[7.3] [ENGLISH] [Styckz] Plugin Theme Pack menu

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  1. #16
    haxxie's Avatar Member
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    Originally Posted by xudbux View Post
    where do i disable text to speech on legendary drops?
    nvm figured it out. great addon!
    Mind adding where you found it?

    [7.3] [ENGLISH] [Styckz] Plugin Theme Pack
  2. #17
    smoochy84's Avatar Member
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    You can find it in \plugins\Styckz\Items\ItemsOverrides.cs

    Change Hud.GetPlugin<ItemsPlugin>().EnableSpeakLegendary = true; to Hud.GetPlugin<ItemsPlugin>().EnableSpeakLegendary = false;

  3. #18
    cherouvim13's Avatar Member
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    Something I have encountered :

    When a rare illusion minion generates illusion copies, I do not know which is the real minion and I have to look at the map to see which is the real one . This is not happening on the yellow champion which the real mob is correctly displayed on both map and ground.

  4. #19
    Styckz's Avatar Member
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    Originally Posted by smoochy84 View Post
    You can find it in \plugins\Styckz\Items\ItemsOverrides.cs

    Change Hud.GetPlugin<ItemsPlugin>().EnableSpeakLegendary = true; to Hud.GetPlugin<ItemsPlugin>().EnableSpeakLegendary = false;
    If you don't want to have to change it in the future you should copy the false line to your PluginEnableOrDisablePlugin file. That way if I happen to post an update you won't have to redo these customizations.

  5. #20
    Styckz's Avatar Member
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    Originally Posted by cherouvim13 View Post
    Something I have encountered :

    When a rare illusion minion generates illusion copies, I do not know which is the real minion and I have to look at the map to see which is the real one . This is not happening on the yellow champion which the real mob is correctly displayed on both map and ground.
    I have noticed that too and have tried to figure out why. I will post an update if I am able to fix it marking the illusions.

  6. #21
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by Styckz View Post
    I have noticed that too and have tried to figure out why. I will post an update if I am able to fix it marking the illusions.
    PHP Code:
                var monsters Hud.Game.AliveMonsters.Where(=> m.Rarity == ActorRarity.Champion || m.Rarity == ActorRarity.Rare || m.Rarity == ActorRarity.RareMinion);
                foreach (var 
    monster in monsters)
                {
                    if (!
    ShowIllusionistCloneDecorator && monster.SummonerAcdDynamicId != 0) continue; 
    'ShowIllusionistCloneDecorator' is my flag
    IMonster.SummonerAcdDynamicId != 0 => it's a clone
    Hide the Rum! --> Default theme customization 101 <--

  7. #22
    NMP's Avatar Member
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    Hey,

    Thx for this plugin, love it. But there is a small problem. GlobesAndOrbs.cs deactivates GriftOrbs on the minimap.. is there a way to get them back?

  8. #23
    cherouvim13's Avatar Member
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    No issue with globes here

  9. #24
    cherouvim13's Avatar Member
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    The GoblinPlugin in the Theme overrides the default one right?

    That's why I do not have TTS for Goblins and I see that the plugin doesn't have a speak option

    is it possible to add this option? thanks

    edit : I copied/pasted the "speak" part from default plugin and TTS is working.
    Last edited by cherouvim13; 09-11-2017 at 02:16 PM.

  10. #25
    cherouvim13's Avatar Member
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    Hello Styckz, is the pack compatible with 7.5? Thanks

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