlayer(0)
    		if holy ~= nil then
    		pUnit:FullCastSpellOnTarget(57466, holy)
    		else
    	end
    end
    
    function KaydenThunderClap(pUnit, event)
    	pUnit:CastSpell(58975)
    end
    
    --function KaydenDeclareObject(pUnit, Event, pMisc, pGameObject, player)
    --	FlameDoor = pGameObject
    --end
    
    function KaydenAggro(pUnit, event)
    	--pUnit:SpawnGameObject(1234636, 1179.295410, 1398.709106, 31.971283, 6.234664, 0)
    	pUnit:PlaySoundToSet(13472)
    	pUnit:SendChatMessage(14, 0, "Ahh...The entertainment has arrived.")
    	pUnit:RegisterEvent("KaydenThunderClap", 12000, 0)
    	pUnit:RegisterEvent("KaydenVolley", 17000, 0)
    	pUnit:RegisterEvent("KaydenHolyWrath", 23000, 0)
    	pUnit:RegisterEvent("Kayden2", 1000, 0)
    end
    
    function Kayden2(pUnit, event)
    	if pUnit:GetHealthPct() <= 75 then
    	pUnit:RemoveEvents()
    	pUnit:PlaySoundToSet(13473)
    	pUnit:SendChatMessage(14, 0, "The fun is just beginning!")
    	pUnit:RegisterEvent("Kayden2Moves", 1000, 1)
    	end
    end
    
    function KaydenSpecial(pUnit, event)
    	pUnit:SetCombatCapable(1)
    	pUnit:RemoveEvents()
    	pUnit:CastSpell(40733)
    	pUnit:PlaySoundToSet(13478)
    	pUnit:SendChatMessage(14, 0, "BOOM! Hahahahaha...")
    	pUnit:FullCastSpell(29973)
    	pUnit:RegisterEvent("KaydenSpecialP2", 2000, 5)
    	pUnit:RegisterEvent("Kayden2Moves", 11000, 1)
    end
    function KaydenSpecialP2(pUnit, event)
    	pUnit:CastSpell(36278)
    end
    
    function Kayden2Moves(pUnit, event)
    	pUnit:SetCombatCapable(0)
    	pUnit:RemoveAura(40733)
    	pUnit:RegisterEvent("KaydenThunderClap", 8000, 0)
    	pUnit:RegisterEvent("KaydenVolley", 13000, 0)
    	pUnit:RegisterEvent("KaydenHolyWrath", 22000, 0)
    	pUnit:RegisterEvent("KaydenSpecial", 25000, 0)
    	pUnit:RegisterEvent("Kayden3", 1000, 0)
    end
    
    function KaydenPower(pUnit, event)
    	pUnit:PlaySoundToSet(13481)
    	pUnit:SendChatMessage(14, 0, "Such strength...IT MUST BE MINE!")
    	pUnit:CastSpell(59354)
    	pUnit:CastSpell(59355)
    end
    
    function Kayden3(pUnit, event)
    	if pUnit:GetHealthPct() <= 50 then
    	pUnit:RemoveEvents()
    	pUnit:PlaySoundToSet(13474)
    	pUnit:SendChatMessage(14, 0, "Ahhh....Quality materials.")
    	pUnit:RegisterEvent("Kayden3Moves", 1000, 1)
    	end
    end
    
    
    function KaydenSpecialP3(pUnit, event)
    	pUnit:RemoveEvents()
    	pUnit:SetCombatCapable(1)
    	pUnit:PlaySoundToSet(13479)
    	pUnit:SendChatMessage(14, 0, "Blood! Desturction! EXHILARATING!!!!")
    	pUnit:CastSpell(40733)
    	pUnit:RegisterEvent("KaydenSpecialP3Visual", 1000, 4)
    	pUnit:RegisterEvent("KaydenSpecialP3Cast", 5000, 1)
    end
    function KaydenSpecialP3Visual(pUnit, event)
    	pUnit:CastSpell(58854)
    end
    function KaydenSpecialP3Cast(pUnit, event)	
    	local X = pUnit:GetX()
    	local Y = pUnit:GetY()
    	local Z = pUnit:GetZ()
    	local O = pUnit:GetO()
    	pUnit:CastSpell(53658)
    	pUnit:MoveTo(X, Y, Z + 10, O)
    	pUnit:RegisterEvent("KaydenSpecialP3CastSpell", 4000, 1)
    end
    function KaydenSpecialP3CastSpell(pUnit, event)	
    	pUnit:RegisterEvent("KaydenSpecialP3CastSpell1", 1500, 6)
    	pUnit:RegisterEvent("KaydenSpecialP3Reset", 7000, 1)
    end
    function KaydenSpecialP3CastSpell1(pUnit, event)	
    	pUnit:CastSpell(38838)
    end
    function KaydenSpecialP3Reset(pUnit, event)
    	local X2 = pUnit:GetX()
    	local Y2 = pUnit:GetY()
    	local Z2 = pUnit:GetZ()
    	local O2 = pUnit:GetO()
    	pUnit:MoveTo(X2, Y2, Z2 - 10, O2)
    	pUnit:RegisterEvent("Kayden3Moves", 3000, 1)
    end
    
    function Kayden3Moves(pUnit, event)
    	pUnit:RemoveEvents()
    	pUnit:SetCombatCapable(0)
    	pUnit:RemoveAura(53658)
    	pUnit:RemoveAura(40733)
    	pUnit:RegisterEvent("KaydenThunderClap", 8000, 0)
    	pUnit:RegisterEvent("KaydenVolley", 13000, 0)
    	pUnit:RegisterEvent("KaydenHolyWrath", 22000, 0)
    	pUnit:RegisterEvent("KaydenSpecialP3", 24000, 0)
    	pUnit:RegisterEvent("KaydenP4", 1000, 0)
    end
    
    function KaydenAvenging(pUnit, event)
    	pUnit:CastSpell(50837)
    end
    
    function KaydenP4(pUnit, event)
    	if pUnit:GetHealthPct() <= 30 then
    		pUnit:RemoveEvents()
    		pUnit:PlaySoundToSet(13475)
    		pUnit:SendChatMessage(14, 0, "Don't worry. I'll make good use of you.")
    		pUnit:RegisterEvent("KaydenThunderClap", 8000, 0)
    		pUnit:RegisterEvent("KaydenVolley", 11000, 0)
    		pUnit:RegisterEvent("KaydenHolyWrath", 18000, 0)
    		pUnit:RegisterEvent("KaydenPower", 28000, 0)
    		pUnit:RegisterEvent("KaydenAvenging", 26000, 0)
    	end
    end
    
    function KaydenLeave(pUnit, event, pMisc, pGameObject, player)
    	pUnit:RemoveEvents()
    	pUnit:SetCombatCapable(0)
    	pUnit:RemoveAura(53658)
    	pUnit:RemoveAura(40733)
    	--FlameDoor:Despawn(1000, 0)
    end
    
    function KaydenDeath(pUnit, event, pMisc, pGameObject, player)
    	pUnit:RemoveEvents()
    	pUnit:PlaySoundToSet(13483)
    	pUnit:SendChatMessage(14, 0, "You only advance...the master's plan.")
    	pUnit:SetCombatCapable(0)
    	pUnit:RemoveAura(53658)
    	pUnit:RemoveAura(40733)
    	--FlameDoor:Despawn(1000, 0)
    end
    
    RegisterUnitEvent(40037, 1, "KaydenAggro")
    RegisterUnitEvent(40037, 2, "KaydenLeave")
    RegisterUnitEvent(40037, 4, "KaydenDeath")
    --RegisterGameObjectEvent(1234636, 2, "KaydenDeclareObject")
    Last edited by Hardball; 01-28-2009 at 07:29 PM. Reason: Attempt to fix video link

    [RELEASE] High Paladin Kayden
  2. #2
    Parog's Avatar Kitsune Da-O! M.L.G. CoreCoins Purchaser Authenticator enabled
    Reputation
    1528
    Join Date
    May 2007
    Posts
    3,169
    Thanks G/R
    540/266
    Trade Feedback
    20 (100%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Your video link is broken. If you copy paste it it works though. Might want to check that.
    What's a Parog?
    Looking for competitive Valorant team!

  3. #3
    Hardball's Avatar Member
    Reputation
    147
    Join Date
    May 2008
    Posts
    61
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    ITs broke? I can see it rite here on the forums? Okay i re-pasted the link. Hopefully it works now.

  4. #4
    bsod-staff14's Avatar Member
    Reputation
    35
    Join Date
    Nov 2008
    Posts
    443
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Nice man +Rep this script rocks!
    Immortal GamerZ Under Development!

  5. #5
    Zudrik's Avatar Member
    Reputation
    52
    Join Date
    Dec 2008
    Posts
    169
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Very nice +Rep

  6. #6
    Vindicated's Avatar Contributor
    Reputation
    226
    Join Date
    Aug 2008
    Posts
    1,067
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Nice, been looking for more SM scripts? Is this Blizzlike?


  7. #7
    Appled's Avatar Contributor
    Reputation
    105
    Join Date
    Apr 2007
    Posts
    568
    Thanks G/R
    0/1
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Great boss, gonna test it out Which is the music in your video? The first one

  8. #8
    stoneharry's Avatar Moderator Harry

    Authenticator enabled
    Reputation
    1613
    Join Date
    Sep 2007
    Posts
    4,554
    Thanks G/R
    151/146
    Trade Feedback
    0 (0%)
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    Looks nice, although if it's supposed to be blizzlike it's not :P Don't think it is. Posting a youtube vid is so much better than doing pictures +Rep
    Edit: Got to spread, sorry

  9. #9
    svedin's Avatar Contributor
    Reputation
    124
    Join Date
    Jun 2008
    Posts
    557
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Nice work :P +Rep

  10. #10
    lesone's Avatar Member
    Reputation
    1
    Join Date
    Dec 2007
    Posts
    52
    Thanks G/R
    1/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    lmao. this script is made by HalestormXV ( Moderator from Arcemu ) :O

    credits for him lol

  11. #11
    Hardball's Avatar Member
    Reputation
    147
    Join Date
    May 2008
    Posts
    61
    Thanks G/R
    0/0
    Trade Feedback
    0 (0%)
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Thank you everyone. ^^

    And yes lesone that is me. check this thread

    http://www.mmowned.com/forums/emulat...ossbattle.html

    And the music is Redbaron by Madboss of newgrounds.
    Last edited by Hardball; 01-29-2009 at 08:58 AM.

Similar Threads

  1. [Soon To Be Released] High Elves For 3.3.5a By: X-Con Development Team
    By BanzBoyz77 in forum World of Warcraft Model Editing
    Replies: 11
    Last Post: 03-24-2011, 02:00 AM
  2. [Selling] CHEAP US BNET ACCOUNT 80 Priest,80 Mage,80 Paladin,80 Rogue all high GS!
    By halo345 in forum World of Warcraft Buy Sell Trade
    Replies: 2
    Last Post: 07-25-2010, 05:21 PM
  3. Should i release my night elf to high elf and draenei to high elf pack
    By CoolG in forum World of Warcraft Model Editing
    Replies: 5
    Last Post: 07-24-2009, 05:52 PM
  4. [Release] Totaly High Elfs!
    By 52836400 in forum World of Warcraft Model Editing
    Replies: 9
    Last Post: 06-16-2009, 09:43 AM
  5. [Guide]High Priest Thekal with a Prot Paladin
    By coldhunter in forum World of Warcraft Guides
    Replies: 2
    Last Post: 02-20-2009, 09:06 PM
All times are GMT -5. The time now is 06:52 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2024 vBulletin Solutions, Inc. All rights reserved. User Alert System provided by Advanced User Tagging (Pro) - vBulletin Mods & Addons Copyright © 2024 DragonByte Technologies Ltd.
Digital Point modules: Sphinx-based search