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  1. #31
    tsincaat's Avatar Contributor

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    Originally Posted by viperbot View Post
    @tsincaat - I can add a tweak for the distance but I have yet to see it not get close enough for me. But as you said it doesn't always happen leads me to believe that might just need to reduce the distance a tad and it will fix.
    Either way would be great, or even a check that it isn't stuck on a node for too long would help. I appreciate you taking on my feedback! It was fine 90% of the time, the problem also may only be appearing for me due to my botting computer's lower FPS (still playable).

    Also cool to see that you guys now allow the bot to be set up on up to 2 PCs (I assume 1 IP). That is awesome and lets me test it on my main PC as well in this case.
    Last edited by tsincaat; 08-26-2013 at 11:26 AM.

    Viper FFXIV Bot
  2. #32
    yka's Avatar Member
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    has the bot a path-system or a mesh-system?

  3. #33
    PiedPiere's Avatar Member
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    I am having the same problem as tsincaat.. I am trying to harvest mature trees and it will randomly just stand about 1-2 steps too far away from the tree to whack it... then it just continues to sit there until I move him.

  4. #34
    viperbot's Avatar Contributor
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    Definitely the lower fps is effecting the bot, but I'll add some tweaks to get around it. The bot should give up after a couple of attempts.. but that is like 30 seconds.. so way too long. I'll get something out.

  5. #35
    ShirleyVeronica's Avatar Active Member CoreCoins Purchaser
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    Originally Posted by viperbot View Post
    Definitely the lower fps is effecting the bot, but I'll add some tweaks to get around it. The bot should give up after a couple of attempts.. but that is like 30 seconds.. so way too long. I'll get something out.
    Hey! Nice bot! I also purchased it. It's working great so far, however I am experiencing the same problem the others have posted (very rarely), the bot will be a little bit too far out of range.

    EDIT: If this happens too many nodes, It eventually goes running around and keeps stating "Mineral Deposit was in the "Invulnerable" mobs list." which means it is not gathering any nodes and therefore no new nodes are respawning

    I've just begun exploring the features, but I was wondering if you had an answer to these questions:

    1) Is there a way to make it so that I can use Sprint? For example, maybe after it is done mining the node, it will click a button on my hot-bar to activate sprint?

    2) Sort of the same as one but at the beginning, is there a way to use an action when the mining first begins but before it starts to gather materials? For example: Say I want to use an ability that increases my gathering chances for that node, could the bot click the button on the hotbar and then do the gathering?

    Thanks!
    Last edited by ShirleyVeronica; 08-26-2013 at 06:24 PM.

  6. #36
    PinkiPan's Avatar Active Member

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    yeh same problem with botanist "too far away" would be nice if you could hotfix the too far away bug soon as its stopping us from afking
    Last edited by PinkiPan; 08-26-2013 at 05:48 PM.

  7. #37
    Halo636's Avatar Active Member
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    Hm, seems promising. I'll wait to see how Square Enix defends against bots before I make any purchases.

  8. #38
    viperbot's Avatar Contributor
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    @Raventear, after a few harvests it will clear out the invulnerable list.. and after a few mins it will also clear it out. As for sprint.. I'll be tweaking it so that after fight triggers.. so after you harvest a node it will consider that a "fight" and you can put things in there. Also later in the week add the ability to add "tasks" as hotkeys so you can add in other things like delays, keypresses, etc.

    @Halo636, yep time will tell

    @pink.. yep putting out a patch tonight to address the too far away issue.

  9. #39
    viperbot's Avatar Contributor
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    I put out a patch that addressed the biggest bugs..

    - Bugfix: Aggro detection working better with pets
    - Bugfix: Several bugs with aggro detection
    - Bugfix: Should now rez EVERY time when you die
    - Bugfix: Fixed instant combos/keys not waiting before pressing next key
    - Tweak: I adjusted the distance check for nodes slightly closer. Should fix too far away messages.

  10. #40
    eugypt's Avatar Member
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    seems like viperbot is quite on the ball with tweaking the bot... can other users confirm whether the gathering distance bug is fixed? i think i'll go ahead with this bot ;D

    @viperbot - is there any discount code that i can use for the subscription? haha! kindly pm me if there's any ;p

  11. #41
    viperbot's Avatar Contributor
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    No, but click on the link on the first thread so Kurios will get some of the sales money. He treats me right, so I like to return the favor.

  12. #42
    boarulez88's Avatar Private
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    once hitting lvl30 nodes, will face a problem, many aggressive mobs will be around, you could Stealth skill but you will walk and it's slow

  13. #43
    PinkiPan's Avatar Active Member

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    just had a couple more "too far away" messages but not as many as before so maybe tweak it a little more also im not sure why but its not detecting some mature trees even though theres a hotspot next to them

  14. #44
    eugypt's Avatar Member
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    questions to the users here, i'm about to attend a 5 days course that runs for 6 hours per day... is the bot able to work continuosly for this amount of time?

  15. #45
    PinkiPan's Avatar Active Member

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    not for gathering yet

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