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Member
Help from returning user from year+ ago
Hi,
I just started playing D3 again, and it seemed the directory
config - ui_user isn't used anymore.
I have number of snippets from the past that I would like to use, but I have no Idea on how to make it work on new version of THUD.
i'm looking to enable 15 yard circle around my invoker crusader, and I was wondering if anyone could help me make this work.
When we had to use ui_user xml files, I had following
<?xml version="1.0" encoding="utf-8"?>
<config>
<circles>
<invoker2set enabled="1" center="me" radius="15">
<style color="30,255,255,255" stroke="3" dash="Dash"/> <!-- color code is ARGB for Alpha,Red,Green,Blue format where Alpha is opacity or transparency -->
<conditions active_buffs="445829/*" only_out_town="1" /> <!-- remove the "active_" part from active_buffs if you always want the circle -->
</invoker2set>
</circles>
</config>
I read the guide on plugin/user folder, but it makes no sense to me.
please help!
also, the TCT doesn't seem to work for me, anyone have solution for this?
when I change and export the setting, and when I restart the thud, it doesn't do anything
Last edited by ktaey0823; 04-25-2017 at 04:16 AM.
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Contributor
about TCT:
do you use excel?
do you have TCT in the correct folder (THUD-Folder\plugins\)
do you have macros enabled?
do you get a message box upon exporting stuff?
do you get exceptions or are your changes just not shown in THUD?
apart from that, non of the XML-snippets from older versions work with the new THUD, since it's been rewritten in C# quite a while ago.
Last edited by RealGsus; 04-25-2017 at 04:21 AM.
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Post Thanks / Like - 1 Thanks
ktaey0823 (1 members gave Thanks to RealGsus for this useful post)
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Member
Thanks for your reply.
I did use excel
I do have TCT in the correct folder
I did click the enable content button when I first launched the TCT
I do get a box saying that file have been created/deleted and it says to restart THUD for the changes to take efect.
Some of them work, like disabling bloodshardplugin. but when I try to disable plugins for inventoryfreespaceplugin, when I disable them and export, and restart the THUD, the layover just don't disappear for me
any insight on this?
thx
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Contributor
ok, so TCT as is seems to be working fine.
just the files it creates don't seem to have the intended effect.
could you please try 2 things:
1. disable the whole plugin InventoryAndStashPlugin --> test it --> check if the grey overlay over the items and cube indicator and whatnot is disabled.
if this works
2. change the settings in that section to this:
--> test. the grey overlay should be disabled, plus you should now have the green indicator on good items in stash/inventory
apart from that, tell me what you want to configure exactly and how you did it, maybe you just got confused by my awful interface
Last edited by RealGsus; 04-25-2017 at 05:15 AM.
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..:: TCT | TurboHUD Customization Tool ::..
in the TurboHUD Plugin Review Zone
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Member
thx, I figured it out,.
Just have one more quick question about add-on page.
The add-on named indicatemyselfplugin is bit confusing to me in terms of radius unit.
what does the unit f mean?
I would like to have 15 yard circle around my character so I changed the radius of color circle 2 to 15f, does this mean that I would have 15 yard radius circle around me?
thx in advance!
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Contributor
FYI: You need the "f" (float or floating number) if you to use decimals.
So, 15 and 15f are the same thing, but you should only write 15.5f, for example.
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Member
Originally Posted by
Stormreaver
FYI: You need the "f" (float or floating number) if you to use decimals.
So, 15 and 15f are the same thing, but you should only write 15.5f, for example.
I just need 15 whole number. so 15f would mean 15 yards in game i assume?
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Contributor
yeah, set it to 15 or 15f, this should result in a 15 yard radius for the circle
Wanna customize THUD the easy way? Check out
..:: TCT | TurboHUD Customization Tool ::..
in the TurboHUD Plugin Review Zone