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  1. #1
    harmonixer_boss_scripter's Avatar Member
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    Illidan lua boss script

    this is my first script i have made i have to give alot of the thanks to my friend Nymphx for he got me into this.

    in this script illidan dosent demon form (couldent find model)

    so thnks for your rep and enjoy

    Upload file & Share File - Free File Hosting with TurboUpload

    link to the download

    Illidan lua boss script
  2. #2
    harmonixer_boss_scripter's Avatar Member
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    what i will do

    I will also be doing on demand scripts also i will do normal boses.... i will improve this script some more at a later time

  3. #3
    Sounddead's Avatar Contributor
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    Its better to put the source up in code tags rather than a download. (Thats more of a demand then a recommendation btw :P)

    I live in a shoe

  4. #4
    harmonixer_boss_scripter's Avatar Member
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    kk

    wat dose evryone think to this
    Last edited by harmonixer_boss_scripter; 01-01-2009 at 11:34 PM.

  5. #5
    Sounddead's Avatar Contributor
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    Remember the code tags part? :P

    It should look like this

    Code:
     ZOmg lolwtf
    ["code] yay[/code"] Without the "

    I live in a shoe

  6. #6
    harmonixer_boss_scripter's Avatar Member
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    UPDATED!!!!
    Code:
    local SpawnID =23375
    
    	local NPCNAME = Illidan Stormrage
    
    		local SPAWNNAME =Shadow Demon
    
    			local NPCID =22917
    
    
    
    
    	-- Start function --
    
    
    
    function NPCNAME_OnEnterCombat(pUnit,Event)
    	pUnit:SetModel(22917)
    	pUnit:PlaySoundToSet(22917)
    	pUnit:SetScale(2)
    	pUnit:SetCombatCapable(1)
    	pUnit:SetFaction(35)
    	pUnit:SendChatMessage(0, 0, "")
    	pUnit:RegisterEvent("NPCNAME_TalkStart1", 5000, 0)
    end
    
    
       -- Phase one --
       
       function NPCNAME_SpellpUnitShear,Event)
    	pUnit:CastSpellOnTarget(41032,pUnit:GetRandomPlayer(0))
    	pUnit:CastSpellOnTarget(41032,pUnit:GetRandomPlayer(0))
    
    end
    
    
    function NPCNAME_SpellFlameCrash(pUnit,Event)
    	pUnit:CastSpellOnTarget(40832,pUnit:GetRandomPlayer(0))
    	pUnit:CastSpellOnTarget(40832,pUnit:GetRandomPlayer(0))
    
    end
    
    
    function NPCNAME_Phaseone(pUnit,Event)
    	Choice=math.random(1, 2, 3, 4)
    	if Choice==1 then
            	pUnit:CastSpellOnTarget(41117,pUnit:GetRandomPlayer(0))
    	end
    	if Choice==2 then
    		pUnit:CastSpellOnTarget(40904,pUnit:GetRandomPlayer(0))
    	end
    	if Choice==3 then
            pUnit:CastSpellOnTarget(41032,pUnit:GetRandomPlayer(0))
        end
        if Choice==4 then
            pUnit:CastSpellOnTarget(40832,pUnit:GetRandomPlayer(0))
    
    end
    end
        if nit:GetHealthPct() <= 80 then
           Unit:RegisterEvent("NPCNAME_Phasetwo", 1000, 0)
        not Unit:RegisterEvent("NPCNAME_Phaseone", 1000, 0)
    
    	end
    
      --Phase two--
    
    
    function NPCNAME_Phasetwo(pUnit,Event)
    	Choice=math.random(1, 2, 3)
    	if Choice==1 then
            	pUnit:CastSpellOnTarget(40018,pUnit:GetRandomPlayer(0))
    	end
    	if Choice==2 then
    		pUnit:CastSpellOnTarget(40598,pUnit:GetRandomPlayer(0))
    	end
    	if Choice==3 then
            pUnit:CastSpellOnTarget(40585,pUnit:GetRandomPlayer(0))
        end
    
    end
    if nit:GetHealthPct() <= 70 then
           Unit:RegisterEvent("NPCNAME_Phasethree", 1000, 0)
        not Unit:RegisterEvent("NPCNAME_Phasetwo", 1000, 0
        end
        --Phase 3--
           function NPCNAME_SpellpUnitShear,Event)
    	pUnit:CastSpellOnTarget(41032,pUnit:GetRandomPlayer(0))
    	pUnit:CastSpellOnTarget(41032,pUnit:GetRandomPlayer(0))
    
    end
    
    
    function NPCNAME_SpellFlameCrash(pUnit,Event)
    	pUnit:CastSpellOnTarget(40832,pUnit:GetRandomPlayer(0))
    	pUnit:CastSpellOnTarget(40832,pUnit:GetRandomPlayer(0))
    
    end
    
    
    function NPCNAME_Phasethree(pUnit,Event)
    	Choice=math.random(1, 2, 3, 4, 5)
    	if Choice==1 then
            	pUnit:CastSpellOnTarget(41117,pUnit:GetRandomPlayer(0))
    	end
    	if Choice==2 then
    		pUnit:CastSpellOnTarget(40904,pUnit:GetRandomPlayer(0))
    	end
    	if Choice==3 then
            pUnit:CastSpellOnTarget(41032,pUnit:GetRandomPlayer(0))
        end
        if Choice==4 then
            pUnit:CastSpellOnTarget(40832,pUnit:GetRandomPlayer(0))
    	end
    	if Choice==5 then
    	    pUnit:CastSpellOnTarget(40932,pUnit:GetRandomPlayer(0))
    end
        if nit:GetHealthPct() <= 50 then
           Unit:RegisterEvent("NPCNAME_Phasefour", 1000, 0)
        not Unit:RegisterEvent("NPCNAME_Phasethree", 1000, 0)
        end
    	--Phase 4--
    
    
    function NPCNAME_SpellR(pUnit,Event)
    	Choice=math.random(1, 2, 3, 4)
    	if Choice==1 then
            	pUnit:CastSpellOnTarget(41078,pUnit:GetRandomPlayer(0))
    	end
    	if Choice==2 then
    		pUnit:CastSpellOnTarget(41126,pUnit:GetRandomPlayer(0))
    	end
    	if Choice==3 then
            pUnit:CastSpellOnTarget(41117,pUnit:GetRandomPlayer(0))
        end
        if Choice==4 then
            pUnit:CastSpellOnTarget(41142,pUnit:GetRandomPlayer(0))
    
    end
    if nit:GetHealthPct() <= 25 then
           Unit:RegisterEvent("NPCNAME_Phasefive", 1000, 0)
        not Unit:RegisterEvent("NPCNAME_Phasefour", 1000, 0)
        end
    	--Phase 5--
     function NPCNAME_SpellpUnitShear,Event)
    	pUnit:CastSpellOnTarget(41032,pUnit:GetRandomPlayer(0))
    	pUnit:CastSpellOnTarget(41032,pUnit:GetRandomPlayer(0))
    
    end
    
    
    function NPCNAME_SpellFlameCrash(pUnit,Event)
    	pUnit:CastSpellOnTarget(40832,pUnit:GetRandomPlayer(0))
    	pUnit:CastSpellOnTarget(40832,pUnit:GetRandomPlayer(0))
    
    end
    
    
    function NPCNAME_SpellR(pUnit,Event)
    	Choice=math.random(1, 2, 3, 4, 5, 6, 7)
    	if Choice==1 then
           	pUnit:CastSpellOnTarget(41117,pUnit:GetMainTank(0))
    	end
    	if Choice==2 then
    		pUnit:CastSpellOnTarget(40904,pUnit:GetMainTank(0))
    	end
    	if Choice==3 then
            pUnit:CastSpellOnTarget(41032,pUnit:GetMainTank(0))
        end
        if Choice==4 then
            pUnit:CastSpellOnTarget(40832,pUnit:GetMainTank(0))
    	end
    	if Choice==5 then
    	    pUnit:CastSpellOnTarget(40932,pUnit:GetRandomPlayer(0))
    	end
    	if Choice==6 then
    	    pUnit:CastSpellOnTarget(40647,pUnit:GetRandomPlayer(0))
    	end
    	if Choice==7 then
    	    pUnit:CastSpellOnTarget(40683,pUnit:GetRandomPlayer(0))
    	    if nit:GetHealthPct() <= o then
           Unit:RegisterEvent("NPCNAME_death", 1000, 0)
        not Unit:RegisterEvent("NPCNAME_Phasefive", 1000, 0
    	
    end
    	-- Extra --
    
    
    
    function NPCNAME_Death(pUnit)
    	pUnit:SetScale(2)
    	pUnit:PlaySoundToSet(22917)
    	pUnit:RemoveEvents()
    
    
    function NPCNAME_OnLeaveCombat(pUnit, event)
    	pUnit:RemoveEvents()
    	pUnit:SetModel(22917)
    	pUnit:SetScale(2)
    end
    
    
    function NPCNAME_OnKilledTarget(pUnit)
    	pUnit:PlaySoundToSet(22917)
    end
    
    
    
    
    
    	-- Start functions --
    
    
    	RegisterUnitEvent(NPCID, 1, "NPCNAME_OnEnterCombat")
    	RegisterUnitEvent(NPCID, 2, "NPCNAME_OnLeaveCombat")
    	RegisterUnitEvent(NPCID, 3, "NPCNAME_OnKilledTarget")
    	RegisterUnitEvent(NPCID, 4, "NPCNAME_Death")
    	
    	
    	--Harmonixer_boss_scripter (MMOwned), [email protected], --
    	--thanks to Nymphx (MMOwned) fir getting me into this--
    	--also my first script--
    Last edited by harmonixer_boss_scripter; 01-02-2009 at 09:40 AM. Reason: updating

  7. #7
    Sounddead's Avatar Contributor
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    Looks really good. +rep

    I live in a shoe

  8. #8
    VictoRo's Avatar Contributor
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    Have you tested this? +rep

  9. #9
    harmonixer_boss_scripter's Avatar Member
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    need to install wow

    on my new laptop need to install wow. but i will test this asap

  10. #10
    treeko11's Avatar Member
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    Btw you spelt Demon Wrong

    Code:
    local SPAWNNAME =Shadow Deamon
    Its Demon

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