You can find it in \plugins\Styckz\Items\ItemsOverrides.cs
Change Hud.GetPlugin<ItemsPlugin>().EnableSpeakLegendary = true; to Hud.GetPlugin<ItemsPlugin>().EnableSpeakLegendary = false;
Something I have encountered :
When a rare illusion minion generates illusion copies, I do not know which is the real minion and I have to look at the map to see which is the real one . This is not happening on the yellow champion which the real mob is correctly displayed on both map and ground.
'ShowIllusionistCloneDecorator' is my flagPHP Code:
var monsters = Hud.Game.AliveMonsters.Where(m => m.Rarity == ActorRarity.Champion || m.Rarity == ActorRarity.Rare || m.Rarity == ActorRarity.RareMinion);
foreach (var monster in monsters)
{
if (!ShowIllusionistCloneDecorator && monster.SummonerAcdDynamicId != 0) continue;
IMonster.SummonerAcdDynamicId != 0 => it's a clone
Hide the Rum! --> Default theme customization 101 <--
Hey,
Thx for this plugin, love it. But there is a small problem. GlobesAndOrbs.cs deactivates GriftOrbs on the minimap.. is there a way to get them back?
No issue with globes here
The GoblinPlugin in the Theme overrides the default one right?
That's why I do not have TTS for Goblins and I see that the plugin doesn't have a speak option
is it possible to add this option? thanks
edit : I copied/pasted the "speak" part from default plugin and TTS is working.
Last edited by cherouvim13; 09-11-2017 at 02:16 PM.
Hello Styckz, is the pack compatible with 7.5? Thanks