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  1. #1
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    2.6.0.a information

    - I'm still investigating the changes introduced in 2.6.0a.
    - There is no final decision to release x86 or x64 yet.
    - Updating both would require lot of work, but
    - x64 build is not done yet and still have issues, also
    - my internal x64 patch updater tools are not completed yet, so updating the not-even-released x64 branch will be hard

    Do not ask for ETA.
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

    2.6.0.a information
  2. Thanks Bluemoon78, cherouvim13, ChifenLee (3 members gave Thanks to KillerJohn for this useful post)
  3. #2
    OnehitB's Avatar Active Member
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    Damn that is what I call bad timing, well, take your time KJ.

  4. #3
    Fazzler's Avatar Member
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    Doesn't seems like much has changed, only visualization and orbs spawn closer

    General
    Fixed a number of string corrections in German and Chinese localization clients
    Fixed an issue where the special items from the Diablo Anniversary dungeon had lost their unique appearance, icons, and associated transmogs
    Players who previously had these transmogs should have them once again after the patch deploys

    Adventure Mode
    When defeating enemies in Rifts, progress orbs that spawn will now be closer to the defeated enemy

    Items
    Moribund Gauntlets
    The audio for Moribund Gauntlets has been adjusted to be quieter

    Necromancer
    Necromancer portraits have been updated
    The existing portraits in game were intended to be placeholders, but weren't properly updated with the final patch. This is now resolved.

  5. #4
    SeaDragon's Avatar Contributor
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    A patch before the season is expected, and perhaps there will be another patch to fix 2.6.0a's BUG

  6. #5
    Eusta's Avatar Member
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    I wouldn't rush with the fix because seems a new patch coming soon (hope they roll it before season start).

    I especially like that part of reply from Blizz:

    Pretty much every kind of software that patches will fix some things, but break others. I can't really comfort you on this point; sometimes the issues that arise are more noticeable than others, but that's kind of just... how that works.

  7. #6
    AGenius's Avatar Member
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    Blizzard's comment is pretty true , I often introduce bugs into my apps when making changes for my clients , not on purpose I might add. sometimes there is just a knock on effect you didn't anticipate

  8. #7
    newbpwnz00r's Avatar Member
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    Take ur time with the 64bit, KJ! It's the future of hud

  9. #8
    cherouvim13's Avatar Member
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    You are comparing yourself with a company like Blizzard? Cmon...

    With the size of a company like Blizzard, such mistakes (bugs etc.) shouldn't happen at all...

  10. Thanks johnbl (1 members gave Thanks to cherouvim13 for this useful post)
  11. #9
    dabnoj's Avatar Contributor
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    Originally Posted by cherouvim13 View Post
    You are comparing yourself with a company like Blizzard? Cmon...

    With the size of a company like Blizzard, such mistakes (bugs etc.) shouldn't happen at all...
    also the size of their projects are not the same as any HUD ^^

  12. #10
    Kealsera's Avatar Member
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    Originally Posted by cherouvim13 View Post
    You are comparing yourself with a company like Blizzard? Cmon...

    With the size of a company like Blizzard, such mistakes (bugs etc.) shouldn't happen at all...
    You obviously never developed a software which is capable of doing more than a calculator

  13. #11
    Eusta's Avatar Member
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    Originally Posted by AGenius View Post
    Blizzard's comment is pretty true , I often introduce bugs into my apps when making changes for my clients , not on purpose I might add. sometimes there is just a knock on effect you didn't anticipate
    I didn't say that's not true, but after big slip with the exploit they still don't make proper tests, we still have no PTR and they still way too slow with fixing. Even THUD with much less resources has better QA than Blizz, so that "shit happens" sounds like lame excuse to me.

  14. #12
    Jalatiphra's Avatar Member
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    you have no clue of software development
    not the slightest.

  15. #13
    MrOne's Avatar Contributor
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    In my opinion best way is to update current 32bit TH and then work with x64, why?
    Because when season 11 start there will be very small change to that Blizz send next patch.
    Most of seasons work on same patch + few serverside hotfix.
    KJ if U update 32bit than U can work with x64 without disturbing from our side

  16. #14
    mv1986's Avatar Member
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    Thanks for all your work KJ... just donated to show support.

  17. #15
    KillerJohn's Avatar TurboHUD HUDmaster CoreCoins Purchaser Authenticator enabled
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    Originally Posted by MrOne View Post
    In my opinion best way is to update current 32bit TH and then work with x64, why?
    Because when season 11 start there will be very small change to that Blizz send next patch.
    Most of seasons work on same patch + few serverside hotfix.
    KJ if U update 32bit than U can work with x64 without disturbing from our side
    I ignore most of the forum posts
    Do not send me private messages unless it is absolutely necessary or the content is sensitive or when I ask you to do that...

  18. Thanks bobbydigital12 (1 members gave Thanks to KillerJohn for this useful post)
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