[INTERNATIONAL] [Jack] InventoryEquippedArmorySetPlugin menu

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  1. #1
    JackCeparou's Avatar Savvy ? 🐒
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    [INTERNATIONAL] [Jack] InventoryEquippedArmorySetPlugin



    A simple plugin to add the equipped armory set name on inventory :


    Unzip into /plugins/ Zip From GitHub

    Know issues :
    - legendaries gems not saved => same item panoply but with different gems will return the first corresponding set only
    - kanai cube not saved => same item panoply but with different kanai powers will return the first corresponding set only

    Ps : yeah, everyone pexing and i'm sitting here writing plugins ^^'
    Last edited by JackCeparou; 02-14-2019 at 07:37 AM. Reason: version tag
    Hide the Rum! --> Default theme customization 101 <--

    [INTERNATIONAL] [Jack] InventoryEquippedArmorySetPlugin
  2. Thanks Litespeed0, johnbl, Styckz (3 members gave Thanks to JackCeparou for this useful post)
  3. #2
    Stormreaver's Avatar Contributor
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    What the heck is pexing?

  4. #3
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by Stormreaver View Post
    What the heck is pexing?
    Well, leveling ;p
    Hide the Rum! --> Default theme customization 101 <--

  5. #4
    bm206's Avatar Active Member
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    Can you add Kanai's cube for searching the right set name?

  6. #5
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by bm206 View Post
    Can you add Kanai's cube for searching the right set name?
    Nope, there is only items in ArmorySet (in hud)
    PHP Code:
        public interface IPlayerArmorySet
        
    {

            
    IPlayer Player get; }
            
    int Index get; }
            
    string Name get; }
            
    IEnumerable<uintItemAnnIds get; }

            
    bool ContainsItem(IItem item);
        } 
    Edit : btw, you can display all set names with the exact same panoply :
    PHP Code:
    Hud.RunOnPlugin<Jack.Inventory.InventoryEquippedArmorySetPlugin>(plugin => plugin.FirstSetOnly false); 
    Last edited by JackCeparou; 07-29-2017 at 01:36 PM.
    Hide the Rum! --> Default theme customization 101 <--

  7. #6
    bm206's Avatar Active Member
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    Thx for your answer, but i get an exception:
    Der Typ- oder Namespacename 'Inventory' ist im Namespace 'Turbo.Plugins.Jack' nicht vorhanden. (Fehlt ein Assemblyverweis?)

  8. #7
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by bm206 View Post
    Thx for your answer, but i get an exception:
    Der Typ- oder Namespacename 'Inventory' ist im Namespace 'Turbo.Plugins.Jack' nicht vorhanden. (Fehlt ein Assemblyverweis?)
    Redownload it, namespace was wrong : namespace fix * JackCeparou/JackCeparouCompass@e9721c1 * GitHub
    Hide the Rum! --> Default theme customization 101 <--

  9. #8
    bm206's Avatar Active Member
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    Thx, works! Haven't seen the p <-> P...

  10. #9
    WyrmKin's Avatar Member
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    Jack, just wondering if something is possible.

    Could a plugin be made to have a marker on items that are currently saved in the armory? Kind of like the "A" and "P" marker for ancient and primal, but an "S" or something just letting you know that the item is part of a saved build.

    I have salvaged a few items that were actually in use in different builds thinking they were just taking up space. Don't know if the game info would allow something like this.


    [Edit] Looking at it, I think the game would allow something like this, just saw that HUD lets you know when you drop an item on the ground that is saved as a set when you are using the toon that it is saved for, but not for all toons. (Does not show when a necro drops something saved in the armory for my barb etc). So maybe a marker for items in the inventory that are saved on the current toon. Not as awesome as I would have liked, but still useful.
    Last edited by WyrmKin; 12-01-2017 at 07:01 AM.

  11. #10
    JarJarD3's Avatar Contributor
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    Originally Posted by WyrmKin View Post
    Jack, just wondering if something is possible.

    Could a plugin be made to have a marker on items that are currently saved in the armory? Kind of like the "A" and "P" marker for ancient and primal, but an "S" or something just letting you know that the item is part of a saved build.

    I have salvaged a few items that were actually in use in different builds thinking they were just taking up space. Don't know if the game info would allow something like this.


    [Edit] Looking at it, I think the game would allow something like this, just saw that HUD lets you know when you drop an item on the ground that is saved as a set when you are using the toon that it is saved for, but not for all toons. (Does not show when a necro drops something saved in the armory for my barb etc). So maybe a marker for items in the inventory that are saved on the current toon. Not as awesome as I would have liked, but still useful.
    Find InventoryAndStashPlugin.cs and PaintTopInGame() method.
    There is a loop over all items: foreach (var item in items) { ... }
    Add this code to end of the code block (curly braces) just after DrawItemCanCubed(item, rect);
    Code:
    if (item.Location == ItemLocation.Stash || item.Location == ItemLocation.Inventory)
    {
        foreach (var set in Hud.Game.Me.ArmorySets)
        {
            if (set.ContainsItem(item))
            {
                InventoryLockBorderBrush.DrawRectangle(rect.X, rect.Y, rect.Width, rect.Height);
                break;
            }
        }
    }
    If you leave the first if statement away, even equipped items will be "highlighted"!

  12. #11
    JackCeparou's Avatar Savvy ? 🐒
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    That's rarely a good idea to modify default plugins code.

    I made an update to this plugin to highlight 'armory items'
    Last edited by JackCeparou; 01-14-2018 at 02:55 PM.
    Hide the Rum! --> Default theme customization 101 <--

  13. Thanks johnbl (1 members gave Thanks to JackCeparou for this useful post)
  14. #12
    JarJarD3's Avatar Contributor
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    Originally Posted by JackCeparou View Post
    That's rarely a good idea to modify default plugins code.
    That's true, it was just a proof of concept.
    I created a simple plugin to highlight Armory Set Items.

  15. #13
    SoftcoreOnly's Avatar Member
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    Originally Posted by JackCeparou View Post
    That's rarely a good idea to modify default plugins code.

    I made an update to this plugin to highlight 'armory items'


    I like this plugin was wondering if you could include all armory items from all characters

  16. #14
    JackCeparou's Avatar Savvy ? 🐒
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    Originally Posted by SoftcoreOnly View Post
    I like this plugin was wondering if you could include all armory items from all characters
    Nope, at least not atm because we have only access to armory items of currently played hero.
    Hide the Rum! --> Default theme customization 101 <--

  17. #15
    intellilogic's Avatar Member
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    Does this still work? I'm having trouble getting it working. I have your other plugins working...

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