Writing in the game memory
Hello , I am Brazilian and I am writing using Google translator. I searched various forums here at BR and found nothing related, when I thought it was already ready code that I do not understand anything .
The game that I play has a ant cheat when I create my project through VB.NET, I write my code and I will test the game when I activate any function that makes changes in memory of the game, cheat ant detects . Example : I will activate the Speed Hacker, there appears the following message : Change memory Undue detect. And the game closes soon after.
How will I create my project and use it freely without the ant detects this cheat ? I talked about VirtualProtect and VirtualProtectEx but did not find much. If anyone can help I would be very grateful.