HeroBot - The Complete Pokemon GO Bot | GUI Included | NecroBot Based | Safe Leveling menu

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  1. #31
    BloggerXYZ's Avatar Contributor
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    Originally Posted by Jokerall View Post
    Is it possible to set it to evolve pokemons only when i have a certain amount and to let it use a lucky egg with it?
    Yes there's an option to use lucky eggs while evolving
    Search it in config.json file.
    Set it to true

    HeroBot - The Complete Pokemon GO Bot | GUI Included | NecroBot Based | Safe Leveling
  2. #32
    Trainerkadri's Avatar Sergeant
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    Thanks , Downloading...

  3. #33
    xstyle69's Avatar Active Member
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    thank you very much for that bot mate

  4. #34
    ChrisDorney's Avatar Member
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    The last bot saved 10km eggs till level 20, how can I get this one to do the same.

  5. #35
    bansnoob's Avatar Member
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    HeroBot - The Complete Pokemon GO Bot | GUI Included | NecroBot Based | Safe Leveling-capture-gif

    I'm getting this error are there any fix to this?

    I'm running Windows 7 32-bit OS

  6. #36
    Trainerkadri's Avatar Sergeant
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    Seems that there is an update for the GUI interface , but the necro cmd working just fine , will restart to check it .

  7. #37
    Jokerall's Avatar Member
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    Originally Posted by BloggerXYZ View Post
    Yes there's an option to use lucky eggs while evolving
    Search it in config.json file.
    Set it to true
    Not to only use a lucky egg while evolving, but to set it to evolve+luckyegg only when i have ie: 30 pokemons to evolve..

    Now it evolves every pokemon available all the time

  8. #38
    sherica's Avatar Member
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    "UseLuckyEggConstantly": false,
    "UseLuckyEggsMinPokemonAmount": 60,
    "UseLuckyEggsWhileEvolving": true,

    60 is the amount of pokemon you wanna save before using lucky egg to evolve

  9. #39
    ceejay09's Avatar Member
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    wow ardamax keylogger....careful guyz.....

  10. #40
    clamchoda's Avatar Master Sergeant
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    Be careful shipping out hard coded Google API Keys. The Google API is only free for X amount of requests (I believe it was 1,000,000) daily when I was developing delivery point of sale software features using it. I made the costly mistake of shipping out the application with my API key.

    When you said, "Don't worry, it will work without it", this scares me at the though of you possibly having a default, personal API key saved into the application?!?! Do not make the same mistake I did. It might seem likes it fine now, but down the line, if millions of clients are using your API key, your wallet may get hit like mine. It's best to force your users to make their own key

    Unless GoogleAPI has changed their TOS, disregard and good work

    Edit: Specifically, what did it to me, was this part of their TOS;

    "All of your application's requests for APIs consume Maps APIs Credits. Therefore, your application's total usage limit is determined by the number of credits you purchased. If you run out of Maps APIs Credits, your application's requests will continue to succeed, but your account may be subject to overage fees"
    Last edited by clamchoda; 09-02-2016 at 10:00 AM.

  11. #41
    Jokerall's Avatar Member
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    Originally Posted by sherica View Post
    "UseLuckyEggConstantly": false,
    "UseLuckyEggsMinPokemonAmount": 60,
    "UseLuckyEggsWhileEvolving": true,

    60 is the amount of pokemon you wanna save before using lucky egg to evolve

    Thanks, trying it

  12. #42
    BloggerXYZ's Avatar Contributor
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    Originally Posted by ceejay09 View Post
    wow ardamax keylogger....careful guyz.....
    There's no keylogger here:/
    Can u send a screenshot of your proof?

  13. #43
    nosnoop's Avatar Member
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    Originally Posted by BloggerXYZ View Post
    Open config.json file, then search these lines.
    So sniping is enabled by default?

    I thought sniping is not safe and you put down "Sniping disabled" as a feature in your last release....

  14. #44
    Jokerall's Avatar Member
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    i think there's a bug with the sniping speed up, first time it finds a pokemon spawning it will make me go at 60km/h then after the first one it wont speed up anymore..


    Edit: never mind, i found out thats because allowspeedup is set to false for some pokemons
    Last edited by Jokerall; 09-02-2016 at 11:57 AM.

  15. #45
    icecoldzzz's Avatar Member
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    Originally Posted by nosnoop View Post
    So sniping is enabled by default?

    I thought sniping is not safe and you put down "Sniping disabled" as a feature in your last release....
    this is different...
    It's snipe nearby respawn location....then walk to the well said location...and catch!

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