Over 1000 exceptions during bounty! menu

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  1. #1
    Legacy3D's Avatar Member
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    Over 1000 exceptions during bounty!

    I was just doing some normal bounties and every time I go to, "The Ruins of Sescheron" it gives me this:

    2017.05.20 18:47:19.531 CollectPlayers exception (System.NullReferenceException: Object reference not set to an instance of an object.
    at Turbo.Collector.Players.PlayerCollector.**‬‎‏*‪‬‫‪*‬‏‎​​*​​******​*‪ *()
    at Turbo.Collector.Collect.‬‎‫‪***​‬*‎**‎‫*​‫‎‫‬*‏**​*‏*(String )
    at Turbo.Collector.Collect.‪*‫*‎‎***​*‏*‎‫‫‎​‎**‬​‬‏‬**(Boolean ))
    2017.05.20 18:47:19.560 collect exception (System.NullReferenceException: Object reference not set to an instance of an object.
    at Turbo.Collector.Scenes.SceneCollector.‎‬​‫***‬*​‪​‏‏**‎*‏​‎*‪‎‪‫*( )
    at Turbo.Collector.Collect.‪*‫*‎‎***​*‏*‎‫‫‎​‎**‬​‬‏‬**(Boolean ))
    2017.05.20 18:47:19.613 minimap draw error (System.NullReferenceException: Object reference not set to an instance of an object.
    at Turbo.Basic.MapRevealElement.‪**​‫‫‬‫*‏‬‬​‬​*‎**‏**‪‪‏‪‫‎‏*‎*(Single& , Single& , Single& , Single& )
    at Turbo.Basic.MapRevealElement.Draw()
    at Turbo.Basic.Overlay.DrawMinimapLayer())

    It's repeated this 1086 times the second I come to this area.

    Not sure if this is a bug or the plugins just don't like this area.

    Over 1000 exceptions during bounty!
  2. #2
    SeaDragon's Avatar Contributor
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    I used each of my heroes to move to the area without any exceptions
    Are there any other exceptions that may be provided?

  3. #3
    Legacy3D's Avatar Member
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    It just happened again so I'm not sure if it's because of my plugins...
    I downloaded the easy TCT tool which would let me select which plugins I wanted and export them to the plugins folder which are the following:
    TCT Plugins:
    1) TCT Elite Monster Affix Plugin
    2) TCT Elite Monster Skill Plugin
    3) TCT Inventory And Stash Plugin
    4) TCT Misc Plugin
    5) TCT Shrine Plugin

    Jack Plugins:
    1) Folder "Actors" -> Doors Plugin
    2) Folder "Monsters" -> DangerousAffixMonsterConfig, DangerousAffixMonsterDefinition, DangerousAffixMonsterPlugin
    3) RiftInfoPlugin


    I tried to use Pastebin to post everything in my log about these exceptions but it was too large.. so instead I used UploadFiles which contains the whole text file: Uploadfiles.io - exceptions.txt

  4. #4
    SeaDragon's Avatar Contributor
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    Maybe KJ can tell where the problem is

  5. #5
    itsmylife's Avatar Active Member
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    Do you get the exceptions if you run clean TH too?

    If not then activate each of the plugins solo and try again.
    If you get exceptions you know which plugin throws them and you can search through or ask for help in the proper thread.

    If no exceptions thrown with only one plugin active it gets harder to pinpoint as you have to try every combination of them.

  6. #6
    Legacy3D's Avatar Member
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    I downloaded another TH and ran that with it's basic setup and I never got any exceptions. I then slowly added one plugin at a time with no issues in the new TH file so now I'm just using the new one. Still not sure why the first one I downloaded gave all of these exceptions though.

  7. #7
    gaves's Avatar Member
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    I personally know the spots where XP/healing pools spawn in ruins of sesch/eternal woods that are hidden in the wall give me exceptions that start stacking fastt

  8. #8
    Legacy3D's Avatar Member
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    Originally Posted by gaves View Post
    I personally know the spots where XP/healing pools spawn in ruins of sesch/eternal woods that are hidden in the wall give me exceptions that start stacking fastt
    Ahh so it must be the hidden areas. Happened again when I wen't into a hidden area.

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