I had an override plugin that was disabling the ground label decorator on cursed chests that doesn't appear to be working any longer.
I can use this call to edit the GroundLabelDecorator as the only workaround I could come up with was to change the alpha on the elements to 0. It seems to be ignoring the Enabled bool though and I am not sure why.Code:Hud.RunOnPlugin<CursedEventPlugin>(plugin => { plugin.Decorator.GetDecorators<GroundLabelDecorator>().ForEach(d => d.Enabled = false); }