Code:
PrimalDecorator = new WorldDecoratorCollection(
new GroundCircleDecorator(Hud)
{
Brush = Hud.Render.CreateBrush(192, 255, 140, 0, -3),
Radius = 5.2f,
RadiusTransformator = new StandardPingRadiusTransformator(Hud, 500),
},
new GroundLabelDecorator(Hud)
{
BackgroundBrush = Hud.Render.CreateBrush(160, 255, 140, 0, 0),
BorderBrush = Hud.Render.CreateBrush(242, 255, 0, 0, 1),
TextFont = Hud.Render.CreateFont("tahoma", 7, 255, 0, 0, 0, true, false, false)
},
new MapShapeDecorator(Hud)
{
ShapePainter = new RotatingTriangleShapePainter(Hud),
Brush = Hud.Render.CreateBrush(255, 255, 120, 0, 3),
ShadowBrush = Hud.Render.CreateBrush(96, 0, 0, 0, 1),
Radius = 20,
RadiusTransformator = new StandardPingRadiusTransformator(Hud, 333),
}
);
i use TurboHUD 17.4.2.10 (v7.2) STABLE on a older Version the changes are work.