Aye that's good logic.
I don't think I need to say anything more, as you know I'm always learning from the latest releases, making test changes, and writing little projects for practice.
I hate to make you feel rushed or anything, but do you have any plans for implementing ressurection in zeabot? Ressing is a pretty big contribution to the team, I'm starting to miss it! I tried copy-pasting the parts of Hackpack.Zeabot that handled the dead checking and usage of the ressurection spell, but I was unable to make it function, every part of Zeabot below that line stopped functioning.