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Active Member
Stricken stacks Plugin
A plugin that counts Stricken internal cooldown procks when a no-add Rift Guardian spawns (I believe the list of no-add RG's is: Agnidox, Blighter, Bloodmaw, Cold Snap, Erethon, Infernal Maiden, Man Carver, Orlash, Perdition, Raiziel, Rime, Sand Shaper, Tethtys)
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PushIsLife (1 members gave Thanks to Csavo for this useful post)
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This, please. This is very desired.
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PushIsLife (1 members gave Thanks to Csavo for this useful post)
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Restricting a plugin like this to certain no-ad bosses is somewhat counter-productive because even when pushing there are certain circumstances where you still want to fight bosses that have adds.
Skeleton king's add spawn can be interrupted with a stun/blind/CC and certain other bosses adds can be kited by the zdps as well. I think just having a plugin to show stricken stacks would be all that is needed.
If I knew more about memory reading in D3 I'd love a plugin like this myself as a metric to compare different pushing builds especially with Gen Monk having SO MANY viable specs, it's hard to know which skills will stack stricken the best when you have 2 or more generators on your bar.
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PushIsLife (1 members gave Thanks to PR4Y for this useful post)
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The reason for only showing on no-add bosses is because it is impossible to show stricken stacks on monsters, because (as i heard) that info is not stored in d3's memory, so HUD cannot access it. Only way to know is counting the internal cooldowns of stricken starting from the moment the boss spawns, so it would only be accurate when the boss is the only monster to be able to get hit.
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PushIsLife (1 members gave Thanks to Csavo for this useful post)
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bump, it'll be really helping when to pop pylon for higher gr
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Originally Posted by
Csavo
The reason for only showing on no-add bosses is because it is impossible to show stricken stacks on monsters, because (as i heard) that info is not stored in d3's memory, so HUD cannot access it. Only way to know is counting the internal cooldowns of stricken starting from the moment the boss spawns, so it would only be accurate when the boss is the only monster to be able to get hit.
Not even sure that would work, since the icd of stricken is the frame count of the last attack used, and is irregular often sometimes even using the same ability (like a monk generator since the 3 hits have separate frame counts)
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Contributor
It seems that after each player has done damage to the monster, the stacks superimposed is unique for each player
Maybe that's why can't find the Stricken stacks of monsters
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greatscott (1 members gave Thanks to SeaDragon for this useful post)
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Originally Posted by
greatscott
It's just counting. It's not accurate when there are other monsters nearby
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