PoeHUD Plugin: Flask Manager menu

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  1. #1
    Treasure_Box's Avatar Contributor
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    PoeHUD Plugin: Flask Manager

    PoeHUD Plugin: Flask Manager

    Status: No Longer Active - Seek out Simple Flask Manager instead.


    Simple Flask Manager for PoeHUD


    This plugin aims to at a minimum achieve the same level of functionality that previous auto flask programs based on auto hot key have accomplished.
    Its a plugin and thus is not a stand alone application. Its functionality is dependent on PoeHUD.

    Installation:
    In order for the plugin to function the following should be preformed:
    1. Create a folder inside of the PoeHUD\plugins folder called "AutoFlaskManager"
    2. Copy the following two folders and one file into this newly created directory:


      • config
      • splash
      • flaskmanager.dll

    3. You can now start HUD, you should now see under the plugins menu the newly added plugin. As per normal HUD operation a red underline means disabled.


    If you can't follow these basic instructions, then this plugin isn't for you.

    TEASER:


    PoeHUD Plugin: Flask Manager-autoflaskmanagercredits-png

    FAQ:
    Read this before posting questions

    Please do not spam people who are working on this plugin, it will only make them work slower or stop all together.


    Things i would like to see added at some point:
    • The ability to set a manual hot key for auto quit
    • Function that spams multiple relevant keys while auto quitting (instant flask)
    • Offensive flask based on the number/type of mobs around you (this was suggested from the community and i like it)



    Thanks and Respects:
    Gurud - Originator AHK flask manager author
    Stridmann - PoeHUD Plughin framework support author
    TehCheat - Current lead on PoeHUD
    Cosmo777 - guidance with some coding logic

    Link to git:
    GitHub - AutoFlaskManager

    I'm adding this here as i have received some request about support/donations:
    Support/Donation Links are not allowed - If you would like to contribute in another way please feel free to contact us privately about details on how to support our project.

    If you would like to join our discord server, you might be able to find help there as well:
    Discord
    Last edited by Treasure_Box; 03-05-2018 at 08:43 PM. Reason: Update

    PoeHUD Plugin: Flask Manager
  2. #2
    Sithylis's Avatar Elite User Authenticator enabled
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    Looking good

  3. #3
    Jonsbe's Avatar Active Member
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    Looks good, wish i could help but got no knowledge of c# helping :/ I'm only good at copy + pasteing :P Anything special you need help with? Pm me

  4. #4
    Xcesiuss's Avatar Contributor CoreCoins Purchaser
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    Making progress.

    Currently have the plugin running it's own thread within PoEHUD, have life and everything about the player working.

    Example ::

  5. Thanks toadskin, Treasure_Box, tsm-evo, mike2298 (4 members gave Thanks to Xcesiuss for this useful post)
  6. #5
    arbifoolish's Avatar Member
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    It looks awesome! If I had any knowledge about C# I would help but Ill just wait until I can give you money for the trouble

  7. #6
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    PM me if you need any help in developing this tool. I know C#.
    If I did not reply to you, it mean the question you are asking is stupid.

  8. Thanks toadskin (1 members gave Thanks to GameHelper for this useful post)
  9. #7
    Treasure_Box's Avatar Contributor
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    Currently alexsteh and i are in talks, he is codding a basic core, while i've been working on the menu, and attempting to learn C# to become more useful.

    While we have shared some things, he has not stated verbatim that he wants to collaborate with me, so i won't speak for him until i know for sure.

    I think more people that know what they are doing working on one unified project would be more beneficial than a number of splintered projects. The issue is of course getting every one to agree on the same thing(feature limits, Codding standards, ect).

    I think i will create mission statement that outlines the goals of this plugin (what it will do, what it wont do). This will give more structure to the project, and provide people with the opportunity to decide if its for them or not.
    Last edited by Treasure_Box; 01-20-2017 at 03:22 AM.

  10. Thanks toadskin (1 members gave Thanks to Treasure_Box for this useful post)
  11. #8
    tsm-evo's Avatar Member
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    Originally Posted by Treasure_Box View Post
    Currently alexsteh and i are in talks, he is codding a basic core,

    I think i will create mission statement that outlines the goals of this plugin (what it will do, what it wont do). This will give more structure to the project, and provide people with the opportunity to decide if its for them or not.
    alexsteh already has a working DX11 autopot, and it's based on the POEHUD core, so he's certainly capable of executing.

    As far as the need for a mission statement goes, having the features of Gurud's autoflasker is probably more than enough.
    Alexsteh's flasker is good but it's currently lacking the ailment cleanse, and it requires you to be holding a key.
    Both flaskers have implemented the Blade Flurry auto-release logic, but that's not really necessary to be in a flask plugin, it can be in its own.
    Unless you want to somehow predict incoming damage and use mitigation flasks, I can't think how you'd extend the existing functionality significantly, which is okay, because the existing functionality is very good.

  12. Thanks toadskin (1 members gave Thanks to tsm-evo for this useful post)
  13. #9
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by Treasure_Box View Post
    Currently alexsteh and i are in talks, he is codding a basic core, while i've been working on the menu, and attempting to learn C# to become more useful.

    While we have shared some things, he has not stated verbatim that he wants to collaborate with me, so i won't speak for him until i know for sure.

    I think more people that know what they are doing working on one unified project would be more beneficial than a number of splintered projects. The issue is of course getting every one to agree on the same thing(feature limits, Codding standards, ect).

    I think i will create mission statement that outlines the goals of this plugin (what it will do, what it wont do). This will give more structure to the project, and provide people with the opportunity to decide if its for them or not.
    if we can put it on github and you+alexsteh can be owner of the branch and we can just send the pull request. You can accept/reject it. It will be easier to manage the code that way.
    Also ( if you don't by now ) you will be able to learn how does github works.
    Looking forward to work on this project.
    Last edited by GameHelper; 01-20-2017 at 01:31 PM.
    If I did not reply to you, it mean the question you are asking is stupid.

  14. Thanks toadskin (1 members gave Thanks to GameHelper for this useful post)
  15. #10
    Xcesiuss's Avatar Contributor CoreCoins Purchaser
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    Currently :: GitHub - Xcesius/AutoFlaskManager: Hello ?

    This is far from finished. But currently I've finished up

    Our own thread for Flasking (Inside the plugin)
    Sending Keys to PoE via PoEHUD (Hardware keys, not virtual)
    Created/Fixed up how to read flask name, flask charges (number of charges, max charges, current charges)

    You need to compile your own PoEHUD x64(latest) until TehCheat updates the exe on the github because of the charges offset fix for flasks.

    Thanks to Stridemann for his examples on flasks / usage
    Thanks to TehCheat for PoEHUD

    If you want to work on this, please PM me.
    Last edited by Xcesiuss; 01-20-2017 at 06:04 PM.

  16. Thanks noneyatemp, arbifoolish, GameHelper, sickndeceived, toadskin (5 members gave Thanks to Xcesiuss for this useful post)
  17. #11
    noneyatemp's Avatar Active Member
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    Originally Posted by alexsteh View Post
    Currently :: GitHub - Xcesius/AutoFlaskManager: Hello ?

    This is far from finished. But currently I've finished up

    Our own thread for Flasking (Inside the plugin)
    Sending Keys to PoE via PoEHUD (Hardware keys, not virtual)
    Created/Fixed up how to read flask name, flask charges (number of charges, max charges, current charges)

    You need to compile your own PoEHUD x64(latest) until TehCheat updates the exe on the github because of the charges offset fix for flasks.

    Thanks to Stridemann for his examples on flasks / usage
    Thanks to TehCheat for PoEHUD

    If you want to work on this, please PM me.
    Thank you!

  18. #12
    arbifoolish's Avatar Member
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    Originally Posted by alexsteh View Post
    Currently :: GitHub - Xcesius/AutoFlaskManager: Hello ?

    You need to compile your own PoEHUD x64(latest) until TehCheat updates the exe on the github because of the charges offset fix for flasks.
    .
    If you could explain how to install the plugin I would be grateful! Really want to test it out.

    I downloaded PoEhud x64 and extracted your files into the "plugin" folder but I get a error message.

  19. #13
    Xcesiuss's Avatar Contributor CoreCoins Purchaser
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    Originally Posted by arbifoolish View Post
    If you could explain how to install the plugin I would be grateful! Really want to test it out.

    I downloaded PoEhud x64 and extracted your files into the "plugin" folder but I get a error message.
    It's no where near done. There's no functions in the plugin for users yet...

  20. Thanks toadskin (1 members gave Thanks to Xcesiuss for this useful post)
  21. #14
    arbifoolish's Avatar Member
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    Oh my bad, missunderstood you! Great work anyways!

  22. #15
    Treasure_Box's Avatar Contributor
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    Cleaned up / Updated first post.

  23. Thanks toadskin (1 members gave Thanks to Treasure_Box for this useful post)
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