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  1. #1
    kerr123's Avatar Member
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    The Elder Scrolls Online NEWS and Discuss

    NEW BETA INVITES – MARCH 11TH


    Join us in our final scale test event this weekend—more invites are on their way!

    We’re sending out invites for our final ESO scale test. We need your help to push our systems, so check your email and join us. If you’ve been invited to previous beta events, you’ll be able to participate this weekend, too. This may be your last chance to help us test!

    For this beta, there’s no need to follow a Non-Disclosure Agreement (NDA). We invite you to post your screenshots, videos, and impressions, and to livestream your adventures for everyone to see. Be sure to use the #esobeta tag to share your favorite moments with the world.

    Participants this weekend will also unlock an exclusive monkey vanity pet for PC/Mac that will be available at launch.

    Thank you for testing ESO. We hope to see you this weekend and at launch!

    The Elder Scrolls Online NEWS and Discuss
  2. #2
    Deathyaw's Avatar Contributor
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    Why did you feel the need to copy their message and post it here?

  3. #3
    dark1463's Avatar Banned
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    i am guessing to get his post count up lol

  4. #4
    kerr123's Avatar Member
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    ZeniMax Online Studios is making changes to The Elder Scrolls Online based on feedback collected during beta testing, including tweaking the game's opening and leveling curves as well as parts of its combat system, according to a post on the game's official blog.

    Over the past weeks, more than 5 million players participated in the beta test. According to ZeniMax, some players felt the game's opening was too constraining — the first hours have been streamlined and adjusted to allow players more freedom of choice. Players will complete the opening tutorial and then wake up in the first major city of the Alliance they have chosen; starting players will no longer have to wade through a string of islands prior to this. The level curve around this city has also been tweaked to allow players time to discover things to do without constantly running up against high-level enemies. The aforementioned islands have also been re-leveled and players can go back to complete them if they choose.

    Developers have also made changes to combat animations and audio and added player collision with NPCs, preventing players from passing through enemies. These changes are meant to create a "more substantial," "more visceral and exciting" combat experience, according to game director Matt Firor.

    Through beta testing, ZeniMax has determined that millions of players across North America and Europe can play on just the North American server without experiencing latency issues. However, ESO will have fully operational data centers dedicated to both regions. The data centers will open in North America first, which will allow developers to more efficiently deal with launch issues. The company will also have overflow servers ready to go if player demand is higher than expected.

    "We will make sure that no matter where you live, every player in North America, Europe, Oceania and many places beyond, will have a polished, lag-free launch experience," Firor wrote. "Based on the existing number of our beta signups and because we anticipate that the ESO community will continue to grow after launch, we plan to add capacity to keep up with demand in both our North American and European data centers."

    The Elder Scrolls Online will launch for Mac and Windows PC on April 4, with PlayStation 4 and Xbox One versions coming in June.

  5. #5
    kerr123's Avatar Member
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    Originally Posted by Deathyaw View Post
    Why did you feel the need to copy their message and post it here?
    it's just a plat for teso' players

  6. #6
    viperbot's Avatar Contributor
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    To me, ESO "feels" like SWTOR with a fantasy skin.
    ]

  7. #7
    Gabbz's Avatar Contributor
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    Its not for me. Main issue with SWTOR was that the lore was not great, the graphics was not impressive and there where no connectivity within the game. It was just one area after each other that was not feeling real at all.

    The only thing kept me going to 50 in SWTOR was the main story and even that it was not great.

    ESO have a lot more to offer.
    Looking for exploiters and botters to Elder Scrolls Online.

  8. #8
    kerr123's Avatar Member
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    LOL
    Too much people joined beta test on last weekend.Do you guys join too?
    And i think SWTOR is an old game,but it still hot for some players

  9. #9
    Jackie1234's Avatar Member
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    Eso is more like GW2 then swotor. Its like NWO+ GW2= ESO. The customization with character class/armor/weapon/race/guild skils is crazy good.

  10. #10
    kerr123's Avatar Member
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    wow,sounds good
    I like their imgaine and pictures,so beautiful

  11. #11
    kerr123's Avatar Member
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    Elder Scrolls Online will have a staggered PC and Mac launch, with some players being able to access the game before others. During a Reddit AMA last night, the development team at ZeniMax Online Studios explained exactly how the MMO's release will play out.

    The first people to access the game will be owners of the Imperial Edition, a pricey bundle filled with several other exclusive bonuses. Imperial Edition players get five days of early access, starting on March 30th. If you pre-order the Digital Standard Edition through the official ESO store, you'll get the same early access period. Here's the start time for each territory:
    North America (East): 7:00 AM EDT, Sunday March 30th
    UK/IE: 12:00 PM WEST, Sunday March 30th
    Central Europe: 1:00 PM CEST, Sunday March 30th
    Sydney, Australia: 10:00 PM AEDT, Sunday March 30th
    Singapore: 7:00 PM SGT, Sunday March 30th
    Two days later, all other pre-order customers will be allowed to start playing. Being able to ignore the inevitable flood of April Fool's Day news is an added bonus. The three day early access starts at the following times:
    North America (East): 7:00 AM EDT, Tuesday April 1st
    UK/IE: 12:00 PM WEST, Tuesday April 1st
    Central Europe: 1:00 PM CEST, Tuesday April 1st
    Sydney, Australia: 10:00 PM AEDT, Tuesday April 1st
    Singapore: 7:00 PM SGT, Tuesday April 1st
    As ZeniMax previously announced, the official launch date is April 4th. However, it seems that North American gamers will be able to jump in a bit earlier than that:
    North America (East): 7:00 PM EDT, Thursday, April 3rd
    UK/IE: 12:00 AM WEST, Friday, April 4th
    Central Europe: 1:00 AM CEST, Friday, April 4th
    Sydney, Australia: 10:00 AM AEDT, Friday, April 4th
    Singapore: 7:00 AM SGT, Friday, April 4th
    If you played in the various beta tests for ESO, you won't have to make another account. Your old login should still work. However, your characters from beta will be wiped so you have to start over from scratch. Fortunately ZeniMax has streamlined the opening of the game to make replaying the early levels less of a chore.

    "Also, if you have been in the beta and are going to play when ESO launches, don’t uninstall the game – when the servers go live, just run the same patcher as you always have, and any delta files will be downloaded from there," director Matt Firor said during the Reddit AMA. "You don’t need a clean install. This will save you lots of time over completely re-downloading the game."

    Firor previously promised a lag-free launch for all territories. The European megaserver will be hosted in North America at first to make fixes more efficient, but he said that this won't cause latency for gamers in Europe. When the megaservers is finally moved to the European datacenter, the migration should happen without players noticing.

    If there's a queue for the official servers, players will have the option of joining overflow servers. The overflow servers don't have social features but allow you to start playing right away. Your progress will then be carried over to the main megaserver when you first log into it.

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