THUD Lag/Minimap way behind menu

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  1. #1
    FredDurst's Avatar Member
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    THUD Lag/Minimap way behind

    Recently started having an issue where THUD seems like its lagging behind badly. I can see the minimap overlay kinda lock up and be way off the actual minimap.

    Any solutions?

    THUD Lag/Minimap way behind
  2. #2
    Gurbak's Avatar Member Super Awesome Sparke Cake CoreCoins Purchaser
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    Can confrirm i'm having the same issue here

  3. #3
    Xenthalon's Avatar Active Member
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    I have this too, with version 7.3. Everything is fine and no exceptions on load, but sometimes the minimap overlay lags, and then there are tons of exceptions in the logs like this:

    Code:
    2017.05.13 10:14:17.330	minimap draw error (System.NullReferenceException: Object reference not set to an instance of an object.
       at Turbo.Basic.MapRevealElement.‪**​‫‫‬‫*‏‬‬​‬​*‎**‏**‪‪‏‪‫‎‏*‎*(Single& , Single& , Single& , Single& )
       at Turbo.Basic.MapRevealElement.Draw()
       at Turbo.Basic.Overlay.DrawMinimapLayer())
    2017.05.13 10:14:17.331	minimap draw error (System.NullReferenceException: Object reference not set to an instance of an object.
       at Turbo.Basic.GameController.‬‪‎‏‫*‬‬‪***‪​‎‏​‫‪*​‬‫**.‬‎*​​‫​‪*‎‪‏*‫‏‏**​‫‬‪***‬‏**‏***(IPortal )
       at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
       at Turbo.Plugins.Default.PortalPlugin.PaintWorld(WorldLayer layer)
       at ‏*‪‏‏*‪**‪​*‬*‬‫*‫*‬*​‎**​‫*.*‬‫****‏‪‪‫‪‏‏*‪‬‬‎​**.**‏‪*‬​​**‎‏**‎‏‫*‫‪‎​‫‫‏**()
       at ‏*‪‏‏*‪**‪​*‬*‬‫*‫*‬*​‎**​‫*.*‫*‬​‫**‬‏‬‏‬*‫*‪‏*‎*‪**(IPlugin , String , Action )
       at ‏*‪‏‏*‪**‪​*‬*‬‫*‫*‬*​‎**​‫*.‏‎‏*‎*​*​**‫‬‬***‬‎*‫*****(Object , EventArgs )
       at Turbo.Basic.Overlay.DrawMinimapLayer())
    2017.05.13 10:14:17.331	overlay paint error (System.NullReferenceException: Object reference not set to an instance of an object.
       at Turbo.Basic.GameController.‬‪‎‏‫*‬‬‪***‪​‎‏​‫‪*​‬‫**.‬‎*​​‫​‪*‎‪‏*‫‏‏**​‫‬‪***‬‏**‏***(IPortal )
       at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
       at Turbo.Plugins.Default.PortalPlugin.PaintWorld(WorldLayer layer)
       at ‏*‪‏‏*‪**‪​*‬*‬‫*‫*‬*​‎**​‫*.‏*‎‬**‫​‏*‏**‏*****‎‫‏‫‏‬*‪*.**‪‫**‪**‪‫‪‫​​*‫*‎‪‎‬‪‏*()
       at ‏*‪‏‏*‪**‪​*‬*‬‫*‫*‬*​‎**​‫*.*‫*‬​‫**‬‏‬‏‬*‫*‪‏*‎*‪**(IPlugin , String , Action )
       at ‏*‪‏‏*‪**‪​*‬*‬‫*‫*‬*​‎**​‫*.***​**​*‪***​*‫​‏‫‎‎**‪*(Object , EventArgs )
       at Turbo.Basic.Overlay.*‪‬*‬​‬​*‪‏​‪‎​‏*​‫**())
    2017.05.13 10:14:17.343	CollectPlayers exception (System.NullReferenceException: Object reference not set to an instance of an object.
       at Turbo.Collector.Players.PlayerCollector.**‬‎‏*‪‬‫‪*‬‏‎​​*​​******​*‪*()
       at Turbo.Collector.Collect.‬‎‫‪***​‬*‎**‎‫*​‫‎‫‬*‏**​*‏*(String )
       at Turbo.Collector.Collect.‪*‫*‎‎***​*‏*‎‫‫‎​‎**‬​‬‏‬**(Boolean ))
    2017.05.13 10:14:17.345	collect exception (System.NullReferenceException: Object reference not set to an instance of an object.
       at Turbo.Collector.Scenes.SceneCollector.‎‬​‫***‬*​‪​‏‏**‎*‏​‎*‪‎‪‫*()
       at Turbo.Collector.Collect.‪*‫*‎‎***​*‏*‎‫‫‎​‎**‬​‬‏‬**(Boolean ))
    2017.05.13 10:14:17.346	minimap draw error (System.NullReferenceException: Object reference not set to an instance of an object.
       at Turbo.Basic.MapRevealElement.‪**​‫‫‬‫*‏‬‬​‬​*‎**‏**‪‪‏‪‫‎‏*‎*(Single& , Single& , Single& , Single& )
       at Turbo.Basic.MapRevealElement.Draw()
       at Turbo.Basic.Overlay.DrawMinimapLayer())
    2017.05.13 10:14:17.346	minimap draw error (System.NullReferenceException: Object reference not set to an instance of an object.
       at Turbo.Basic.GameController.‬‪‎‏‫*‬‬‪***‪​‎‏​‫‪*​‬‫**.‬‎*​​‫​‪*‎‪‏*‫‏‏**​‫‬‪***‬‏**‏***(IPortal )
       at System.Linq.Enumerable.WhereEnumerableIterator`1.MoveNext()
       at Turbo.Plugins.Default.PortalPlugin.PaintWorld(WorldLayer layer)
       at ‏*‪‏‏*‪**‪​*‬*‬‫*‫*‬*​‎**​‫*.*‬‫****‏‪‪‫‪‏‏*‪‬‬‎​**.**‏‪*‬​​**‎‏**‎‏‫*‫‪‎​‫‫‏**()
       at ‏*‪‏‏*‪**‪​*‬*‬‫*‫*‬*​‎**​‫*.*‫*‬​‫**‬‏‬‏‬*‫*‪‏*‎*‪**(IPlugin , String , Action )
       at ‏*‪‏‏*‪**‪​*‬*‬‫*‫*‬*​‎**​‫*.‏‎‏*‎*​*​**‫‬‬***‬‎*‫*****(Object , EventArgs )
       at Turbo.Basic.Overlay.DrawMinimapLayer())
    This might be related to Gigis HealthBar Plugin, after disabling that plugin I didn't have these exceptions anymore. Could also just have been coincidence.

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