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Contributor
Originally Posted by
datz
still dont work at all for me.. deleted settings and redid my stuff and still nothing dx11
Just tested it, seems to work fine for me
Uni X64 AHK installed?
adjusted your values and clicked save?
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toadskin (1 members gave Thanks to Treasure_Box for this useful post)
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Active Member
Originally Posted by
Treasure_Box
Just tested it, seems to work fine for me
Uni X64 AHK installed?
adjusted your values and clicked save?
oops :S im dumb was still using x32 ahk lol
thank you
edit: any way to make it use mana flasks more often? ill use one and need to use another quick and i waits a few seconds b4 itll use another
Last edited by datz; 01-15-2017 at 11:44 PM.
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Contributor
Originally Posted by
Treasure_Box
The problem i have with AHK is the default timer resolution is something like a minimum of 10+ms, that kinda sucks for precision. C# on the other hand can use date.time and have a resolution of 100ns (nano seconds).
POE-FlaskManager/chicker.ahk at master * vadash/POE-FlaskManager * GitHub
Code:
;================= start high resolution timer =================
global PlayerStats := Object()
SetHRtimer(1, "chickenTimer") ; START, 1ms timer resolution
Sleep 100000
SetHRtimer(0) ; STOP HR timer
;================================================================================
;==========================main program loop===============================
chickenTimer(uTimerID, uMsg, dwUserP, dw1P, dw2P) {
readPlayerStats(PlayerStats)
if (PlayerStats.isInGame){
if (PlayerStats.maxES > 1000 and PlayerStats.maxHP = 1) { ;CI
if (PlayerStats.es < 0.3) {
run, cports.exe /close * * * * PathOfExile_x64.exe
}
} else if (PlayerStats.maxHP > 500) { ; HP
if (PlayerStats.hp < 0.3) {
run, cports.exe /close * * * * PathOfExile_x64.exe
}
}
}
}
I did some tests. On my system it really close to 1ms timer res:
Last edited by dlr5668; 01-16-2017 at 01:56 AM.
github.com/vadash/EZVendor
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toadskin (1 members gave Thanks to dlr5668 for this useful post)
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Active Member
Originally Posted by
alexsteh
Added Two more abilities to be used on HP% (Let me know if you want this for CI% too)
Please add this feature for CI,too.
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I see people are talking up the discussion about the "lag" inside AHK, that's good. I'll take a look at the work dlr5668 did with his HRT
Originally Posted by
wannac
Please add this feature for CI,too.
Hi wannac! I'll see what I can do later today, I will most likely need to redesign the tab area for Abilities if I were to add CI support, thanks for the suggestion!
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wannac,
toadskin (2 members gave Thanks to Xcesiuss for this useful post)
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Contributor
Originally Posted by
dlr5668
POE-FlaskManager/chicker.ahk at master * vadash/POE-FlaskManager * GitHub
Code:
;================= start high resolution timer =================
global PlayerStats := Object()
SetHRtimer(1, "chickenTimer") ; START, 1ms timer resolution
Sleep 100000
SetHRtimer(0) ; STOP HR timer
;================================================================================
;==========================main program loop===============================
chickenTimer(uTimerID, uMsg, dwUserP, dw1P, dw2P) {
readPlayerStats(PlayerStats)
if (PlayerStats.isInGame){
if (PlayerStats.maxES > 1000 and PlayerStats.maxHP = 1) { ;CI
if (PlayerStats.es < 0.3) {
run, cports.exe /close * * * * PathOfExile_x64.exe
}
} else if (PlayerStats.maxHP > 500) { ; HP
if (PlayerStats.hp < 0.3) {
run, cports.exe /close * * * * PathOfExile_x64.exe
}
}
}
}
I did some tests. On my system it really close to 1ms timer res:
Yes this way seems better than the old method at lest for precision Gurud was using some custom timer. It also helps that this this tool isn't 4,000+ lines yet :P
Also been checking out AutoGUI.ahk, nice visual editor for the gui.
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Originally Posted by
Treasure_Box
Yes this way seems better than the old method at lest for precision Gurud was using some custom timer. It also helps that this this tool isn't 4,000+ lines yet :P
Also been checking out AutoGUI.ahk, nice visual editor for the gui.
I was planning on using AutoGUI, but.. my project didn't save after Windows Update. I only had the output code for AHK, so I did the rest manually heh :P
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Contributor
Originally Posted by
alexsteh
I was planning on using AutoGUI, but.. my project didn't save after Windows Update. I only had the output code for AHK, so I did the rest manually heh :P
Yeah its fairly nice been seeing what i could do to spruce up the UI, little clunky but i was able to clone each of the tabs, albeit you have to refactor all of the var names as it just clones them with place holders names.
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Originally Posted by
moniesforyou
Had the same var for hp being used for shield in chicken..i pushed the fix a min ago..my first ever github push lol
Hi moniesforyou,
I don't see any pull requests :: Pull Requests * Xcesius/FlaskManager-GUI * GitHub
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moniesforyou (1 members gave Thanks to Xcesiuss for this useful post)
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Member
Originally Posted by
alexsteh
Never really used git, just sent it
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Originally Posted by
moniesforyou
Never really used git, just sent it
Thank you, I just added it.
Just got BuffName,BuffCharges and BuffTimer to work. Will see if I can add a Auto-Release for Blade Flurry today or later this week as always no promises.
Last edited by Xcesiuss; 01-16-2017 at 01:21 PM.
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Member
i have problem that script drinking mana flask all the time,even i set mana for 10%
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Originally Posted by
elvese
i have problem that script drinking mana flask all the time,even i set mana for 10%
Remember to install Autohotkey x64 and enable Steam box if you have steam(restart Autohotkey after you've enabled this)
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Banned
Hey, thx for releasing this, it seems to be working for the most part; however, i get a popup error when it reaches my chicken threshold, so it won't log out, but i will see a popup in the middle of my screen as i run away trying not to die, lol. Also would it be possible to add in a feature where you can assign a button and it quickly will take you to hideout? Like with the previous autopot script, i assigned the button to J and while i am in town it will just warp me to hideout instead of having to always run to the wp.