[INTERNATIONAL] [BM] OtherPlayersNameColorByClassPlugin menu

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  1. #16
    Romanmas's Avatar Member
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    can you send me a link on you TH in the PM?

    [INTERNATIONAL] [BM] OtherPlayersNameColorByClassPlugin
  2. #17
    bm206's Avatar Active Member
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    Originally Posted by Romanmas View Post
    can you send me a link on you TH in the PM?
    ??
    Download the File and save it in plugins/BM

  3. #18
    Romanmas's Avatar Member
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    please link to your TH to see what preciew

  4. #19
    smoker89's Avatar Member
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    Hey i also have a lot of exceptions with this plugin. maybe you have an idea for the Problem

    Since i have activated your Plugin with the TurboHUD Customization Tool by RealGsus i have many exceptions. Sometimes. With different players in my group.#



    2017.08.01 17:22:29.546 overlay paint error (System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
    bei Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.‬**‏*‫*‬‬*****‫‏*‬**‫‪*‏‪ *.‫*‬‏‎‏‪‪*​‏‬‏*‬**‎‫**‬*()
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.‎*​*‎‬**‬‪****‎****‫‪** ‫*(IPlugin , String , Action )
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.*‫***‬*‪*‬‬‎‪‫*‏**‎‪‬**‏ ‎*(Object , EventArgs )
    bei Turbo.Basic.Overlay.‎**‪‪‫‪‪‬******‬‬​**‪***‎‎‪*())
    2017.08.01 17:22:29.560 minimap draw error (System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
    bei Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.*‎​‫**‬**‬‏​‏*‫*‬‬*‫ *.‫**‎*‪**​**‎‪***‏***‬‎*()
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.‎*​*‎‬**‬‪****‎****‫‪** ‫*(IPlugin , String , Action )
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.‏*****​*‬‎‬‪​‪‬​‏​‬*‎‫​* ‬*(Object , EventArgs )
    bei Turbo.Basic.Overlay.DrawMinimapLayer())
    2017.08.01 17:22:29.561 overlay paint error (System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
    bei Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.‬**‏*‫*‬‬*****‫‏*‬**‫‪*‏‪ *.‫*‬‏‎‏‪‪*​‏‬‏*‬**‎‫**‬*()
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.‎*​*‎‬**‬‪****‎****‫‪** ‫*(IPlugin , String , Action )
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.*‫***‬*‪*‬‬‎‪‫*‏**‎‪‬**‏ ‎*(Object , EventArgs )
    bei Turbo.Basic.Overlay.‎**‪‪‫‪‪‬******‬‬​**‪***‎‎‪*())
    2017.08.01 17:22:29.575 minimap draw error (System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
    bei Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.*‎​‫**‬**‬‏​‏*‫*‬‬*‫ *.‫**‎*‪**​**‎‪***‏***‬‎*()
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.‎*​*‎‬**‬‪****‎****‫‪** ‫*(IPlugin , String , Action )
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.‏*****​*‬‎‬‪​‪‬​‏​‬*‎‫​* ‬*(Object , EventArgs )
    bei Turbo.Basic.Overlay.DrawMinimapLayer())
    2017.08.01 17:22:29.575 overlay paint error (System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
    bei Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.‬**‏*‫*‬‬*****‫‏*‬**‫‪*‏‪ *.‫*‬‏‎‏‪‪*​‏‬‏*‬**‎‫**‬*()
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.‎*​*‎‬**‬‪****‎****‫‪** ‫*(IPlugin , String , Action )
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.*‫***‬*‪*‬‬‎‪‫*‏**‎‪‬**‏ ‎*(Object , EventArgs )
    bei Turbo.Basic.Overlay.‎**‪‪‫‪‪‬******‬‬​**‪***‎‎‪*())
    2017.08.01 17:22:29.589 minimap draw error (System.NullReferenceException: Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt.
    bei Turbo.Plugins.Default.OtherPlayersPlugin.PaintWorld(WorldLayer layer)
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.*‎​‫**‬**‬‏​‏*‫*‬‬*‫ *.‫**‎*‪**​**‎‪***‏***‬‎*()
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.‎*​*‎‬**‬‪****‎****‫‪** ‫*(IPlugin , String , Action )
    bei ‬​​*‏***‏**‏​‬‪​​*‫‏‎*.‏*****​*‬‎‬‪​‪‬​‏​‬*‎‫​* ‬*(Object , EventArgs )
    bei Turbo.Basic.Overlay.DrawMinimapLayer())



    Der Objektverweis wurde nicht auf eine Objektinstanz festgelegt. = The object reference was not set to an object instance.

  5. #20
    bm206's Avatar Active Member
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    I think TCT uses the old Version. Try the Version in the first Post.

  6. #21
    cherouvim13's Avatar Member
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    Hello! Is it possible to make map colors different? for example necro and monk have purple color on map.

    edit : i restarted hud and all fine. weird.

    anyway, how we change colors, is there any config line in the plugin? thanks
    Last edited by cherouvim13; 08-01-2017 at 11:53 AM.

  7. #22
    bm206's Avatar Active Member
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    No config lines. Change the colors in the Code or wait for TCT. My Standard colors are the colors of each Ressource.

  8. Thanks cherouvim13 (1 members gave Thanks to bm206 for this useful post)
  9. #23
    cherouvim13's Avatar Member
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    ok thanks!

  10. #24
    Gilavar's Avatar Member
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    Doesn't work with 7.6 (18.1.29.0). No exceptions or errors just doesn't show party memembers names in different colors

  11. #25
    bm206's Avatar Active Member
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    Works for me! Perhaps the plugin didn't load?
    Last edited by bm206; 02-14-2018 at 07:16 PM.

  12. #26
    xblade2k7's Avatar Active Member
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    working fine for me

  13. #27
    Gilavar's Avatar Member
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    Originally Posted by bm206 View Post
    Works for me! Perhaps the plugin didn't load?
    I made it work but i have another problem - I need names marked in different colors not only in the mini map but on the actual game screen as well. Is it possible?
    Last edited by Gilavar; 02-17-2018 at 01:10 PM.

  14. #28
    bm206's Avatar Active Member
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    They should be the same color like on minimap.

  15. Thanks Gilavar (1 members gave Thanks to bm206 for this useful post)
  16. #29
    Gilavar's Avatar Member
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    Originally Posted by bm206 View Post
    They should be the same color like on minimap.
    Yes, it is my fault. GroundLabelDecoratorPainterPlugin was disabled but it is needed for properly painting color names by your plugin. Sorry and thanks for the great plugin!

  17. #30
    Mundzso's Avatar Member
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    Hi. Should this work with the new version? Not seem to work now.Thanks.

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