PoeHUD Plugin: Flask Manager menu

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  1. #121
    whiteboiskill's Avatar Member
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    Any way to disable the debug messages? Even when you turn off debug mode it still shows some basic info on the side PoeHUD Plugin: Flask Manager-untitled-png

    PoeHUD Plugin: Flask Manager
  2. #122
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by whiteboiskill View Post
    Any way to disable the debug messages? Even when you turn off debug mode it still shows some basic info on the side PoeHUD Plugin: Flask Manager-untitled-png
    I would recommend using alt orb on your flask which have speed mod...
    If I did not reply to you, it mean the question you are asking is stupid.

  3. Thanks whiteboiskill (1 members gave Thanks to GameHelper for this useful post)
  4. #123
    whiteboiskill's Avatar Member
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    Understood. Thank you for the reply and all your hard work, I appreciate it.

  5. #124
    SpyroPT's Avatar Active Member
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    Could you add Blade Flurry release @ 6 stacks ?

  6. #125
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    Originally Posted by SpyroPT View Post
    Could you add Blade Flurry release @ 6 stacks ?
    Sorry, blade flurry isn't in the scope of this project.
    If I or other developers got enough time we might implement a new plugin for blade flurry.
    If I did not reply to you, it mean the question you are asking is stupid.

  7. Thanks Volvox (1 members gave Thanks to GameHelper for this useful post)
  8. #126
    whiteboiskill's Avatar Member
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    Originally Posted by zaafar View Post
    Sorry, blade flurry isn't in the scope of this project.
    If I or other developers got enough time we might implement a new plugin for blade flurry.
    Speaking of scope, will you be adding custom flask options at some point? I feel like it would be more simple to implement because it wouldn't require you to code for each specific affix + base type. So for instance "Use Flask # at this %" or "Use Flask # when pressing a button" it would of course be an extended option because it might not be wanted for everyone that plays multiple characters with different reserves/life/mana configurations.

  9. #127
    Treasure_Box's Avatar Contributor
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    Originally Posted by whiteboiskill View Post
    Speaking of scope, will you be adding custom flask options at some point? I feel like it would be more simple to implement because it wouldn't require you to code for each specific affix + base type. So for instance "Use Flask # at this %" or "Use Flask # when pressing a button" it would of course be an extended option because it might not be wanted for everyone that plays multiple characters with different reserves/life/mana configurations.
    We may look into creating a profile system similar to what was in Gurud's. No promises though.

  10. #128
    GameHelper's Avatar ★ Elder ★ CoreCoins Purchaser
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    =Update=
    AutoFlaskManager.zip

    - Few stability fixes.
    - UI for mods
    - Splash Image ( Can be turn off by Disabling About from menu )


    Let me know if you find any bugs/error.
    If I did not reply to you, it mean the question you are asking is stupid.

  11. Thanks toadskin, Volvox (2 members gave Thanks to GameHelper for this useful post)
  12. #129
    Treasure_Box's Avatar Contributor
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    Originally Posted by zaafar View Post
    =Update=
    - Few stability fixes.
    - UI for mods
    - Splash Image ( Can be turn off by Disabling About from menu )

    Let me know if you find any bugs/error.
    Yes we made a lots of improvements the past 2 days, please test and report bugs.

    I'm still working on a method to detect max hit per HP/ES to quit (think spike damage or being 2 shot)
    if i can figure this out, i will include it in the auto chicken portion, and the defensive flask.

    The other thing we are working on, is trying to find a better solution than current hp/es for is offensive flask.

    After that, it will be back to code cleanup, maybe looking at some other feature options.

  13. Thanks toadskin (1 members gave Thanks to Treasure_Box for this useful post)
  14. #130
    gangebob's Avatar Member
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    guys, how can i drink potions( silver, atziri, witchfire brew) every 3-4 sec w/o taking dmg?

  15. #131
    Hognus's Avatar Member
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    Now I may just to be inept and somehow following the instructions wrong or looking in wrong place but when i open the exilehud.sln in visual studio the debug button at top just toggles a menu rather than running an action to put folders in place and similarly for the next step which states to run build all under build button but no such option under the menu either available or greyed out. are the instructions for a different program specifically or am I somehow missing something here

  16. #132
    topofthetop's Avatar Member
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    Originally Posted by zaafar View Post
    =Update=
    AutoFlaskManager.zip

    - Few stability fixes.
    - UI for mods
    - Splash Image ( Can be turn off by Disabling About from menu )


    Let me know if you find any bugs/error.
    Any chance to add a Panic button for insta logout using cports?

    Last version seems quite stabile, no errors for last 4 hours.

  17. #133
    ricotta's Avatar Member
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    I got a error message when loading the plugin: "Flaskhealthminions1 not found. It is a unique flask?"
    I'm using 2 uniques flasks: Witchfire Brew and Atziri's Promise.
    What I need to do to make the autoflask work?

    EDITED: Sorry, It seems I clicked on "About" option and this was my problem initially (the popup on screen)
    Edited2: The message is poping up continuously when I'm using the plugin.
    Last edited by ricotta; 02-12-2017 at 02:54 PM.

  18. #134
    Treasure_Box's Avatar Contributor
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    Originally Posted by ricotta View Post
    I got a error message when loading the plugin: "Flaskhealthminions1 not found. It is a unique flask?"
    I'm using 2 uniques flasks: Witchfire Brew and Atziri's Promise.
    What I need to do to make the autoflask work?

    EDITED: Sorry, It seems I clicked on "About" option and this was my problem initially (the popup on screen)
    Edited2: The message is poping up continuously when I'm using the plugin.
    Unique Flask are not currently supported - future feature

    we are working on splash screen, just disable about in options menu.

  19. #135
    ricotta's Avatar Member
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    It is possible to just ignore it? I tried to disable the unique flasks but didn't work, I still got the messages.

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