any way making it "keep spamming from 1-10 till PM recieved"
any way making it "keep spamming from 1-10 till PM recieved"
Another thing I mentioned (line 832/834):
0x in front of 24 is missing. Should be:Code:PlayerPosBase:=GetMultilevelPointer(pH,[FrameBase+0x158,0x5A0,24]) else PlayerPosBase:=GetMultilevelPointer(pH,[FrameBase+0x13C,0x5A0,24])
Still don't know why developers use float as coordinates, is it because of the zooming (just guessing)?Code:PlayerPosBase:=GetMultilevelPointer(pH,[FrameBase+0x158,0x5A0,0x24]) else PlayerPosBase:=GetMultilevelPointer(pH,[FrameBase+0x13C,0x5A0,0x24])
hmm, i've missed that, thanks.
i'll be updating soon, it only affects "Press Shift while attacking" and "Go to town with portal scroll"
and pretty muth every game uses float as coordinates.
the only exception would be a game who uses movements blocks.
like "rpg maker games"
Last edited by gurud; 08-28-2014 at 07:22 AM.
Should we be changing these in our steam version, I'm assuming yes since it says if steam in the code
now working on steam, thanks !
i had problem with the .exe, auto closing when i was opening it, fixed by makin it "run as administrator"
I don't plan to touch trade spam soon.
but this might be what you want:
https://exiled-bot.net/community/ind...tradespam-v27/
Don't know if it's up to date, but author is active on that site, you could pm him.
UPDATE ON 08/28/2014
Change Logs:
1. Added "Max Life/ES Percent Per Hit to Quit"
i.e. if it's at 20% and you take a hit for more than 20% of your life you will auto quit.
Time counted as a hit is 1 Frame Time (16.6 ms if game is running at 60 fps) so various monsters attacks can count as "a hit"
Full changes:
https://github.com/Guruds/PoE_MultiS...82723af974169c
Great updates and new features, thanks man.
how do you see if F1 for /oos is working? I think it is not working
For that added feature, does it log out before the hit registers? because I am having trouble seeing the application of it since say u set it to 20%, but ur auto log hp would be say 30%... if u weren't hit by anything that hits u for over 30% of ur hp until u were down to 30% or so, u'd still die.
P.S thanks for the update, appreciate it.
After update script turns off immediately after running it, just shows for 1s and closes, no errors, nothing... Im using win 8 64bit, autohotkey 32bit.