[Beta] StarSpot - Grinding Bot menu

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  1. #61
    shotdownsoul's Avatar Member
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    theres only one bug that makes this unusable in some areas

    if the mob has a knockback spell of some sort (telegraph or not), the bot won't reposition because it hasn't realized the mob has moved, so it'll waste spells on nothing in the air trying to kill it.

    otherwise great job, just need to find good places to grind now )

    [Beta] StarSpot - Grinding Bot
  2. #62
    Akaike's Avatar Active Member
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    Originally Posted by shotdownsoul View Post
    theres only one bug that makes this unusable in some areas

    if the mob has a knockback spell of some sort (telegraph or not), the bot won't reposition because it hasn't realized the mob has moved, so it'll waste spells on nothing in the air trying to kill it.

    otherwise great job, just need to find good places to grind now )
    That should be fixed in the new version (Or maybe not, maybe I have to place the function somwhere else):

    [Beta] StarSpot v.1.0.4 - Releases - Gameplays - Forum

    Changelog:
    + Fixed "Create more spots" bug.
    + Added new feature: Heal until 100 % (Config - Other - Page 2).
    + Added new feature: Combat mod (Config - Other - Page 2).
    + Now in grinding mode the bot can auto face players too (Experimental).
    + Added new skill condition: Interruption.
    + Fixed something I don't remember ...
    Last edited by Akaike; 06-06-2014 at 05:23 PM.

  3. #63
    Killswitch27's Avatar Corporal
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    Originally Posted by Akaike View Post
    That should be fixed in the new version (Or maybe not, maybe I have to place the function somwhere else):

    [Beta] StarSpot v.1.0.4 - Releases - Gameplays - Forum

    Changelog:
    + Fixed "Create more spots" bug.
    + Added new feature: Heal until 100 % (Config - Other - Page 2).
    + Added new feature: Combat mod (Config - Other - Page 2).
    + Now in grinding mode the bot can auto face players too (Experimental).
    + Added new skill condition: Interruption.
    + Fixed something I don't remember ...

    Sweeet! works great now, only thing that would improve it greatly for pvp was, if you set only 1 "spot" and it the bot would just stand there and not do anything besides periodically jump, instead it goes crazy and sways back and forth and looks very bottish, highly unsafe to use in BG.. But so far, its been amazing. Would really love a bg afk feature Thanks for this

  4. #64
    Akaike's Avatar Active Member
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    Originally Posted by Killswitch27 View Post
    Sweeet! works great now, only thing that would improve it greatly for pvp was, if you set only 1 "spot" and it the bot would just stand there and not do anything besides periodically jump, instead it goes crazy and sways back and forth and looks very bottish, highly unsafe to use in BG.. But so far, its been amazing. Would really love a bg afk feature Thanks for this
    If you want that, just go inside a BG, create one spot, enable random jumping, start the bot, stop the bot and watch .

    If you want auto joining: http://www.curse.com/ws-addons/wildstar/220196-matchq but it needs an update.
    Last edited by Akaike; 06-06-2014 at 06:08 PM.

  5. #65
    MACH9 WoW Services's Avatar Member CoreCoins Purchaser
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    Does this bot have assist-mode? So for example I want to walk, but get bot the press the ability buttons while I'm half/afk haha not full-afk

  6. #66
    Akaike's Avatar Active Member
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    Originally Posted by rev3x View Post
    Does this bot have assist-mode? So for example I want to walk, but get bot the press the ability buttons while I'm half/afk haha not full-afk
    Yes it hast. The combat mode.

  7. #67
    MACH9 WoW Services's Avatar Member CoreCoins Purchaser
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    Originally Posted by Akaike View Post
    Yes it hast. The combat mode.
    Awesome, thanks for the fast answer

  8. #68
    godking911's Avatar Member
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    add bg bot to this and it will be amazing

  9. #69
    yakahz's Avatar Active Member
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    need to add more conditions for skills using, like ur resource % some procs and range to target :P will be perfect with assisting in combat

  10. #70
    Killswitch27's Avatar Corporal
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    Originally Posted by Akaike View Post
    Yes it hast. The combat mode.

    hey akaike, first and foremost thank u very much for ur hard work and dedication, love the bot! I am just confused with ur advice on how to succesfully run it in a BG? You said to create a spot, start it, stop, and watch? Confused :O when i create one spot is my character suppose to stand still and randomally jump in order to avoid getting AFKed out? or continue to sway back and forth and look bottish? Extremely sorry to be annoying with all these questions, did i mention how much i love the bot?

  11. #71
    shotdownsoul's Avatar Member
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    an AFK BG mode would be perfect right now.

    Something that simply ques up, AFKs and jumps every 30 seconds, leaves BGs and reque.

  12. #72
    Killswitch27's Avatar Corporal
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    I think the problem is its always spamming stuck! trying to unstuck! lol and thats why its jumping around acting crazy

  13. #73
    eKqN's Avatar Contributor MMOwned Veteran CoreCoins Purchaser
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    If you interrupt the bot while it is on it's death path, it won't work again.

    If you put a X.Y CD on config, it will eventually crash.
    Hackhac, contributor && donator.

  14. #74
    eKqN's Avatar Contributor MMOwned Veteran CoreCoins Purchaser
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    + bot is looping the Death path so my char tries to come back to yard after he completed the path, making the bot unusable after first death.

    EDIT : Got it, it's when end of death path is "close" (<40m~) of the respawn point, it will try to loop and ruin the bot

    EDIT2 : For some reason, but just tried to go back to where he died directly instead of using Death spots. Ruined the bot again I prefer get rest XP at home instead of letting the bot play tonight, still too buggy and unstable.

    (x64)
    Last edited by eKqN; 06-06-2014 at 09:52 PM.
    Hackhac, contributor && donator.

  15. #75
    archlord12345's Avatar Active Member
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    I am having big problem running your tool. When i press start it is not moving on the mesh i recorded. I did all step you shown in the video

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