Results 1 to 2 of 2
  1. #1
    Contributor CoreCoins User SeaDragon's Avatar
    Reputation
    184
    Join Date
    Aug 2016
    Posts
    604
    Thanks G/R
    29/167
    CoreCoins
    1538
    Trade Feedback
    0 (0%)

    The Fixed of 17.10.4 build seems to have no effect

    fixed: hide some UI elements when the map is visible
    I checked the 17.10.4 update files, Some CS files added this code
    Code:
    if ((Hud.Game.MapMode = = MapMode.WaypointMap) || (Hud.Game.MapMode = = MapMode.ActMap)) return;
    But it didn't seem to work, or did I understand the mistake?

    Last edited by SeaDragon; 4 Days Ago at 05:22 AM.

  2. #2
    Member CoreCoins User Vern1701's Avatar
    Reputation
    13
    Join Date
    Mar 2017
    Posts
    76
    Thanks G/R
    4/11
    CoreCoins
    1115
    Trade Feedback
    0 (0%)
    I know there is a new patch for the PTR coming out sometime this afternoon (PDT). At least, that is the hope... Plans change, though.

    Source:

    https://us.battle.net/forums/en/d3/t...age=6#post-101

    Patch number 2.6.1.47710 is available. Will test for break to see if new version is needed... Current version works, did not get the red version break text at the bottom. No need to update for 47710 until it hits Live servers, this appears to be the last PTR version and should hit live as an 86% probability on 10/24. S12 starts 11/9.
    Last edited by Vern1701; 3 Days Ago at 08:57 PM. Reason: Patch is out

 

 

Similar Threads

  1. Replies: 0
    Last Post: 04-24-2014, 12:12 PM
  2. Replies: 11
    Last Post: 02-06-2013, 02:30 PM
  3. Replies: 21
    Last Post: 11-29-2012, 01:51 PM
  4. [Lazybot] How to reduce the number of mobs close by for bot to ignore node
    By Firstprice in forum WoW Bots Questions & Requests
    Replies: 1
    Last Post: 01-20-2012, 11:48 AM
  5. Replies: 4
    Last Post: 07-31-2008, 05:24 AM
All times are GMT -5. The time now is 07:02 PM. Powered by vBulletin® Version 4.2.3
Copyright © 2017 vBulletin Solutions, Inc. All rights reserved. Digital Point modules: Sphinx-based search