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Savvy ? 🐒
I get exceptions when on the 3rd page in the stash (and the overlay is from the 2nd page)
PHP Code:
2017.07.09 19:59:09.041 overlay paint error (System.IndexOutOfRangeException: Index was outside the bounds of the array.
at Turbo.Basic.InventoryController.GetStashTabUsedSpace(Int32 pageIndex, Int32 tabIndex)
at Turbo.Plugins.DefaultOverride.Inventory.StashFreeSpacePlugin.PaintTopInGame(ClipState clipState)
at ‏***************.*************.***********()
at ‏***************.************(IPlugin , String , Action )
at ‏***************.**************(Object , EventArgs )
at Turbo.Basic.Overlay.*‏**
Other points looks ok.
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Member
Shouldn't be posting here, but you may be getting exceptions on 3rd page of stash because there is still a bug in game with it (it displays content of last tab from page 2, unless you will click on one of the Tabs on 3rd page)
Godspeed gentleman, appreciate all hard work you guys put into it!
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d2k2 (1 members gave Thanks to FurryBeast for this useful post)
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- IPlayerStatInfo.MainStat and IPlayerOffenseInfo.SheetDps will be fixed in next release
- GetStashTabUsedSpace will be fixed in next release
(forgot to add that Necromancer's main stat is Intelligence)
Last edited by KillerJohn; 07-11-2017 at 01:56 PM.
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gramoun (1 members gave Thanks to KillerJohn for this useful post)
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latest BETA sent with the updated skill damage values
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gramoun (1 members gave Thanks to KillerJohn for this useful post)
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Contributor
Originally Posted by
KillerJohn
latest BETA sent with the updated skill damage values
stash works now. the damage calculations seem fine also. anything else we should check? ive played about 10 hours with it in total and besides the mentioned bugs i couldnt find anything else.
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n1com (1 members gave Thanks to prrovoss for this useful post)
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Originally Posted by
prrovoss
stash works now. the damage calculations seem fine also. anything else we should check? ive played about 10 hours with it in total and besides the mentioned bugs i couldnt find anything else.
thats good news. I am still having some internal issues. Let's hope I can release it on friday. Of couse every 'when it will be released?' worth +1 day
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Member
Today will be a wonderful day
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guys...
- Lobby hero-over quest display is broken
- cubed item list is broken
- armory sets are broken
I found these today (and fixed)
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levelmax (1 members gave Thanks to KillerJohn for this useful post)
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Originally Posted by
odaru7788
Today will be a wonderful day
no release today, too much bugs were found so HUD needs more tests
also I'll release a very experimental x64 build for closed testing as well.
you know, good job takes time
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Savvy ? 🐒
Originally Posted by
KillerJohn
guys...
- Lobby hero-over quest display is broken
- cubed item list is broken
- armory sets are broken
I found these today (and fixed)
Oo, cubed items works for me, what was broken ?
I never use the armory so no way i can see it ^^'
And i don't see what hero-over you are talking about.
When hovering a char on the lobby it display stats, as usual, i don't see anything different here.
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Member
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Originally Posted by
JackCeparou
Oo, cubed items works for me, what was broken ?
I never use the armory so no way i can see it ^^'
And i don't see what hero-over you are talking about.
When hovering a char on the lobby it display stats, as usual, i don't see anything different here.
I mean the list of the consumed items...
It ahould display the quest for the hero
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Contributor
Originally Posted by
KillerJohn
I mean the list of the consumed items...
It ahould display the quest for the hero
tbh i still dont know what you mean^^ which consumed items? a quest from the story mode?
Originally Posted by
KillerJohn
also I'll release a very experimental x64 build for closed testing as well.
now this is a plot twist! really didnt see that coming
EDIT
ah i think i know what you mean with the quest. for some characters there is just a vertical line and no quest displayed right? i think you can actually remove this feature since the story mode is dead. nobody plays it anymore. maybe once a year for 5 minutes to do some achievements (on average, the most people havent played it in years).
Last edited by prrovoss; 07-14-2017 at 12:16 PM.
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Originally Posted by
prrovoss
tbh i still dont know what you mean^^ which consumed items? a quest from the story mode?
now this is a plot twist! really didnt see that coming
EDIT
ah i think i know what you mean with the quest. for some characters there is just a vertical line and no quest displayed right? i think you can actually remove this feature since the story mode is dead. nobody plays it anymore. maybe once a year for 5 minutes to do some achievements (on average, the most people havent played it in years).
the items you ADD to the kanai cube... you know: https://i.imgur.com/n3qN3J9.png
if you don't have an item added to the cube, then HUD shows it by a pulsing cube over the item...
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Savvy ? 🐒
Originally Posted by
KillerJohn
the items you ADD to the kanai cube... you know:
https://i.imgur.com/n3qN3J9.png
if you don't have an item added to the cube, then HUD shows it by a pulsing cube over the item...
Oh, i get it now.
Good catch, totally missed it on the fresh install (and it's disabled in my configs)
Maybe we should make a bullet point list with things to check with each release ?
About the hero quest, i follow prrovoss on this one, history mode is dead for long now (and tbh, i was not aware this was a thing till now xD)