13.10.24.2 BETA (2.0)
NOTE: a clean install (into an empty folder) is REQUIRED for every beta versions and the upcoming initial release of TurboHUD 2.0 STABLE
NOTE: if you want to keep your old "stat_tracker" and "runs" folder, just copy those into your new installation folder. Nothing else can be used from HUD 1.0
- changed: TurboHUD is almost completely rewritten, so basically everything is changed
- changed: HUD can't start without DirectX 10.1
- changed: hotkeys without modifiers will work only when Diablo 3 is the focused window
- changed: hotkeys no longer prevent other applications using the same keys
- changed: new default hotkeys
- changed: all UI elements are removed from config.xml and moved into separate UI element holder files (\config\ui_*.xml)
- changed: all per-hour (/h) calculations are based on the play time which equals to "all time - time in town"
- removed: StatTrackerPanel (replaced by a few label elements in \config\ui_default_labels_run_stats.xml)
- removed: AttribPanel (replaced by a few label elements in \config\ui_default_labels_attributes.xml)
- removed: ExpAnalyzer (replaced by a few label elements in \config\ui_default_labels_expbar.xml)
- removed: drop rules (replaced by a few actor elements in \config\ui_default_actors_items.xml)
- removed: Edit Mode
- removed: histograms
- removed: option to show world's directions
- removed: saved paths
- removed: "filtered items" counter from StatTracker
- removed: health and battletag display around other party members
- removed: automatic reload of the config file(s) (users have to use the F2 hotkey instead)
- added: 'labels' allow users to add various data of the game at any place on the screen (default labels replace the old AttribPanel, ExpAnalyzer and StatTrackerPanel)
- added: users can define conditions to show/hide labels, circles, powers based on the current character class or the current character's selected skills
- added: experience range on minimap is automatically hidden in singleplayer games
- added: pickup range on floor is automatically hidden when not moving
- added: autoscale support - every font automatically scales with the D3 window
- added: every coordinate (and most geometry sizes) in config.xml means % of the game window's size (or the element's container's size), instead of pixels.
- added: server IP label and expression (*ingame-ip)
- added: experience-related labels on top of the screen
- added: health arc under feet
- added: StatTracker Window (default hotkey is F5)
- added: debug overlay (default hotkey is F11)
- added: fade effect for appearing/disappearing UI elements
- added: "YESTERDAY" StatTracker
- added: "AREA TOTAL" StatTracker - which collects the data for the current character in the specified area
- added: hints for labels
- added: option to flag custom server IP addresses (config.xml) (flags are displayed next to the IP address)
- added: automatic download of the Laggy Server database from d3-server-checker's github page (https://github.com/azgul/d3-server-checker)
- added: loading screen text