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Originally Posted by
ilikestuff
Bleeding and corrupting blood are two different things. Bleeding doesn't have stacks.
The buff ui is on. I moved it right beside the flasks so it would be visible even with the menu open. You can see the bleeding debuff popup when i start bleeding.
okay, something is wrong, let me fix it....
If I did not reply to you, it mean the question you are asking is stupid.
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Originally Posted by
zaafar
okay, something is wrong, let me fix it....
okay looks like we got new debuff mod
Before 3.0 following debuff were considered as bleeding debuff
Code:
"Bleeding": {
"puncture":0,
"puncture_moving":0,
"physical_damage_and_bleed":0
},
after 3.0 we have a new debuff for bleeding know as following debuff
Awesome find! I have updated the poehud config file, you may either redownload the whole poehud again or just update the following file.
PoEHUD/debuffPanel.json at x64 * TehCheat/PoEHUD * GitHub
Last edited by GameHelper; 08-09-2017 at 11:20 PM.
If I did not reply to you, it mean the question you are asking is stupid.
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Post Thanks / Like - 2 Thanks
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Member
This plugin does not work for me. I followed the instructions. The HUD works fine, but this and I believe the autoquit plugin doesn't work when enabled. Settings load fine, splash screen too but potions never get used.
I am using the steam version. Is this supported?
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Originally Posted by
song414
This plugin does not work for me. I followed the instructions. The HUD works fine, but this and I believe the autoquit plugin doesn't work when enabled. Settings load fine, splash screen too but potions never get used.
I am using the steam version. Is this supported?
Steam version is supported but after 3.0.0 Update I haven't tested it...might be that something broken ...
If I did not reply to you, it mean the question you are asking is stupid.
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Member
Originally Posted by
zaafar
Steam version is supported but after 3.0.0 Update I haven't tested it...might be that something broken ...
Is this something that will be looked into or are we out of luck?
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Originally Posted by
song414
Is this something that will be looked into or are we out of luck?
yes, it will be looked into.
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Active Member
There a way to use offensive flask on ability use on a specific ability rather than anything, shit is popping potion doing buffs, using movement etc
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Member
Guys can someone explain me why after the today's update it's not working anymore? I'm the only one or anyone else got problems? Everything else work's in PoeHUD
I redownloaded Flask Manager and PoE HUD - Any suggestions^^?
Edit:NVM it dont uses autoflask in HO for some reason
Last edited by Selmia; 08-11-2017 at 04:15 PM.
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Active Member
Originally Posted by
Selmia
Guys can someone explain me why after the today's update it's not working anymore? I'm the only one or anyone else got problems? Everything else work's in PoeHUD
I redownloaded Flask Manager and PoE HUD - Any suggestions^^?
Edit:NVM it dont uses autoflask in HO for some reason
AutoFlaskManager/FlaskManagerCore.cs at master * Xcesius/AutoFlaskManager * GitHub
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Originally Posted by
tenaciouzd
There a way to use offensive flask on ability use on a specific ability rather than anything, shit is popping potion doing buffs, using movement etc
I did add an option to use only offensive flasks on X key usage. So swap the key you want on the ability then it will only pop offensive flasks when you have that key down
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Active Member
Originally Posted by
alexsteh
I did add an option to use only offensive flasks on X key usage. So swap the key you want on the ability then it will only pop offensive flasks when you have that key down
where is this option i dont see it, and last update was forever ago?
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Originally Posted by
tenaciouzd
where is this option i dont see it, and last update was forever ago?
Enable Drink On Key Use and set hotkey under Skill Key Hotkey
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Active Member
FYI beware, autoquit does not work if you have poe window not active ... autoflask does but not autoquit
gg
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if possible can you add Min mana to drink, finding correct % is tedious .
example usage: skill 1 costs 24 mana and you want it to use at 29~ mana or under to make sure you can cast again
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Originally Posted by
Sithylis
if possible can you add Min mana to drink, finding correct % is tedious .
example usage: skill 1 costs 24 mana and you want it to use at 29~ mana or under to make sure you can cast again
I don't understand what does skill 1 have to do with drinking of mana....we drink mana when it's low...not when some skill x,y,z fails...
If I did not reply to you, it mean the question you are asking is stupid.